Player Matchup

Lancelot
Lancelot
JayExec
Lancelot
Level 98
God Stats
6W - 12L
1,451 SR
Queue Stats
61W - 71L
1,658 Elo+
Party 1
Sol
Sol
Nastyboiii
Sol
Level 130
God Stats
4W - 6L
1,684 SR
Queue Stats
200W - 174L
1,649 Elo+
Solo
Ishtar
Ishtar
NekoXіon
Ishtar
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 65L
1,724 Elo+
Party 1
Team Averages
Level 116
1,545 SR
1,677 Elo+

VS

Team Averages
Level 83
1,817 SR
1,800 Elo+
Gilgamesh
Gilgamesh
Awooooooooootism
Gilgamesh
Level 42
God Stats
3W - 1L
1,993 SR
Queue Stats
15W - 7L
1,781 Elo+
Party 2
Thoth
Thoth
KoolieOh
Thoth
Level 160
God Stats
1W - 1L
1,464 SR
Queue Stats
138W - 67L
1,785 Elo+
Solo
Ishtar
Ishtar
youaredunzo
Ishtar
Level 48
God Stats
3W - 0L
1,993 SR
Queue Stats
29W - 7L
1,836 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
JayExec
Lancelot
10
2 / 4 / 0
6,296
630
4,389
9,741
4,318
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 1 / 1
6,428
643
7,125
6,938
2,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ishtar
NekoXіon
Ishtar
10
0 / 2 / 1
6,067
607
3,630
6,686
2,509
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
11
0 / 1 / 7
6,977
698
2,713
7,982
5,793
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thoth
KoolieOh
Thoth
12
3 / 0 / 4
7,426
743
8,506
4,680
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
12
4 / 1 / 3
7,595
760
9,432
8,027
3,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
7
7
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
0
1
7
3.5
L
Lancelot
JayExec
Lancelot
2
4
0
0.5
W
Thoth
KoolieOh
Thoth
3
0
4
5
L
0
1
1
0.5
L
Ishtar
NekoXіon
Ishtar
0
2
1
0.25
W
Ishtar
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,144
Damage
20,651
23,365
Taken
20,689
9,690
Mitigated
11,190
5,171
Healing
6,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
2,713
386
350
2,711
7,982
5,793
19
1,698
6,284
0
9,626
L
Lancelot
JayExec
Lancelot
4,389
459
0
971
9,741
4,318
0
3,217
6,524
0
11,113
W
Thoth
KoolieOh
Thoth
8,506
395
0
652
4,680
1,679
714
1,616
3,064
31,781
0
L
7,125
2,257
0
1,991
6,938
2,863
0
2,723
4,215
22,979
2,193
L
Ishtar
NekoXіon
Ishtar
3,630
2,136
0
2,209
6,686
2,509
0
2,810
3,876
0
20,081
W
Ishtar
9,432
5,969
0
2,339
8,027
3,718
881
3,538
4,489
0
31,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,791
Gold Earned
21,998
108
Minions Killed
116
4
Camps Cleared
5
557,166
Distance Traveled
604,698
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,977
698
12
1
0
216,648
4
L
Lancelot
6,296
630
11
1
0
205,087
2
W
Thoth
7,426
743
63
6
3
194,950
2
L
Sol
6,428
643
55
6
3
181,611
2
L
Ishtar
6,067
607
42
4
1
170,468
1
W
Ishtar
7,595
760
41
4
2
193,100
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role