Player Matchup

Hercules
Hercules
 
Hercules
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
deathbymemez
Hel
Level 87
God Stats
4W - 3L
1,304 SR
Queue Stats
88W - 100L
1,387 Elo+
Party 2
Neith
Neith
sharkbait6444
Neith
Level 7
God Stats
9W - 5L
1,841 SR
Queue Stats
21W - 28L
1,141 Elo+
Party 2
Team Averages
Level 37
1,548 SR
1,343 Elo+

VS

Team Averages
Level 85
1,482 SR
1,452 Elo+
Ganesha
Ganesha
Darth_Virtemus
Ganesha
Level 53
God Stats
6W - 5L
1,649 SR
Queue Stats
108W - 87L
1,510 Elo+
Party 1
Xbalanque
Xbalanque
MarchingMammoth
Xbalanque
Level 139
God Stats
7W - 7L
1,499 SR
Queue Stats
273W - 217L
1,592 Elo+
Party 1
Baron Samedi
Baron Samedi
crazymannatan
Baron Samedi
Level 62
God Stats
3W - 6L
1,296 SR
Queue Stats
21W - 31L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 3 / 1
6,589
659
4,319
17,428
7,720
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 5 / 2
6,195
620
4,386
10,217
3,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 5 / 2
6,310
631
2,300
9,110
2,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 13
8,288
829
5,027
9,661
10,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Xbalanque
MarchingMammoth
Xbalanque
13
11 / 0 / 2
9,181
918
18,814
8,082
3,866
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
crazymannatan
Baron Samedi
12
2 / 2 / 9
7,845
785
9,050
7,626
3,757
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
2
Kills
13
13
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
3
1
0.5
W
0
1
13
6.5
W
Xbalanque
MarchingMammoth
Xbalanque
11
0
2
12
W
Baron Samedi
crazymannatan
Baron Samedi
2
2
9
3.25
L
0
5
2
0.2
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,005
Damage
32,891
36,755
Taken
25,369
13,358
Mitigated
17,977
6,078
Healing
9,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,319
873
0
2,760
17,428
7,720
0
8,786
8,642
0
16,606
W
5,027
499
182
3,608
9,661
10,354
420
1,773
7,888
15,424
0
W
Xbalanque
MarchingMammoth
Xbalanque
18,814
6,602
0
1,934
8,082
3,866
1,450
1,403
6,679
0
46,245
W
Baron Samedi
crazymannatan
Baron Samedi
9,050
935
733
3,101
7,626
3,757
286
1,503
5,409
27,297
0
L
4,386
1,343
957
2,180
10,217
3,380
0
2,991
7,226
19,471
1,206
L
2,300
406
0
181
9,110
2,258
0
2,761
6,349
0
7,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,094
Gold Earned
25,314
78
Minions Killed
106
2
Camps Cleared
6
471,117
Distance Traveled
571,749
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,589
659
32
3
1
175,906
1
W
Ganesha
8,288
829
1
0
0
204,384
3
W
Xbalanque
9,181
918
55
6
3
189,862
2
W
Baron Samedi
7,845
785
50
5
3
177,503
0
L
Hel
6,195
620
32
3
1
149,437
1
L
Neith
6,310
631
14
1
0
145,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role