Player Matchup

Horus
Horus
ElectroLag
Horus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 77L
1,268 Elo+
Party 2
Ishtar
Ishtar
Scykel
Ishtar
Level 123
God Stats
6W - 12L
1,430 SR
Queue Stats
134W - 230L
1,420 Elo+
Party 2
Ganesha
Ganesha
Silver Kingsman
Ganesha
Level 115
God Stats
9W - 16L
1,344 SR
Queue Stats
134W - 178L
1,502 Elo+
Party 2
Team Averages
Level 102
1,425 SR
1,396 Elo+

VS

Team Averages
Level 100
1,488 SR
1,510 Elo+
Ishtar
Ishtar
AwfullySweaty
Ishtar
Level 64
God Stats
8W - 12L
1,358 SR
Queue Stats
92W - 95L
1,497 Elo+
Party 1
Atlas
Atlas
Gremgle
Atlas
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 107L
1,487 Elo+
Party 1
Anubis
Anubis
jeffexotic
Anubis
Level 155
God Stats
129W - 90L
1,605 SR
Queue Stats
318W - 335L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
2 / 1 / 1
6,696
670
3,309
8,912
7,814
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ishtar
Scykel
Ishtar
10
2 / 5 / 2
6,929
693
5,624
10,547
3,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 6 / 3
6,328
633
8,886
11,503
5,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 6
7,889
789
9,976
7,433
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Gremgle
Atlas
13
5 / 0 / 7
8,884
888
10,155
9,068
8,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
jeffexotic
Anubis
12
3 / 1 / 8
7,764
776
7,357
6,650
3,407
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
12
12
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
3
6
2.33
L
Horus
2
1
1
2.5
W
Atlas
Gremgle
Atlas
5
0
7
8.5
L
Ishtar
Scykel
Ishtar
2
5
2
0.6
L
0
6
3
0.25
W
Anubis
jeffexotic
Anubis
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,819
Damage
27,488
30,962
Taken
23,151
16,589
Mitigated
14,906
5,948
Healing
8,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,976
7,001
0
1,234
7,433
2,674
619
2,368
4,837
0
21,488
L
Horus
3,309
1,484
1,253
2,554
8,912
7,814
0
4,440
4,472
0
6,823
W
Atlas
Gremgle
Atlas
10,155
4,776
291
3,528
9,068
8,825
781
3,282
5,466
22,262
0
L
Ishtar
Scykel
Ishtar
5,624
3,046
0
2,141
10,547
3,762
0
6,858
3,689
0
25,008
L
8,886
570
0
0
11,503
5,013
0
6,451
5,052
20,372
0
W
Anubis
jeffexotic
Anubis
7,357
807
0
3,279
6,650
3,407
932
2,817
3,548
25,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,953
Gold Earned
24,537
86
Minions Killed
100
4
Camps Cleared
5
492,550
Distance Traveled
518,828
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,889
789
38
4
1
167,341
1
L
Horus
6,696
670
19
2
1
168,781
2
W
Atlas
8,884
888
28
3
1
190,605
2
L
Ishtar
6,929
693
61
6
3
156,435
3
L
Ganesha
6,328
633
6
1
0
167,334
2
W
Anubis
7,764
776
34
3
3
160,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role