Player Matchup

Neith
Neith
Kermit197
Neith
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 13L
1,138 Elo+
Party 1
Cthulhu
Cthulhu
MrTimeprfct
Cthulhu
Level 147
God Stats
3W - 1L
1,611 SR
Queue Stats
131W - 157L
1,404 Elo+
Party 1
Thor
Thor
bbluecirclec
Thor
Level 80
God Stats
39W - 177L
1,129 SR
Queue Stats
563W - 930L
1,217 Elo+
Solo
Team Averages
Level 84
1,413 SR
1,253 Elo+

VS

Team Averages
Level 46
1,500 SR
1,200 Elo+
Chaac
Chaac
BkNxxJUGGERNAUT
Chaac
Level 61
God Stats
7W - 7L
1,396 SR
Queue Stats
97W - 136L
1,165 Elo+
Party 2
Apollo
Apollo
FrostTailz
Apollo
Level 30
God Stats
2W - 0L
1,715 SR
Queue Stats
60W - 72L
1,171 Elo+
Party 2
Hera
Hera
Kalikins4244
Hera
Level 48
God Stats
13W - 15L
1,389 SR
Queue Stats
108W - 148L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kermit197
Neith
14
2 / 1 / 4
9,622
641
9,567
9,814
5,478
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
MrTimeprfct
Cthulhu
15
4 / 2 / 2
10,553
704
13,736
22,198
26,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 5 / 4
8,441
563
38
11,395
4,966
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
9,902
660
13,904
22,903
14,408
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
FrostTailz
Apollo
16
2 / 1 / 2
10,286
686
7,531
10,736
5,393
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 0 / 5
10,599
707
14,670
5,561
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
6
Kills
6
8
Deaths
6
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
5
2
0.6
W
Apollo
FrostTailz
Apollo
2
1
2
3
W
2
0
5
4.5
L
Neith
Kermit197
Neith
2
1
4
4
L
Cthulhu
MrTimeprfct
Cthulhu
4
2
2
2.5
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,341
Damage
36,105
43,407
Taken
39,200
36,882
Mitigated
22,736
9,447
Healing
10,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,904
5,142
362
5,798
22,903
14,408
587
7,559
15,344
0
35,586
W
Apollo
FrostTailz
Apollo
7,531
5,997
0
3,330
10,736
5,393
1,945
4,145
6,591
0
48,334
W
14,670
4,438
0
690
5,561
2,935
436
2,686
2,875
41,507
0
L
Neith
Kermit197
Neith
9,567
4,044
232
3,773
9,814
5,478
0
4,195
5,619
0
33,966
L
Cthulhu
MrTimeprfct
Cthulhu
13,736
1,302
74
5,368
22,198
26,438
0
9,463
12,735
41,569
0
L
38
0
0
0
11,395
4,966
0
1,637
9,758
0
2,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,616
Gold Earned
30,787
131
Minions Killed
180
2
Camps Cleared
9
785,424
Distance Traveled
806,925
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,902
660
30
2
1
259,569
3
W
Apollo
10,286
686
95
6
7
267,230
0
W
Hera
10,599
707
55
4
1
280,126
1
L
Neith
9,622
641
59
4
0
271,325
0
L
Cthulhu
10,553
704
68
5
0
275,599
1
L
Thor
8,441
563
4
0
2
238,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role