Player Matchup

Merlin
Merlin
BDGKingHendrix
Merlin
Level 139
God Stats
7W - 16L
1,727 SR
Queue Stats
188W - 214L
1,457 Elo+
Party 1
Jormungandr
Jormungandr
BDGVociferous34
Jormungandr
Level 107
God Stats
5W - 8L
1,423 SR
Queue Stats
81W - 103L
1,441 Elo+
Party 1
Ishtar
Ishtar
BDGYoungBoy
Ishtar
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 183L
1,495 Elo+
Party 1
Sun Wukong
Sun Wukong
Darkblade Mach5
Sun Wukong
Level 119
God Stats
8W - 5L
1,625 SR
Queue Stats
271W - 265L
1,520 Elo+
Party 4
Fenrir
Fenrir
ched2012
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,196 Elo+
Party 4
Team Averages
Level 101
1,555 SR
1,422 Elo+

VS

Team Averages
Level 84
1,642 SR
1,650 Elo+
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
ImAMo_FoTree
Ullr
Level 76
God Stats
42W - 14L
1,771 SR
Queue Stats
696W - 195L
1,796 Elo+
Party 3
Hercules
Hercules
ImSoWashed
Hercules
Level 29
God Stats
65W - 13L
1,869 SR
Queue Stats
537W - 90L
1,888 Elo+
Party 3
Kuzenbo
Kuzenbo
Lem0nk1ng
Kuzenbo
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,498 Elo+
Party 2
Thanatos
Thanatos
Vex Myth0cIast
Thanatos
Level 137
God Stats
11W - 16L
1,569 SR
Queue Stats
258W - 246L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,628
563
2,039
3,242
1,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
BDGVociferous34
Jormungandr
6
0 / 5 / 1
4,363
436
2,851
9,027
4,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
7
0 / 4 / 0
4,107
411
2,875
6,541
1,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
Darkblade Mach5
Sun Wukong
9
3 / 2 / 0
5,759
576
4,051
8,277
4,560
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
ched2012
Fenrir
8
1 / 2 / 2
5,190
519
3,361
8,660
3,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 0 / 0
5,605
561
2,428
3,449
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
5 / 0 / 4
6,098
610
6,781
4,767
1,785
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
ImSoWashed
Hercules
10
2 / 1 / 7
6,457
646
6,149
9,291
4,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
Lem0nk1ng
Kuzenbo
10
0 / 2 / 2
5,896
590
5,599
6,127
4,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
10
6 / 2 / 0
6,262
626
4,964
9,898
3,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
13
14
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
0
0
L
0
1
1
0.5
L
Jormungandr
BDGVociferous34
Jormungandr
0
5
1
0.1
L
Ishtar
0
4
0
0
L
Sun Wukong
Darkblade Mach5
Sun Wukong
3
2
0
1.5
W
5
0
4
7
W
Hercules
ImSoWashed
Hercules
2
1
7
5.5
W
Kuzenbo
Lem0nk1ng
Kuzenbo
0
2
2
0.5
W
Thanatos
6
2
0
3
L
Fenrir
ched2012
Fenrir
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,177
Damage
25,921
35,747
Taken
33,532
14,886
Mitigated
14,693
10,074
Healing
17,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,428
76
0
895
3,449
1,164
0
1,647
1,538
40,204
0
L
2,039
114
0
977
3,242
1,135
0
1,665
1,577
35,199
0
L
Jormungandr
BDGVociferous34
Jormungandr
2,851
961
0
1,117
9,027
4,624
0
0
9,027
13,456
0
L
Ishtar
2,875
1,717
0
1,879
6,541
1,341
0
0
6,541
0
18,951
L
Sun Wukong
Darkblade Mach5
Sun Wukong
4,051
1,693
0
2,611
8,277
4,560
0
4,371
3,586
0
29,070
W
6,781
2,975
0
500
4,767
1,785
276
1,150
3,617
0
45,270
W
Hercules
ImSoWashed
Hercules
6,149
3,524
1,601
4,396
9,291
4,131
0
1,701
7,590
0
25,720
W
Kuzenbo
Lem0nk1ng
Kuzenbo
5,599
2,126
0
980
6,127
4,059
0
0
6,127
32,184
0
W
Thanatos
4,964
1,622
0
9,346
9,898
3,554
0
98
9,770
0
37,407
L
Fenrir
ched2012
Fenrir
3,361
1,682
0
3,490
8,660
3,226
0
1,595
6,989
0
26,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,047
Gold Earned
30,318
238
Minions Killed
334
0
Camps Cleared
0
845,603
Distance Traveled
964,717
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,605
561
75
8
0
195,873
2
L
Merlin
5,628
563
82
8
0
178,858
4
L
Jormungandr
4,363
436
17
2
0
150,032
3
L
Ishtar
4,107
411
29
3
0
168,741
0
L
Sun Wukong
5,759
576
65
7
0
145,665
2
W
Ullr
6,098
610
89
9
0
167,947
1
W
Hercules
6,457
646
25
3
0
203,811
2
W
Kuzenbo
5,896
590
73
7
0
195,425
5
W
Thanatos
6,262
626
72
7
0
201,661
2
L
Fenrir
5,190
519
45
5
0
202,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role