Player Matchup

Chaac
Chaac
Manuel00
Chaac
Level 102
God Stats
24W - 10L
1,562 SR
Queue Stats
236W - 240L
1,345 Elo+
Solo
Cu Chulainn
Cu Chulainn
Procrak20
Cu Chulainn
Level 49
God Stats
6W - 4L
1,352 SR
Queue Stats
119W - 165L
1,184 Elo+
Party 1
Pele
Pele
RivNivel
Pele
Level 54
God Stats
5W - 4L
1,462 SR
Queue Stats
96W - 134L
1,272 Elo+
Party 1
Sol
Sol
Tyr_Best_God_
Sol
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,171 Elo+
Party 1
Horus
Horus
chrnodog
Horus
Level 47
God Stats
8W - 11L
1,380 SR
Queue Stats
109W - 144L
1,234 Elo+
Party 1
Team Averages
Level 54
1,451 SR
1,241 Elo+

VS

Team Averages
Level 52
1,416 SR
1,361 Elo+
Fenrir
Fenrir
AggroChief
Fenrir
Level 62
God Stats
0W - 3L
1,295 SR
Queue Stats
124W - 132L
1,463 Elo+
Party 3
Sylvanus
Sylvanus
Arthuro_R2
Sylvanus
Level 35
God Stats
2W - 3L
1,263 SR
Queue Stats
48W - 52L
1,303 Elo+
Party 2
Shiva
Shiva
Diego_Saa_166
Shiva
Level 47
God Stats
2W - 9L
1,500 SR
Queue Stats
117W - 140L
1,331 Elo+
Solo
Ah Puch
Ah Puch
jeff_aizenBR
Ah Puch
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 74L
1,299 Elo+
Party 2
Cupid
Cupid
juicybusssy
Cupid
Level 28
God Stats
6W - 5L
1,522 SR
Queue Stats
71W - 69L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Manuel00
Chaac
11
1 / 0 / 1
6,741
613
4,808
4,120
2,116
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
Procrak20
Cu Chulainn
9
3 / 2 / 1
5,824
529
6,295
7,539
4,477
Pele
11
3 / 0 / 1
6,642
604
2,839
6,736
2,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 0 / 1
7,516
683
4,773
6,548
2,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Horus
chrnodog
Horus
9
1 / 1 / 1
5,334
485
5,917
6,755
3,823
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AggroChief
Fenrir
7
1 / 4 / 0
4,847
441
1,003
7,974
2,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sylvanus
Arthuro_R2
Sylvanus
8
1 / 1 / 2
5,379
489
2,930
8,900
5,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
0 / 1 / 0
5,941
540
2,125
8,376
3,905
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Puch
jeff_aizenBR
Ah Puch
10
0 / 1 / 0
5,142
467
2,743
5,008
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
0 / 3 / 2
4,341
395
3,290
6,811
1,975
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
10
Kills
2
3
Deaths
10
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AggroChief
Fenrir
1
4
0
0.25
L
Sylvanus
Arthuro_R2
Sylvanus
1
1
2
2
L
0
1
0
0
W
Chaac
Manuel00
Chaac
1
0
1
1.5
W
Cu Chulainn
Procrak20
Cu Chulainn
3
2
1
1.75
W
Pele
3
0
1
3.5
W
2
0
1
2.5
W
Horus
chrnodog
Horus
1
1
1
1.5
L
Ah Puch
jeff_aizenBR
Ah Puch
0
1
0
0
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,632
Damage
12,091
31,698
Taken
37,069
15,565
Mitigated
15,807
13,888
Healing
12,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AggroChief
Fenrir
1,003
251
0
1,078
7,974
2,854
0
2,160
5,814
0
16,295
L
Sylvanus
Arthuro_R2
Sylvanus
2,930
2,155
595
2,345
8,900
5,076
0
0
8,900
19,844
0
L
2,125
513
0
2,764
8,376
3,905
0
0
8,376
0
39,957
W
Chaac
Manuel00
Chaac
4,808
1,730
0
2,109
4,120
2,116
873
0
4,120
0
47,916
W
Cu Chulainn
Procrak20
Cu Chulainn
6,295
1,029
0
0
7,539
4,477
0
1,248
6,291
0
33,901
W
Pele
2,839
871
0
3,510
6,736
2,214
285
358
6,378
0
37,110
W
4,773
1,200
0
5,380
6,548
2,935
1,656
2,385
4,163
60,424
8,781
W
Horus
chrnodog
Horus
5,917
3,911
774
2,115
6,755
3,823
129
1,682
5,073
0
18,371
L
Ah Puch
jeff_aizenBR
Ah Puch
2,743
413
0
2,590
5,008
1,997
0
2,205
2,803
32,288
0
L
3,290
2,361
117
2,537
6,811
1,975
0
0
6,811
0
14,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,057
Gold Earned
25,650
380
Minions Killed
212
0
Camps Cleared
0
1,090,417
Distance Traveled
946,466
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,847
441
35
3
0
216,875
0
L
Sylvanus
5,379
489
23
2
0
174,955
0
L
Shiva
5,941
540
86
8
0
224,132
2
W
Chaac
6,741
613
87
8
0
219,880
0
W
Cu Chulainn
5,824
529
44
4
0
215,935
0
W
Pele
6,642
604
74
7
0
235,190
1
W
Sol
7,516
683
143
13
0
201,693
2
W
Horus
5,334
485
32
3
0
217,719
2
L
Ah Puch
5,142
467
41
4
0
191,638
0
L
Cupid
4,341
395
27
2
0
138,866
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role