Player Matchup

Morgan Le Fay
Morgan Le Fay
Syeico
Morgan Le Fay
Level 160
God Stats
38W - 16L
1,582 SR
Queue Stats
345W - 229L
1,667 Elo+
Party 2
Terra
Terra
dedneighbor14
Terra
Level 156
God Stats
2W - 2L
1,612 SR
Queue Stats
423W - 306L
1,646 Elo+
Party 2
Ishtar
Ishtar
xMonstrr
Ishtar
Level 62
God Stats
12W - 10L
1,452 SR
Queue Stats
30W - 30L
1,553 Elo+
Party 2
Team Averages
Level 126
1,549 SR
1,622 Elo+

VS

Team Averages
Level 100
1,412 SR
1,455 Elo+
Freya
Freya
FlakBarsTenCars
Freya
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,340 Elo+
Party 1
Hun Batz
Hun Batz
ReKe36
Hun Batz
Level 160
God Stats
2W - 2L
1,487 SR
Queue Stats
106W - 70L
1,732 Elo+
Solo
Bellona
Bellona
ReXpreX
Bellona
Level 35
God Stats
1W - 1L
1,249 SR
Queue Stats
1W - 1L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Syeico
Morgan Le Fay
13
1 / 7 / 1
8,668
619
12,847
16,708
6,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 3 / 1
9,752
697
10,129
23,831
23,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ishtar
xMonstrr
Ishtar
13
0 / 3 / 3
8,607
615
10,081
13,564
5,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 9
9,789
699
14,797
12,199
5,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hun Batz
ReKe36
Hun Batz
17
11 / 1 / 2
11,334
810
21,906
16,511
7,871
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
ReXpreX
Bellona
15
0 / 0 / 11
9,905
708
11,262
13,274
12,505
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
13
13
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
W
Hun Batz
ReKe36
Hun Batz
11
1
2
12
W
Bellona
ReXpreX
Bellona
0
0
11
5.5
L
Morgan Le Fay
Syeico
Morgan Le Fay
1
7
1
0.21
L
2
3
1
0.83
L
Ishtar
xMonstrr
Ishtar
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,057
Damage
47,965
54,103
Taken
41,984
36,095
Mitigated
26,197
20,370
Healing
10,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,797
4,749
0
4,049
12,199
5,821
495
7,136
5,063
41,762
0
W
Hun Batz
ReKe36
Hun Batz
21,906
7,891
0
1,272
16,511
7,871
747
8,483
8,028
0
59,966
W
Bellona
ReXpreX
Bellona
11,262
3,099
1,038
4,236
13,274
12,505
405
7,964
5,310
0
21,557
L
Morgan Le Fay
Syeico
Morgan Le Fay
12,847
1,321
0
718
16,708
6,880
168
4,474
12,234
44,945
0
L
10,129
1,506
6,971
10,239
23,831
23,584
0
7,356
16,475
19,588
0
L
Ishtar
xMonstrr
Ishtar
10,081
5,527
0
2,442
13,564
5,631
0
3,189
10,375
0
28,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,027
Gold Earned
31,028
137
Minions Killed
153
5
Camps Cleared
8
778,646
Distance Traveled
862,265
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,789
699
68
5
2
260,356
1
W
Hun Batz
11,334
810
66
5
4
290,937
3
W
Bellona
9,905
708
19
1
2
310,972
3
L
Morgan Le Fay
8,668
619
73
5
2
233,342
4
L
Terra
9,752
697
14
1
2
290,284
2
L
Ishtar
8,607
615
50
4
1
255,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role