Player Matchup

Erlang Shen
Erlang Shen
DeathMetalDragn
Erlang Shen
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 58L
1,476 Elo+
Party 2
Sol
Sol
TheGamerToast
Sol
Level 67
God Stats
9W - 18L
1,471 SR
Queue Stats
71W - 82L
1,448 Elo+
Party 2
Terra
Terra
TheSwedishCat
Terra
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 98L
1,448 Elo+
Party 2
Team Averages
Level 82
1,490 SR
1,457 Elo+

VS

Team Averages
Level 98
1,656 SR
1,411 Elo+
Athena
Athena
Hatri09
Athena
Level 34
God Stats
2W - 2L
1,576 SR
Queue Stats
23W - 33L
1,426 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SquigglyWig
Morgan Le Fay
Level 121
God Stats
3W - 0L
1,789 SR
Queue Stats
19W - 34L
1,402 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Tossemback
Ah Muzen Cab
Level 138
God Stats
6W - 3L
1,602 SR
Queue Stats
20W - 27L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DeathMetalDragn
Erlang Shen
11
2 / 6 / 3
8,257
635
8,998
19,426
15,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
4 / 3 / 2
9,269
713
16,502
15,795
7,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 5 / 6
9,045
696
9,603
20,680
26,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Hatri09
Athena
14
1 / 4 / 11
10,110
778
5,273
17,390
19,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
SquigglyWig
Morgan Le Fay
15
4 / 3 / 7
9,963
766
20,096
10,527
5,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Tossemback
Ah Muzen Cab
17
9 / 0 / 4
11,183
860
25,895
13,683
7,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
7
Kills
14
14
Deaths
7
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
DeathMetalDragn
Erlang Shen
2
6
3
0.58
W
Athena
Hatri09
Athena
1
4
11
1.63
W
Morgan Le Fay
SquigglyWig
Morgan Le Fay
4
3
7
2.5
L
4
3
2
1.67
L
1
5
6
0.8
W
Ah Muzen Cab
Tossemback
Ah Muzen Cab
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,103
Damage
51,264
55,901
Taken
41,600
49,209
Mitigated
31,517
13,439
Healing
8,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
DeathMetalDragn
Erlang Shen
8,998
4,671
0
2,850
19,426
15,287
0
9,992
9,434
0
19,895
W
Athena
Hatri09
Athena
5,273
2,139
0
1,422
17,390
19,092
286
8,954
8,436
9,644
0
W
Morgan Le Fay
SquigglyWig
Morgan Le Fay
20,096
3,040
207
3,449
10,527
5,173
1,036
6,326
4,201
48,411
0
L
16,502
4,787
0
6,054
15,795
7,542
0
5,710
10,085
49,683
3,916
L
9,603
1,885
693
3,842
20,680
26,380
0
9,832
10,848
15,107
0
W
Ah Muzen Cab
Tossemback
Ah Muzen Cab
25,895
11,174
0
3,573
13,683
7,252
1,833
9,759
3,924
0
75,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,571
Gold Earned
31,256
159
Minions Killed
177
3
Camps Cleared
8
696,538
Distance Traveled
763,176
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,257
635
21
2
1
229,319
2
W
Athena
10,110
778
5
0
1
248,954
2
W
Morgan Le Fay
9,963
766
51
4
5
253,185
3
L
Sol
9,269
713
116
9
2
227,452
3
L
Terra
9,045
696
22
2
0
239,767
1
W
Ah Muzen Cab
11,183
860
121
9
2
261,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role