Player Matchup

Ah Puch
Ah Puch
Kireb08
Ah Puch
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,709 Elo+
Party 2
Zeus
Zeus
Liam_Mc32
Zeus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
WardaGhosty
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 37L
1,500 Elo+
Solo
Ymir
Ymir
WonkaTruck
Ymir
Level 102
God Stats
1W - 1L
1,550 SR
Queue Stats
36W - 39L
1,555 Elo+
Party 2
Odin
Odin
Yeezu
Odin
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 39L
1,593 Elo+
Party 2
Team Averages
Level 71
1,510 SR
1,571 Elo+

VS

Team Averages
Level 63
1,515 SR
1,674 Elo+
Janus
Janus
Fortnitechungus
Janus
Level 28
God Stats
5W - 4L
1,770 SR
Queue Stats
135W - 110L
1,623 Elo+
Party 1
Bakasura
Bakasura
Kogaraashi-
Bakasura
Level 124
God Stats
0W - 3L
1,307 SR
Queue Stats
158W - 156L
1,521 Elo+
Party 3
Ganesha
Ganesha
LAWREADY
Ganesha
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 5L
1,824 Elo+
Party 1
Hera
Hera
Laito_shootzz
Hera
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 35L
1,472 Elo+
Party 3
Thoth
Thoth
MikeyOfDeath
Thoth
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,932 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Kireb08
Ah Puch
19
4 / 3 / 14
11,537
824
13,962
12,100
6,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zeus
20
4 / 2 / 18
12,058
861
20,598
9,972
4,836
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
WardaGhosty
Arachne
17
8 / 5 / 12
11,230
802
10,662
17,304
13,841
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 4 / 17
11,276
805
8,308
20,952
26,280
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Odin
Yeezu
Odin
19
15 / 6 / 10
13,158
940
18,258
27,074
28,167
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 7 / 8
11,461
819
13,019
12,047
6,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
Kogaraashi-
Bakasura
19
11 / 6 / 5
11,868
848
18,311
20,691
24,898
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
LAWREADY
Ganesha
19
0 / 4 / 18
10,905
779
9,165
16,849
18,774
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 8 / 6
8,673
620
10,189
11,732
5,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
1 / 11 / 5
8,181
584
8,004
16,024
7,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
61
36
Kills
19
20
Deaths
36
71
Assists
42
Player
Kills
Deaths
Assists
KDA
L
6
7
8
1.43
W
Ah Puch
Kireb08
Ah Puch
4
3
14
3.67
L
Bakasura
Kogaraashi-
Bakasura
11
6
5
2.25
L
Ganesha
LAWREADY
Ganesha
0
4
18
2.25
L
1
8
6
0.5
W
Zeus
4
2
18
6.5
L
1
11
5
0.32
W
Arachne
WardaGhosty
Arachne
8
5
12
2.8
W
5
4
17
3.38
W
Odin
Yeezu
Odin
15
6
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,788
Damage
58,688
87,402
Taken
77,343
79,243
Mitigated
63,136
31,131
Healing
15,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,019
843
739
444
12,047
6,540
0
7,324
4,723
37,788
0
W
Ah Puch
Kireb08
Ah Puch
13,962
1,817
2,226
3,082
12,100
6,119
1,969
5,941
5,050
39,596
0
L
Bakasura
Kogaraashi-
Bakasura
18,311
11,640
3,979
4,751
20,691
24,898
0
14,040
6,651
1,289
17,935
L
Ganesha
LAWREADY
Ganesha
9,165
1,267
1,127
3,307
16,849
18,774
0
7,118
9,731
24,912
0
L
10,189
3,523
0
144
11,732
5,739
0
5,683
6,049
20,938
0
W
Zeus
20,598
1,902
160
4,316
9,972
4,836
2,530
5,476
3,579
52,641
0
L
8,004
567
0
574
16,024
7,185
0
8,703
7,321
13,177
0
W
Arachne
WardaGhosty
Arachne
10,662
7,405
1,415
4,441
17,304
13,841
1,576
7,210
8,967
0
21,603
W
8,308
2,288
1,451
3,506
20,952
26,280
680
10,674
9,126
16,502
0
W
Odin
Yeezu
Odin
18,258
2,620
2,117
8,417
27,074
28,167
551
11,482
14,266
0
34,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,259
Gold Earned
51,088
174
Minions Killed
172
0
Camps Cleared
0
1,323,654
Distance Traveled
1,173,753
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,461
819
64
5
0
237,144
0
W
Ah Puch
11,537
824
46
3
0
256,419
0
L
Bakasura
11,868
848
55
4
0
259,111
1
L
Ganesha
10,905
779
4
0
0
255,457
0
L
Hera
8,673
620
34
2
0
203,495
0
W
Zeus
12,058
861
66
5
0
283,501
0
L
Thoth
8,181
584
15
1
0
218,546
3
W
Arachne
11,230
802
17
1
0
265,570
0
W
Ymir
11,276
805
14
1
0
259,533
0
W
Odin
13,158
940
31
2
0
258,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role