Player Matchup

Cabrakan
Cabrakan
Brenchm8
Cabrakan
Level 159
God Stats
19W - 9L
1,786 SR
Queue Stats
120W - 93L
1,627 Elo+
Party 2
Artemis
Artemis
DerJesus31
Artemis
Level 124
God Stats
2W - 1L
1,368 SR
Queue Stats
61W - 73L
1,466 Elo+
Party 1
Merlin
Merlin
Mr丶Mao
Merlin
Level 149
God Stats
7W - 4L
1,542 SR
Queue Stats
475W - 445L
1,446 Elo+
Solo
Nemesis
Nemesis
TransActivistFem
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,749 Elo+
Party 2
Sylvanus
Sylvanus
cinimelly
Sylvanus
Level 83
God Stats
17W - 11L
1,510 SR
Queue Stats
53W - 64L
1,473 Elo+
Party 1
Team Averages
Level 104
1,541 SR
1,552 Elo+

VS

Team Averages
Level 91
1,498 SR
1,479 Elo+
Cabrakan
Cabrakan
AbdAlrahim99
Cabrakan
Level 127
God Stats
21W - 21L
1,481 SR
Queue Stats
165W - 151L
1,469 Elo+
Solo
Ne Zha
Ne Zha
J9SHTHD
Ne Zha
Level 43
God Stats
1W - 4L
1,204 SR
Queue Stats
16W - 17L
1,537 Elo+
Solo
Hercules
Hercules
Solo0rTr0ll
Hercules
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 17L
1,423 Elo+
Solo
Ishtar
Ishtar
Sp0rNy
Ishtar
Level 125
God Stats
3W - 4L
1,605 SR
Queue Stats
141W - 152L
1,506 Elo+
Solo
Freya
Freya
sleepengsmile
Freya
Level 131
God Stats
2W - 4L
1,701 SR
Queue Stats
168W - 192L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Brenchm8
Cabrakan
20
14 / 5 / 5
16,246
625
38,544
28,554
20,381
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
DerJesus31
Artemis
20
3 / 4 / 0
13,901
535
13,039
21,805
11,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
Mr丶Mao
Merlin
20
4 / 1 / 7
14,910
573
18,602
15,112
8,266
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
0 / 3 / 8
12,978
499
8,487
27,732
15,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
cinimelly
Sylvanus
18
3 / 2 / 5
13,238
509
8,198
29,067
22,472
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AbdAlrahim99
Cabrakan
15
0 / 4 / 8
10,645
409
11,573
24,520
32,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
J9SHTHD
Ne Zha
19
2 / 4 / 4
12,206
469
9,591
24,306
19,043
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
Solo0rTr0ll
Hercules
16
7 / 5 / 3
11,281
434
15,256
21,339
10,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
Sp0rNy
Ishtar
18
0 / 4 / 4
11,477
441
12,150
20,042
8,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 7 / 2
12,028
463
18,826
25,473
11,647
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
35
24
Kills
14
15
Deaths
24
25
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
AbdAlrahim99
Cabrakan
0
4
8
1
W
Cabrakan
Brenchm8
Cabrakan
14
5
5
3.3
W
Artemis
DerJesus31
Artemis
3
4
0
0.75
L
Ne Zha
J9SHTHD
Ne Zha
2
4
4
1
W
Merlin
Mr丶Mao
Merlin
4
1
7
7.5
L
Hercules
Solo0rTr0ll
Hercules
7
5
3
1.7
L
Ishtar
Sp0rNy
Ishtar
0
4
4
0.5
W
0
3
8
1.33
W
Sylvanus
cinimelly
Sylvanus
3
2
5
2.75
L
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,870
Damage
67,396
122,270
Taken
115,680
77,681
Mitigated
82,682
55,934
Healing
31,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
AbdAlrahim99
Cabrakan
11,573
1,587
354
4,168
24,520
32,419
0
15,647
8,873
42,538
0
W
Cabrakan
Brenchm8
Cabrakan
38,544
6,554
0
13,969
28,554
20,381
504
8,242
20,312
126,952
0
W
Artemis
DerJesus31
Artemis
13,039
6,245
0
8,960
21,805
11,342
8,786
5,703
16,102
0
135,291
L
Ne Zha
J9SHTHD
Ne Zha
9,591
1,577
0
8,742
24,306
19,043
0
12,156
12,150
0
86,670
W
Merlin
Mr丶Mao
Merlin
18,602
1,176
0
2,641
15,112
8,266
2,296
5,691
9,421
169,662
0
L
Hercules
Solo0rTr0ll
Hercules
15,256
5,855
0
6,095
21,339
10,757
0
12,016
9,323
43
70,896
L
Ishtar
Sp0rNy
Ishtar
12,150
6,079
0
2,662
20,042
8,816
0
8,225
11,817
0
101,294
W
8,487
3,374
0
11,431
27,732
15,220
1,949
3,184
24,548
0
110,427
W
Sylvanus
cinimelly
Sylvanus
8,198
2,230
7,216
11,717
29,067
22,472
3,900
11,305
17,762
50,064
0
L
18,826
4,342
0
9,305
25,473
11,647
0
17,300
8,173
101,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,273
Gold Earned
57,637
776
Minions Killed
576
0
Camps Cleared
0
2,451,610
Distance Traveled
2,203,343
31
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,645
409
55
2
0
446,220
1
W
Cabrakan
16,246
625
181
7
0
437,383
1
W
Artemis
13,901
535
157
6
0
432,346
9
L
Ne Zha
12,206
469
129
5
0
497,774
4
W
Merlin
14,910
573
222
9
0
491,455
6
L
Hercules
11,281
434
88
3
0
411,049
2
L
Ishtar
11,477
441
158
6
0
443,494
4
W
Nemesis
12,978
499
146
6
0
585,453
3
W
Sylvanus
13,238
509
70
3
0
504,973
12
L
Freya
12,028
463
146
6
0
404,806
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role