Player Matchup

Osiris
Osiris
Adixz13
Osiris
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,474 Elo+
Solo
Ra
Ra
DarkGodFallen
Ra
Level 160
God Stats
6W - 5L
1,615 SR
Queue Stats
463W - 533L
1,480 Elo+
Solo
Cernunnos
Cernunnos
JoeMacTheDon
Cernunnos
Level 157
God Stats
0W - 4L
1,087 SR
Queue Stats
178W - 139L
1,573 Elo+
Party 3
Chiron
Chiron
Martinez973
Chiron
Level 134
God Stats
3W - 1L
1,633 SR
Queue Stats
93W - 70L
1,604 Elo+
Party 3
Cthulhu
Cthulhu
muzruk43
Cthulhu
Level 105
God Stats
1W - 2L
1,778 SR
Queue Stats
26W - 38L
1,386 Elo+
Party 3
Team Averages
Level 139
1,522 SR
1,503 Elo+

VS

Team Averages
Level 116
1,431 SR
1,517 Elo+
Chronos
Chronos
 
Chronos
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
B1untman13
Xing Tian
Level 127
God Stats
2W - 1L
1,266 SR
Queue Stats
143W - 122L
1,522 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Chunchunmaru557
Morgan Le Fay
Level 61
God Stats
1W - 1L
1,309 SR
Queue Stats
293W - 291L
1,512 Elo+
Party 1
Horus
Horus
Toxiktrip
Horus
Level 154
God Stats
2W - 1L
1,247 SR
Queue Stats
112W - 99L
1,538 Elo+
Party 2
Jormungandr
Jormungandr
dsadaqwq
Jormungandr
Level 86
God Stats
15W - 3L
1,832 SR
Queue Stats
558W - 571L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Adixz13
Osiris
19
1 / 11 / 14
13,191
600
20,598
34,406
45,373
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
1 / 5 / 12
13,372
608
27,929
20,866
10,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
JoeMacTheDon
Cernunnos
20
6 / 4 / 12
14,018
637
43,583
27,963
15,683
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Chiron
20
11 / 5 / 7
14,850
675
37,246
25,430
14,903
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
muzruk43
Cthulhu
20
3 / 7 / 11
12,971
590
19,767
31,801
48,253
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
6 / 7 / 13
15,202
691
26,652
28,599
14,747
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xing Tian
B1untman13
Xing Tian
20
3 / 3 / 25
14,281
649
17,148
49,882
64,568
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Chunchunmaru557
Morgan Le Fay
20
7 / 6 / 13
13,905
632
26,890
28,219
13,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
Toxiktrip
Horus
20
10 / 6 / 17
14,752
671
25,113
38,515
55,542
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
dsadaqwq
Jormungandr
20
6 / 2 / 25
15,705
714
30,315
43,145
63,174
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
125
22
Kills
32
32
Deaths
24
56
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
6
7
13
1.79
L
Osiris
Adixz13
Osiris
1
11
14
0.73
W
Xing Tian
B1untman13
Xing Tian
3
3
25
5.17
W
Morgan Le Fay
Chunchunmaru557
Morgan Le Fay
7
6
13
2.25
L
1
5
12
1.4
L
Cernunnos
JoeMacTheDon
Cernunnos
6
4
12
3
L
Chiron
11
5
7
2.9
W
Horus
Toxiktrip
Horus
10
6
17
3.08
W
Jormungandr
dsadaqwq
Jormungandr
6
2
25
9.25
L
Cthulhu
muzruk43
Cthulhu
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

149,123
Damage
126,118
140,466
Taken
188,360
135,125
Mitigated
211,197
56,694
Healing
81,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
26,652
10,410
1,161
4,201
28,599
14,747
6,038
7,132
21,467
63,240
0
L
Osiris
Adixz13
Osiris
20,598
7,579
4,334
3,798
34,406
45,373
270
21,994
12,412
2,182
27,988
W
Xing Tian
B1untman13
Xing Tian
17,148
1,439
3,864
13,734
49,882
64,568
358
11,629
38,253
35,666
0
W
Morgan Le Fay
Chunchunmaru557
Morgan Le Fay
26,890
4,505
2,018
5,434
28,219
13,166
1,561
10,048
18,171
46,660
0
L
27,929
310
10,165
7,465
20,866
10,913
0
16,224
4,642
65,891
0
L
Cernunnos
JoeMacTheDon
Cernunnos
43,583
18,536
1,486
9,615
27,963
15,683
1,633
24,191
3,772
0
74,327
L
Chiron
37,246
15,566
7,308
8,072
25,430
14,903
440
20,933
4,497
0
56,722
W
Horus
Toxiktrip
Horus
25,113
9,810
14,179
13,452
38,515
55,542
521
12,014
26,501
0
38,785
W
Jormungandr
dsadaqwq
Jormungandr
30,315
4,985
5,252
18,237
43,145
63,174
811
8,777
34,368
71,869
0
L
Cthulhu
muzruk43
Cthulhu
19,767
687
1,615
2,836
31,801
48,253
102
17,663
14,138
31,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,402
Gold Earned
73,845
248
Minions Killed
231
0
Camps Cleared
0
1,733,192
Distance Traveled
2,038,142
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
15,202
691
86
4
0
362,173
1
L
Osiris
13,191
600
15
1
0
342,577
0
W
Xing Tian
14,281
649
26
1
0
446,356
0
W
Morgan Le Fay
13,905
632
28
1
0
356,549
1
L
Ra
13,372
608
113
5
0
371,248
3
L
Cernunnos
14,018
637
57
3
0
350,812
0
L
Chiron
14,850
675
36
2
0
336,032
4
W
Horus
14,752
671
29
1
0
413,372
0
W
Jormungandr
15,705
714
62
3
0
459,692
0
L
Cthulhu
12,971
590
27
1
0
332,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role