Player Matchup

Chang'e
Chang'e
Admiker
Chang'e
Level 61
God Stats
2W - 2L
1,537 SR
Queue Stats
5W - 9L
1,510 Elo+
Solo
Atlas
Atlas
Joker317j
Atlas
Level 28
God Stats
1W - 1L
1,703 SR
Queue Stats
23W - 38L
1,341 Elo+
Party 2
Ishtar
Ishtar
aNerdyRapper
Ishtar
Level 134
God Stats
12W - 12L
1,676 SR
Queue Stats
41W - 60L
1,452 Elo+
Party 2
Team Averages
Level 74
1,639 SR
1,434 Elo+

VS

Team Averages
Level 139
1,578 SR
1,633 Elo+
Jormungandr
Jormungandr
EmpiricalEv
Jormungandr
Level 157
God Stats
2W - 0L
1,607 SR
Queue Stats
47W - 42L
1,631 Elo+
Party 1
Janus
Janus
ThePugMan
Janus
Level 153
God Stats
2W - 0L
1,707 SR
Queue Stats
22W - 22L
1,587 Elo+
Party 1
Osiris
Osiris
rik0shay
Osiris
Level 106
God Stats
3W - 1L
1,419 SR
Queue Stats
23W - 14L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Admiker
Chang'e
10
1 / 4 / 3
6,725
673
5,665
14,419
6,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Joker317j
Atlas
9
1 / 6 / 2
6,440
644
6,381
17,715
14,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
11
2 / 8 / 3
7,470
747
5,406
13,713
6,021
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EmpiricalEv
Jormungandr
13
10 / 1 / 7
8,939
894
13,278
11,872
11,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
ThePugMan
Janus
13
7 / 1 / 9
8,939
894
18,754
6,428
2,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
rik0shay
Osiris
11
1 / 3 / 12
7,405
741
9,065
11,159
9,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
4
Kills
18
18
Deaths
5
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Admiker
Chang'e
1
4
3
0.63
W
Jormungandr
EmpiricalEv
Jormungandr
10
1
7
13.5
L
Atlas
Joker317j
Atlas
1
6
2
0.33
W
Janus
ThePugMan
Janus
7
1
9
11.5
L
Ishtar
2
8
3
0.44
W
Osiris
rik0shay
Osiris
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,452
Damage
41,097
45,847
Taken
29,459
26,758
Mitigated
23,370
9,049
Healing
1,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Admiker
Chang'e
5,665
441
2,811
4,576
14,419
6,367
0
10,707
3,528
14,255
0
W
Jormungandr
EmpiricalEv
Jormungandr
13,278
4,572
0
465
11,872
11,125
465
4,264
7,608
32,355
0
L
Atlas
Joker317j
Atlas
6,381
2,824
0
883
17,715
14,370
0
11,000
6,513
11,529
0
W
Janus
ThePugMan
Janus
18,754
1,013
0
750
6,428
2,524
660
2,287
4,141
42,511
0
L
Ishtar
5,406
3,761
0
779
13,713
6,021
0
9,894
3,609
0
17,094
W
Osiris
rik0shay
Osiris
9,065
3,402
0
354
11,159
9,721
766
5,704
5,455
36
19,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,635
Gold Earned
25,283
49
Minions Killed
115
2
Camps Cleared
7
482,856
Distance Traveled
606,009
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,725
673
12
1
0
161,634
1
W
Jormungandr
8,939
894
35
4
4
215,479
1
L
Atlas
6,440
644
14
1
0
171,810
1
W
Janus
8,939
894
64
6
3
201,196
4
L
Ishtar
7,470
747
23
2
2
149,412
1
W
Osiris
7,405
741
16
2
0
189,334
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role