Player Matchup

Izanami
Izanami
Jungle Wyatt
Izanami
Level 83
God Stats
19W - 15L
1,548 SR
Queue Stats
154W - 141L
1,451 Elo+
Party 3
Kali
Kali
Psych0Renegade
Kali
Level 82
God Stats
8W - 7L
1,606 SR
Queue Stats
348W - 357L
1,392 Elo+
Party 3
Nox
Nox
Vera_Noir
Nox
Level 16
God Stats
16W - 17L
1,342 SR
Queue Stats
158W - 173L
1,423 Elo+
Party 1
Ymir
Ymir
xAV3NG3Rx
Ymir
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 89L
1,500 Elo+
Party 3
Bellona
Bellona
xObrienZ
Bellona
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 68L
1,409 Elo+
Party 1
Team Averages
Level 56
1,499 SR
1,435 Elo+

VS

Team Averages
Level 80
1,448 SR
1,388 Elo+
Cu Chulainn
Cu Chulainn
BlackDynamiteMN
Cu Chulainn
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
183W - 184L
1,477 Elo+
Party 2
Nemesis
Nemesis
Dizzy Fred44
Nemesis
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 47L
1,370 Elo+
Party 2
Anubis
Anubis
IISneakyPeteII
Anubis
Level 48
God Stats
1W - 4L
1,524 SR
Queue Stats
4W - 11L
1,406 Elo+
Solo
Jormungandr
Jormungandr
LAND OF LAKES
Jormungandr
Level 27
God Stats
0W - 3L
1,214 SR
Queue Stats
9W - 25L
1,278 Elo+
Party 2
Hou Yi
Hou Yi
srsmith903
Hou Yi
Level 149
God Stats
2W - 4L
1,500 SR
Queue Stats
261W - 290L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jungle Wyatt
Izanami
20
16 / 5 / 8
17,903
617
45,875
26,638
15,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 6 / 6
15,555
536
18,883
35,222
18,656
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
1 / 2 / 6
14,076
485
7,668
14,966
8,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
20
4 / 3 / 18
15,046
519
13,401
25,670
39,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
xObrienZ
Bellona
20
5 / 0 / 8
15,508
535
15,487
32,777
36,354
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BlackDynamiteMN
Cu Chulainn
20
6 / 4 / 2
14,522
501
31,431
33,331
43,930
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
Dizzy Fred44
Nemesis
17
3 / 5 / 7
12,629
435
12,721
23,816
9,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
4 / 6 / 2
13,651
471
14,998
19,362
11,581
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
LAND OF LAKES
Jormungandr
15
2 / 8 / 8
11,969
413
11,511
38,964
23,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
srsmith903
Hou Yi
17
1 / 11 / 3
11,738
405
14,267
26,386
9,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
38
34
Kills
16
16
Deaths
34
46
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BlackDynamiteMN
Cu Chulainn
6
4
2
1.75
L
Nemesis
Dizzy Fred44
Nemesis
3
5
7
1.3
L
4
6
2
0.83
W
Izanami
Jungle Wyatt
Izanami
16
5
8
4
L
Jormungandr
LAND OF LAKES
Jormungandr
2
8
8
0.75
W
8
6
6
1.83
W
1
2
6
2
L
Hou Yi
srsmith903
Hou Yi
1
11
3
0.23
W
Ymir
4
3
18
4.33
W
Bellona
xObrienZ
Bellona
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,314
Damage
84,928
135,273
Taken
141,859
117,563
Mitigated
97,781
38,012
Healing
25,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BlackDynamiteMN
Cu Chulainn
31,431
4,734
0
5,379
33,331
43,930
0
3,884
29,447
14,989
117,180
L
Nemesis
Dizzy Fred44
Nemesis
12,721
7,745
0
617
23,816
9,110
0
2,910
20,906
0
81,422
L
14,998
115
0
4,827
19,362
11,581
740
3,689
15,673
119,123
0
W
Izanami
Jungle Wyatt
Izanami
45,875
35,108
619
10,832
26,638
15,160
8,573
7,760
18,878
0
181,770
L
Jormungandr
LAND OF LAKES
Jormungandr
11,511
4,041
0
9,477
38,964
23,258
302
4,911
34,053
48,658
0
W
18,883
10,385
0
9,023
35,222
18,656
2,114
6,099
29,123
0
168,787
W
7,668
1,051
0
1,371
14,966
8,209
4,005
3,251
11,715
95,486
0
L
Hou Yi
srsmith903
Hou Yi
14,267
5,333
0
4,924
26,386
9,902
1,502
6,291
20,095
0
87,127
W
Ymir
13,401
4,520
386
2,764
25,670
39,184
538
10,735
14,935
31,146
0
W
Bellona
xObrienZ
Bellona
15,487
5,696
0
13,017
32,777
36,354
4,935
3,988
28,789
0
118,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,088
Gold Earned
64,509
744
Minions Killed
673
0
Camps Cleared
0
2,636,353
Distance Traveled
2,370,864
25
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
14,522
501
194
7
0
421,529
0
L
Nemesis
12,629
435
120
4
0
591,114
0
L
Anubis
13,651
471
173
6
0
449,071
1
W
Izanami
17,903
617
233
8
0
460,410
1
L
Jormungandr
11,969
413
63
2
0
445,330
1
W
Kali
15,555
536
167
6
0
587,490
7
W
Nox
14,076
485
130
4
0
514,772
0
L
Hou Yi
11,738
405
123
4
0
463,820
7
W
Ymir
15,046
519
21
1
0
466,553
5
W
Bellona
15,508
535
193
7
0
607,128
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role