Player Matchup

Horus
Horus
DC_Elenya
Horus
Level 13
God Stats
1W - 5L
1,287 SR
Queue Stats
1W - 6L
1,171 Elo+
Party 2
Odin
Odin
DC_Vansilya
Odin
Level 18
God Stats
0W - 1L
1,198 SR
Queue Stats
0W - 2L
1,219 Elo+
Party 2
Vulcan
Vulcan
DET_Wallace_3
Vulcan
Level 59
God Stats
0W - 1L
1,145 SR
Queue Stats
0W - 2L
1,219 Elo+
Party 2
Team Averages
Level 30
1,210 SR
1,203 Elo+

VS

Team Averages
Level 65
1,580 SR
1,438 Elo+
Nox
Nox
The Kushoholic
Nox
Level 47
God Stats
23W - 19L
1,730 SR
Queue Stats
85W - 64L
1,532 Elo+
Party 1
Atlas
Atlas
XDer_ZerLeGerX
Atlas
Level 104
God Stats
1W - 1L
1,282 SR
Queue Stats
13W - 7L
1,515 Elo+
Party 1
Izanami
Izanami
fly_electric414
Izanami
Level 44
God Stats
5W - 9L
1,728 SR
Queue Stats
49W - 78L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DC_Elenya
Horus
11
1 / 8 / 1
8,209
684
3,805
14,874
11,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 8 / 1
7,110
593
6,618
15,756
7,187
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 7 / 1
8,837
736
9,784
10,506
4,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 15
9,801
817
15,738
8,442
4,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
7 / 2 / 12
9,768
814
8,595
13,690
7,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
9 / 1 / 13
10,339
862
11,863
8,255
3,823
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
63
3
Kills
23
23
Deaths
4
3
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Horus
DC_Elenya
Horus
1
8
1
0.19
L
0
8
1
0.06
L
2
7
1
0.36
W
7
1
15
14.5
W
7
2
12
6.5
W
9
1
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,207
Damage
36,196
41,136
Taken
30,387
23,268
Mitigated
15,525
4,601
Healing
9,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
DC_Elenya
Horus
3,805
2,157
1,405
1,438
14,874
11,249
0
8,313
6,561
0
6,433
L
6,618
1,371
0
670
15,756
7,187
0
8,088
7,668
0
18,387
L
9,784
2,478
587
501
10,506
4,832
0
7,761
2,745
36,359
0
W
15,738
752
0
2,056
8,442
4,012
779
2,198
6,244
34,521
0
W
8,595
2,442
0
5,333
13,690
7,690
790
5,601
8,089
30,354
3,554
W
11,863
7,965
0
1,805
8,255
3,823
855
2,834
5,421
0
38,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,156
Gold Earned
29,908
105
Minions Killed
155
3
Camps Cleared
8
577,846
Distance Traveled
620,297
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,209
684
12
1
0
193,994
0
L
Odin
7,110
593
27
2
1
199,875
2
L
Vulcan
8,837
736
66
6
2
183,977
4
W
Nox
9,801
817
58
5
1
218,770
0
W
Atlas
9,768
814
37
3
5
208,894
4
W
Izanami
10,339
862
60
5
2
192,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role