Player Matchup

Hera
Hera
 
Hera
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
 
Ares
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
JGRSilva3099
Chaac
Level 61
God Stats
1W - 2L
1,419 SR
Queue Stats
196W - 203L
1,416 Elo+
Party 2
Bakasura
Bakasura
Rhaegonm
Bakasura
Level 105
God Stats
79W - 72L
1,508 SR
Queue Stats
222W - 248L
1,479 Elo+
Party 2
Danzaburou
Danzaburou
SolidWay
Danzaburou
Level 122
God Stats
17W - 18L
1,541 SR
Queue Stats
416W - 442L
1,422 Elo+
Party 2
Team Averages
Level 88
1,493 SR
1,463 Elo+

VS

Team Averages
Level 72
1,384 SR
1,316 Elo+
Skadi
Skadi
AlexOliveira
Skadi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,337 Elo+
Party 1
Hades
Hades
Filipe_Fla_1990
Hades
Level 50
God Stats
7W - 9L
1,208 SR
Queue Stats
74W - 96L
1,282 Elo+
Party 3
Cthulhu
Cthulhu
LokibaDestroya
Cthulhu
Level 23
God Stats
1W - 2L
1,360 SR
Queue Stats
3W - 6L
1,220 Elo+
Party 1
Zeus
Zeus
edson12k
Zeus
Level 91
God Stats
12W - 19L
1,351 SR
Queue Stats
107W - 116L
1,318 Elo+
Party 3
Chaac
Chaac
lucabrdark
Chaac
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
2 / 1 / 1
7,348
612
8,032
5,877
2,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
 
Ares
9
1 / 1 / 3
6,251
521
2,021
8,875
7,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 0 / 1
7,722
644
9,512
10,176
6,093
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Rhaegonm
Bakasura
12
4 / 1 / 2
7,272
606
4,758
7,927
3,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
SolidWay
Danzaburou
10
1 / 0 / 2
5,858
488
3,656
8,582
3,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,676
473
4,696
7,147
2,103
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 0
5,290
441
3,054
8,570
3,779
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 1 / 0
4,872
406
2,257
5,603
2,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
10
0 / 3 / 0
5,836
486
3,131
7,596
3,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
11
1 / 3 / 0
6,181
515
6,225
11,541
12,487
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
11
Kills
3
3
Deaths
11
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
1
1
2.5
L
Ares
 
Ares
1
1
3
2.5
W
1
2
0
0.5
W
1
2
0
0.5
L
3
0
1
3.5
W
0
1
0
0
L
Bakasura
Rhaegonm
Bakasura
4
1
2
5
L
Danzaburou
SolidWay
Danzaburou
1
0
2
2
W
Zeus
0
3
0
0
W
Chaac
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,979
Damage
19,363
41,437
Taken
40,457
23,062
Mitigated
23,835
16,243
Healing
11,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
8,032
2,610
0
2,793
5,877
2,213
246
2,071
3,806
67,765
0
L
Ares
 
Ares
2,021
232
0
1,878
8,875
7,839
0
2,429
6,446
10,370
0
W
4,696
1,564
0
1,000
7,147
2,103
0
849
5,997
0
45,073
W
3,054
533
359
3,444
8,570
3,779
0
3,550
4,955
21,847
0
L
9,512
3,740
0
5,969
10,176
6,093
512
277
9,899
0
55,726
W
2,257
527
0
1,913
5,603
2,452
0
1,124
4,454
13,183
0
L
Bakasura
Rhaegonm
Bakasura
4,758
3,246
0
1,557
7,927
3,490
320
1,199
6,728
0
46,383
L
Danzaburou
SolidWay
Danzaburou
3,656
1,135
0
4,046
8,582
3,427
177
2,466
6,116
0
44,411
W
Zeus
3,131
433
0
990
7,596
3,014
0
4,530
3,011
44,934
0
W
Chaac
6,225
1,453
0
4,120
11,541
12,487
0
0
11,357
0
38,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,451
Gold Earned
27,855
388
Minions Killed
283
0
Camps Cleared
0
1,246,709
Distance Traveled
1,037,405
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,348
612
106
9
0
229,283
6
L
Ares
6,251
521
9
1
0
245,938
2
W
Skadi
5,676
473
81
7
0
204,712
1
W
Hades
5,290
441
36
3
0
223,257
3
L
Chaac
7,722
644
95
8
0
257,304
3
W
Cthulhu
4,872
406
15
1
0
159,850
0
L
Bakasura
7,272
606
99
8
0
295,484
0
L
Danzaburou
5,858
488
79
7
0
218,700
4
W
Zeus
5,836
486
82
7
0
213,632
4
W
Chaac
6,181
515
69
6
0
235,954
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role