Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Noi_shin-
Tyr
Level 107
God Stats
1W - 0L
1,325 SR
Queue Stats
1W - 1L
1,312 Elo+
Party 1
Lancelot
Lancelot
klick_klang
Lancelot
Level 125
God Stats
5W - 2L
1,641 SR
Queue Stats
26W - 32L
1,333 Elo+
Party 1
Team Averages
Level 115
1,488 SR
1,382 Elo+

VS

Team Averages
Level 80
1,514 SR
1,339 Elo+
Chaac
Chaac
AsesinoBueno
Chaac
Level 106
God Stats
4W - 8L
1,423 SR
Queue Stats
18W - 33L
1,308 Elo+
Solo
Baron Samedi
Baron Samedi
Big poppa g3718
Baron Samedi
Level 68
God Stats
6W - 5L
1,639 SR
Queue Stats
9W - 14L
1,326 Elo+
Solo
Hun Batz
Hun Batz
SneakyRxbbit
Hun Batz
Level 66
God Stats
15W - 20L
1,481 SR
Queue Stats
55W - 58L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
4 / 3 / 3
14,216
748
21,053
24,418
12,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
3 / 3 / 6
13,068
688
12,417
22,543
25,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Lancelot
klick_klang
Lancelot
19
4 / 5 / 5
14,105
742
15,762
20,693
10,946
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
8,966
472
1,481
3,727
1,235
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Big poppa g3718
Baron Samedi
20
5 / 5 / 6
13,464
709
19,463
28,398
15,285
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
SneakyRxbbit
Hun Batz
19
4 / 5 / 7
12,871
677
20,472
28,271
18,299
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
11
Kills
9
11
Deaths
11
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
3
3
1.83
L
0
1
0
0
L
Baron Samedi
Big poppa g3718
Baron Samedi
5
5
6
1.6
W
3
3
6
2
L
Hun Batz
SneakyRxbbit
Hun Batz
4
5
7
1.5
W
Lancelot
klick_klang
Lancelot
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,232
Damage
41,416
67,654
Taken
60,396
47,991
Mitigated
34,819
29,810
Healing
17,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
21,053
1,413
5,352
14,067
24,418
12,018
1,135
8,125
16,293
77,082
0
L
1,481
691
0
437
3,727
1,235
0
1,683
2,004
0
2,176
L
Baron Samedi
Big poppa g3718
Baron Samedi
19,463
1,082
1,536
8,497
28,398
15,285
48
9,394
18,753
70,029
0
W
12,417
1,394
0
4,108
22,543
25,027
72
6,133
15,002
0
36,188
L
Hun Batz
SneakyRxbbit
Hun Batz
20,472
5,669
0
7,021
28,271
18,299
0
10,517
17,386
0
66,314
W
Lancelot
klick_klang
Lancelot
15,762
2,479
0
6,283
20,693
10,946
1,341
6,946
13,747
0
60,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,389
Gold Earned
35,301
226
Minions Killed
163
12
Camps Cleared
4
1,070,076
Distance Traveled
692,780
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,216
748
108
6
3
365,074
4
L
Chaac
8,966
472
2
0
0
30,370
1
L
Baron Samedi
13,464
709
76
4
1
332,342
1
W
Tyr
13,068
688
40
2
5
323,645
2
L
Hun Batz
12,871
677
85
4
3
330,068
3
W
Lancelot
14,105
742
78
4
4
381,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role