Player Matchup

Ishtar
Ishtar
Baghity
Ishtar
Level 158
God Stats
4W - 5L
1,652 SR
Queue Stats
351W - 405L
1,498 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Falln Angelk
Morgan Le Fay
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Tyr
Tyr
Kabr
Tyr
Level 68
God Stats
1W - 5L
1,279 SR
Queue Stats
7W - 12L
1,251 Elo+
Party 2
Team Averages
Level 116
1,477 SR
1,416 Elo+

VS

Team Averages
Level 125
1,511 SR
1,572 Elo+
Sol
Sol
 
Sol
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
SkinnesS
Terra
Level 107
God Stats
1W - 0L
1,533 SR
Queue Stats
38W - 21L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Baghity
Ishtar
10
0 / 6 / 2
6,247
625
9,499
10,920
4,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
Falln Angelk
Morgan Le Fay
11
1 / 4 / 1
6,780
678
6,537
7,939
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyr
Kabr
Tyr
9
1 / 4 / 1
6,418
642
5,064
11,797
8,453
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
8 / 0 / 5
8,700
870
12,334
10,636
6,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
 
King Arthur
12
5 / 2 / 7
8,043
804
8,682
12,507
10,468
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Terra
SkinnesS
Terra
12
1 / 0 / 13
8,293
829
5,831
7,077
7,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
2
Kills
14
14
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
0
5
10.5
W
King Arthur
 
King Arthur
5
2
7
4.25
L
Ishtar
Baghity
Ishtar
0
6
2
0.17
L
Morgan Le Fay
Falln Angelk
Morgan Le Fay
1
4
1
0.38
L
Tyr
Kabr
Tyr
1
4
1
0.38
W
Terra
SkinnesS
Terra
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,100
Damage
26,847
30,656
Taken
30,220
16,746
Mitigated
24,448
3,570
Healing
13,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,334
5,469
0
5,180
10,636
6,082
1,915
1,106
9,530
37,851
4,134
W
King Arthur
 
King Arthur
8,682
1,307
0
1,664
12,507
10,468
217
3,639
8,868
0
20,316
L
Ishtar
Baghity
Ishtar
9,499
4,386
0
1,362
10,920
4,729
0
6,324
4,596
0
31,656
L
Morgan Le Fay
Falln Angelk
Morgan Le Fay
6,537
500
0
1,216
7,939
3,564
0
4,584
3,355
24,781
0
L
Tyr
Kabr
Tyr
5,064
975
0
992
11,797
8,453
0
6,456
5,341
0
8,196
W
Terra
SkinnesS
Terra
5,831
744
3,129
3,458
7,077
7,898
310
2,155
4,922
16,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,445
Gold Earned
25,036
77
Minions Killed
114
3
Camps Cleared
7
498,679
Distance Traveled
609,346
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,700
870
71
7
4
190,177
1
W
King Arthur
8,043
804
23
2
2
197,342
0
L
Ishtar
6,247
625
38
4
2
169,116
7
L
Morgan Le Fay
6,780
678
29
3
1
158,345
0
L
Tyr
6,418
642
10
1
0
171,218
0
W
Terra
8,293
829
20
2
1
221,827
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role