Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Tsunayashlro
Lancelot
Level 127
God Stats
3W - 2L
1,476 SR
Queue Stats
367W - 393L
1,476 Elo+
Solo
Artio
Artio
UghApples
Artio
Level 60
God Stats
3W - 1L
1,500 SR
Queue Stats
76W - 77L
1,399 Elo+
Solo
Ah Puch
Ah Puch
dark0_0111
Ah Puch
Level 150
God Stats
7W - 7L
1,482 SR
Queue Stats
524W - 574L
1,443 Elo+
Solo
Zhong Kui
Zhong Kui
ibrahimkill640
Zhong Kui
Level 102
God Stats
7W - 7L
1,401 SR
Queue Stats
628W - 724L
1,398 Elo+
Solo
Team Averages
Level 100
1,472 SR
1,443 Elo+

VS

Team Averages
Level 113
1,550 SR
1,504 Elo+
Susano
Susano
BIerisha
Susano
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Dhuums75
The Morrigan
Level 151
God Stats
82W - 78L
1,517 SR
Queue Stats
390W - 415L
1,414 Elo+
Solo
Ishtar
Ishtar
JeMeFeKaryfoplat
Ishtar
Level 66
God Stats
8W - 4L
1,728 SR
Queue Stats
164W - 155L
1,560 Elo+
Solo
Athena
Athena
arkimiajk1986
Athena
Level 156
God Stats
1W - 3L
1,562 SR
Queue Stats
5W - 9L
1,490 Elo+
Solo
Loki
Loki
jaydervlc
Loki
Level 159
God Stats
4W - 9L
1,444 SR
Queue Stats
357W - 349L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
3 / 0 / 2
8,164
583
9,423
9,956
4,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
Tsunayashlro
Lancelot
13
3 / 1 / 3
7,775
555
4,047
9,117
4,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
UghApples
Artio
12
1 / 0 / 4
7,561
540
4,435
11,907
11,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Puch
dark0_0111
Ah Puch
13
2 / 0 / 1
8,068
576
9,719
9,599
4,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
ibrahimkill640
Zhong Kui
14
1 / 0 / 0
8,409
601
6,743
6,424
4,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BIerisha
Susano
10
0 / 3 / 0
5,622
402
6,316
12,035
4,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Dhuums75
The Morrigan
12
1 / 1 / 0
6,838
488
4,143
7,291
3,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 4 / 0
6,225
445
7,489
8,716
2,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 1 / 0
6,267
448
2,184
13,435
9,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
13
0 / 1 / 0
7,234
517
4,537
9,722
4,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
10
Kills
1
1
Deaths
10
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
3
0
2
4
L
Susano
BIerisha
Susano
0
3
0
0
L
The Morrigan
Dhuums75
The Morrigan
1
1
0
1
L
0
4
0
0
W
Lancelot
Tsunayashlro
Lancelot
3
1
3
4.5
W
Artio
UghApples
Artio
1
0
4
3
L
0
1
0
0
W
Ah Puch
dark0_0111
Ah Puch
2
0
1
2.5
W
Zhong Kui
ibrahimkill640
Zhong Kui
1
0
0
1
L
Loki
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,367
Damage
24,669
47,003
Taken
51,199
28,972
Mitigated
24,223
27,128
Healing
12,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
9,423
6,131
0
6,467
9,956
4,175
0
802
9,154
43
78,230
L
Susano
BIerisha
Susano
6,316
1,757
0
1,396
12,035
4,611
0
7,585
4,450
0
26,384
L
The Morrigan
Dhuums75
The Morrigan
4,143
390
0
2,609
7,291
3,272
0
2,406
4,764
40,615
9,544
L
7,489
4,208
0
2,391
8,716
2,808
0
1,228
7,488
0
59,067
W
Lancelot
Tsunayashlro
Lancelot
4,047
372
0
5,253
9,117
4,280
0
1,604
7,513
0
61,881
W
Artio
UghApples
Artio
4,435
681
1,265
4,583
11,907
11,430
0
1,451
10,456
25,582
0
L
2,184
442
0
4,189
13,435
9,528
0
3,957
9,478
21,002
0
W
Ah Puch
dark0_0111
Ah Puch
9,719
466
51
5,503
9,599
4,306
1,148
713
8,886
66,649
0
W
Zhong Kui
ibrahimkill640
Zhong Kui
6,743
1,033
0
4,006
6,424
4,781
0
159
6,265
58,943
0
L
Loki
4,537
930
0
2,236
9,722
4,004
0
5,353
4,079
0
59,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,977
Gold Earned
32,186
520
Minions Killed
381
0
Camps Cleared
0
1,376,260
Distance Traveled
1,320,942
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,164
583
143
10
0
246,754
5
L
Susano
5,622
402
38
3
0
286,318
0
L
The Morrigan
6,838
488
101
7
0
249,351
2
L
Ishtar
6,225
445
100
7
0
220,939
2
W
Lancelot
7,775
555
103
7
0
328,503
7
W
Artio
7,561
540
31
2
0
301,548
5
L
Athena
6,267
448
23
2
0
277,370
2
W
Ah Puch
8,068
576
116
8
0
256,329
1
W
Zhong Kui
8,409
601
127
9
0
243,126
1
L
Loki
7,234
517
119
9
0
286,964
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role