Player Matchup

Kuzenbo
Kuzenbo
JuicyYmir
Kuzenbo
Level 109
God Stats
14W - 7L
1,686 SR
Queue Stats
230W - 148L
1,604 Elo+
Party 2
Mercury
Mercury
Painlessgenie44
Mercury
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
507W - 312L
1,584 Elo+
Party 2
Baron Samedi
Baron Samedi
TechOrder
Baron Samedi
Level 93
God Stats
10W - 4L
1,664 SR
Queue Stats
171W - 119L
1,527 Elo+
Party 2
Team Averages
Level 108
1,617 SR
1,571 Elo+

VS

Team Averages
Level 74
1,483 SR
1,392 Elo+
Olorun
Olorun
Darthgravy0523
Olorun
Level 33
God Stats
2W - 2L
1,507 SR
Queue Stats
20W - 42L
1,246 Elo+
Party 1
Medusa
Medusa
Slade_WilsonDS
Medusa
Level 82
God Stats
11W - 13L
1,495 SR
Queue Stats
107W - 124L
1,560 Elo+
Party 1
Fenrir
Fenrir
scaredbear38
Fenrir
Level 106
God Stats
1W - 2L
1,447 SR
Queue Stats
92W - 121L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JuicyYmir
Kuzenbo
14
3 / 1 / 10
9,516
865
8,802
11,898
13,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
8 / 3 / 3
9,750
886
9,754
10,582
5,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
TechOrder
Baron Samedi
13
2 / 4 / 7
8,315
756
6,515
8,896
4,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 5
6,960
633
4,314
9,306
4,143
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 4 / 5
8,130
739
12,126
10,104
4,613
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
13
5 / 4 / 3
8,376
761
6,697
9,833
5,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
13
Kills
8
8
Deaths
13
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
W
Kuzenbo
JuicyYmir
Kuzenbo
3
1
10
8
W
8
3
3
3.17
L
3
4
5
1.38
W
Baron Samedi
TechOrder
Baron Samedi
2
4
7
1.38
L
Fenrir
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,071
Damage
23,137
31,376
Taken
29,243
23,962
Mitigated
14,641
8,527
Healing
3,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,314
2,810
33
138
9,306
4,143
0
5,768
3,538
17,109
0
W
Kuzenbo
JuicyYmir
Kuzenbo
8,802
2,363
0
2,974
11,898
13,959
192
1,276
10,535
19,787
0
W
9,754
6,070
0
894
10,582
5,223
1,638
2,105
8,353
0
32,876
L
12,126
4,735
0
720
10,104
4,613
0
5,594
4,510
0
38,223
W
Baron Samedi
TechOrder
Baron Samedi
6,515
0
1,718
2,941
8,896
4,780
0
1,337
7,423
24,756
0
L
Fenrir
6,697
1,789
0
2,214
9,833
5,885
0
4,334
5,499
0
14,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,581
Gold Earned
23,466
109
Minions Killed
117
4
Camps Cleared
5
643,863
Distance Traveled
568,508
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,960
633
34
3
3
170,165
0
W
Kuzenbo
9,516
865
12
1
0
228,468
3
W
Mercury
9,750
886
42
4
3
221,521
0
L
Medusa
8,130
739
66
6
2
196,307
2
W
Baron Samedi
8,315
756
55
5
1
193,874
1
L
Fenrir
8,376
761
17
2
0
202,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role