Player Matchup

Cthulhu
Cthulhu
Anoobis27
Cthulhu
Level 148
God Stats
4W - 3L
1,531 SR
Queue Stats
779W - 673L
1,509 Elo+
Party 1
Anubis
Anubis
DaRotten
Anubis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 237L
1,438 Elo+
Solo
Heimdallr
Heimdallr
Three 4 1a
Heimdallr
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 137L
1,424 Elo+
Party 1
Team Averages
Level 113
1,510 SR
1,457 Elo+

VS

Team Averages
Level 81
1,520 SR
1,386 Elo+
Ymir
Ymir
Panda_Monio_93
Ymir
Level 43
God Stats
2W - 0L
1,687 SR
Queue Stats
7W - 13L
1,248 Elo+
Party 2
Ishtar
Ishtar
Papi_Redbeard
Ishtar
Level 159
God Stats
8W - 7L
1,615 SR
Queue Stats
53W - 49L
1,662 Elo+
Solo
Scylla
Scylla
oOZeratul
Scylla
Level 41
God Stats
1W - 1L
1,257 SR
Queue Stats
7W - 13L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Anoobis27
Cthulhu
15
3 / 4 / 2
10,515
657
10,513
21,895
22,069
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
DaRotten
Anubis
13
2 / 7 / 3
9,527
595
9,322
17,575
9,474
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Three 4 1a
Heimdallr
15
0 / 4 / 5
9,581
599
9,056
11,392
5,122
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 13
11,524
720
4,486
16,352
19,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
8 / 3 / 6
12,022
751
24,380
14,652
6,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
oOZeratul
Scylla
17
6 / 1 / 8
11,761
735
14,579
7,457
3,212
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
5
Kills
15
15
Deaths
5
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Anoobis27
Cthulhu
3
4
2
1
L
Anubis
DaRotten
Anubis
2
7
3
0.5
W
1
1
13
7.5
W
8
3
6
3.67
L
Heimdallr
Three 4 1a
Heimdallr
0
4
5
0.63
W
Scylla
oOZeratul
Scylla
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,891
Damage
43,445
50,862
Taken
38,461
36,665
Mitigated
29,135
7,776
Healing
8,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Anoobis27
Cthulhu
10,513
318
554
2,227
21,895
22,069
0
7,675
14,220
41,400
0
L
Anubis
DaRotten
Anubis
9,322
283
0
4,037
17,575
9,474
78
6,856
10,719
29,821
0
W
4,486
864
134
2,216
16,352
19,350
463
7,118
9,234
15,602
0
W
24,380
15,883
0
5,969
14,652
6,573
1,216
9,917
4,735
0
65,877
L
Heimdallr
Three 4 1a
Heimdallr
9,056
2,568
0
958
11,392
5,122
0
5,245
6,147
0
33,318
W
Scylla
oOZeratul
Scylla
14,579
1,471
0
500
7,457
3,212
981
3,166
4,291
39,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,623
Gold Earned
35,307
172
Minions Killed
162
10
Camps Cleared
4
750,763
Distance Traveled
814,069
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,515
657
73
5
4
264,878
0
L
Anubis
9,527
595
45
3
3
213,095
3
W
Ymir
11,524
720
17
1
1
287,796
5
W
Ishtar
12,022
751
86
5
2
262,312
2
L
Heimdallr
9,581
599
54
3
3
272,790
2
W
Scylla
11,761
735
59
4
1
263,961
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role