Player Matchup

Hou Yi
Hou Yi
FlyDrip36
Hou Yi
Level 147
God Stats
1W - 2L
1,429 SR
Queue Stats
94W - 75L
1,574 Elo+
Solo
Aphrodite
Aphrodite
GreatJoey858237
Aphrodite
Level 98
God Stats
2W - 0L
1,565 SR
Queue Stats
95W - 84L
1,531 Elo+
Party 2
Tiamat
Tiamat
NENOCARNAGE
Tiamat
Level 160
God Stats
3W - 5L
1,555 SR
Queue Stats
140W - 174L
1,539 Elo+
Solo
Medusa
Medusa
Some Joe Guy
Medusa
Level 133
God Stats
1W - 0L
1,749 SR
Queue Stats
20W - 15L
1,635 Elo+
Solo
Tsukuyomi
Tsukuyomi
StolidWeevil349
Tsukuyomi
Level 145
God Stats
9W - 1L
1,946 SR
Queue Stats
264W - 263L
1,528 Elo+
Party 2
Team Averages
Level 137
1,649 SR
1,562 Elo+

VS

Team Averages
Level 141
1,525 SR
1,524 Elo+
Zeus
Zeus
 
Zeus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Lugee_11
Sun Wukong
Level 158
God Stats
2W - 4L
1,632 SR
Queue Stats
85W - 77L
1,572 Elo+
Party 1
Skadi
Skadi
TOsbigtree
Skadi
Level 108
God Stats
2W - 1L
1,595 SR
Queue Stats
54W - 43L
1,513 Elo+
Party 1
Hel
Hel
TheWard3n
Hel
Level 142
God Stats
0W - 5L
1,323 SR
Queue Stats
65W - 95L
1,463 Elo+
Solo
Bacchus
Bacchus
hazrn
Bacchus
Level 158
God Stats
0W - 1L
1,576 SR
Queue Stats
100W - 83L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
FlyDrip36
Hou Yi
18
2 / 6 / 11
11,253
662
11,840
13,720
7,085
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
GreatJoey858237
Aphrodite
20
4 / 3 / 13
13,379
787
8,002
20,409
26,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
19
3 / 8 / 13
12,180
716
27,351
22,402
20,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
20
7 / 6 / 8
12,919
760
23,105
20,409
12,075
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
StolidWeevil349
Tsukuyomi
20
9 / 3 / 13
13,948
820
40,225
23,610
15,207
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
4 / 5 / 13
11,954
703
24,221
17,967
8,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sun Wukong
Lugee_11
Sun Wukong
19
7 / 6 / 9
12,116
713
16,956
34,237
46,379
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
19
9 / 7 / 8
12,658
745
26,589
23,883
12,776
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
0 / 2 / 14
10,954
644
7,064
21,810
13,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
hazrn
Bacchus
20
6 / 6 / 16
13,506
794
13,556
36,179
65,773
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
86
25
Kills
26
26
Deaths
26
58
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
5
13
2.1
W
Hou Yi
FlyDrip36
Hou Yi
2
6
11
1.25
W
Aphrodite
GreatJoey858237
Aphrodite
4
3
13
3.5
L
Sun Wukong
Lugee_11
Sun Wukong
7
6
9
1.92
W
Tiamat
3
8
13
1.19
W
Medusa
7
6
8
1.83
W
Tsukuyomi
StolidWeevil349
Tsukuyomi
9
3
13
5.17
L
Skadi
9
7
8
1.86
L
0
2
14
3.5
L
Bacchus
hazrn
Bacchus
6
6
16
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,523
Damage
88,386
100,550
Taken
134,076
80,921
Mitigated
147,764
43,100
Healing
58,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
24,221
2,037
1,007
1,268
17,967
8,901
1,228
6,088
11,879
45,019
0
W
Hou Yi
FlyDrip36
Hou Yi
11,840
7,125
653
1,009
13,720
7,085
2,821
7,721
5,999
0
22,139
W
Aphrodite
GreatJoey858237
Aphrodite
8,002
461
8,033
9,380
20,409
26,189
389
8,571
11,838
22,205
0
L
Sun Wukong
Lugee_11
Sun Wukong
16,956
3,841
1,348
10,479
34,237
46,379
122
7,952
26,285
152
26,279
W
Tiamat
27,351
1,043
2,134
4,749
22,402
20,365
48
6,770
15,632
42,002
0
W
Medusa
23,105
11,668
2,535
3,294
20,409
12,075
2,055
10,979
9,430
0
48,129
W
Tsukuyomi
StolidWeevil349
Tsukuyomi
40,225
9,002
773
10,540
23,610
15,207
3,003
10,952
12,658
0
74,875
L
Skadi
26,589
11,086
1,743
1,346
23,883
12,776
2,974
7,747
16,136
0
50,478
L
7,064
885
20,637
13,298
21,810
13,935
608
8,113
13,697
22,712
0
L
Bacchus
hazrn
Bacchus
13,556
1,357
1,370
5,855
36,179
65,773
540
5,453
30,726
22,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,679
Gold Earned
61,188
192
Minions Killed
168
0
Camps Cleared
0
1,484,275
Distance Traveled
1,523,227
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,954
703
43
3
0
298,695
0
W
Hou Yi
11,253
662
22
1
0
237,827
0
W
Aphrodite
13,379
787
33
2
0
323,916
6
L
Sun Wukong
12,116
713
33
2
0
299,335
1
W
Tiamat
12,180
716
24
1
0
295,248
0
W
Medusa
12,919
760
50
3
0
294,927
0
W
Tsukuyomi
13,948
820
63
4
0
332,357
3
L
Skadi
12,658
745
60
4
0
247,199
0
L
Hel
10,954
644
26
2
0
365,153
3
L
Bacchus
13,506
794
6
0
0
312,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role