Player Matchup

Ishtar
Ishtar
Apsoda
Ishtar
Level 142
God Stats
1W - 3L
1,500 SR
Queue Stats
153W - 163L
1,470 Elo+
Party 3
Hera
Hera
Bubbz671
Hera
Level 68
God Stats
16W - 12L
1,616 SR
Queue Stats
111W - 140L
1,350 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Ronaldo174dd
Cu Chulainn
Level 126
God Stats
3W - 2L
1,688 SR
Queue Stats
53W - 47L
1,358 Elo+
Party 3
Loki
Loki
XxDisGust671
Loki
Level 63
God Stats
5W - 4L
1,628 SR
Queue Stats
189W - 219L
1,476 Elo+
Party 2
Ymir
Ymir
chronicsonic28
Ymir
Level 16
God Stats
1W - 8L
1,281 SR
Queue Stats
7W - 23L
1,240 Elo+
Party 2
Team Averages
Level 83
1,543 SR
1,379 Elo+

VS

Team Averages
Level 46
1,569 SR
1,436 Elo+
Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
CleanXBL
Hercules
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 29L
1,443 Elo+
Party 1
Medusa
Medusa
Pelengaaa
Medusa
Level 49
God Stats
6W - 4L
1,593 SR
Queue Stats
30W - 36L
1,426 Elo+
Party 1
Ravana
Ravana
TheSabatini
Ravana
Level 56
God Stats
7W - 4L
1,712 SR
Queue Stats
124W - 140L
1,379 Elo+
Solo
King Arthur
King Arthur
daboi27
King Arthur
Level 59
God Stats
2W - 0L
1,538 SR
Queue Stats
36W - 37L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Apsoda
Ishtar
11
3 / 5 / 3
7,642
450
11,308
13,069
5,201
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
14
3 / 4 / 3
9,141
538
13,603
8,414
4,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cu Chulainn
Ronaldo174dd
Cu Chulainn
15
3 / 4 / 2
9,083
534
9,307
20,037
23,881
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
3 / 4 / 1
7,498
441
6,915
14,199
5,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

8
1 / 3 / 3
6,830
402
3,430
9,895
5,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
4 / 3 / 2
9,286
546
6,836
10,587
4,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
CleanXBL
Hercules
14
1 / 2 / 7
9,036
532
5,636
14,669
16,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Pelengaaa
Medusa
15
9 / 3 / 3
9,456
556
14,876
13,933
6,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
16
3 / 4 / 3
9,726
572
8,865
11,132
5,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
daboi27
King Arthur
14
3 / 1 / 5
9,406
553
12,191
15,119
16,694
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
40
13
Kills
20
20
Deaths
13
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
3
2
1.67
L
Ishtar
Apsoda
Ishtar
3
5
3
0.9
L
Hera
3
4
3
1.13
W
Hercules
CleanXBL
Hercules
1
2
7
2.25
W
Medusa
Pelengaaa
Medusa
9
3
3
3.5
L
Cu Chulainn
Ronaldo174dd
Cu Chulainn
3
4
2
1
W
Ravana
3
4
3
1.13
L
3
4
1
0.88
L
1
3
3
0.83
W
King Arthur
daboi27
King Arthur
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,563
Damage
48,404
65,614
Taken
65,440
44,846
Mitigated
49,806
9,728
Healing
12,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,836
2,863
0
3,379
10,587
4,426
2,640
2,544
7,827
57,096
0
L
Ishtar
Apsoda
Ishtar
11,308
6,986
0
1,771
13,069
5,201
182
238
12,831
0
48,000
L
Hera
13,603
4,840
0
551
8,414
4,112
0
2,126
6,288
58,807
0
W
Hercules
CleanXBL
Hercules
5,636
2,135
0
1,846
14,669
16,956
351
4,025
10,574
0
30,421
W
Medusa
Pelengaaa
Medusa
14,876
8,268
0
3,207
13,933
6,243
4,847
3,422
10,429
0
65,510
L
Cu Chulainn
Ronaldo174dd
Cu Chulainn
9,307
1,933
0
1,291
20,037
23,881
0
2,351
17,686
0
63,443
W
Ravana
8,865
4,201
0
3,976
11,132
5,487
514
2,673
8,303
0
79,088
L
6,915
2,080
0
4,922
14,199
5,798
0
2,121
12,078
0
47,540
L
3,430
887
0
1,193
9,895
5,854
300
0
9,895
17,445
0
W
King Arthur
daboi27
King Arthur
12,191
853
0
385
15,119
16,694
39
3,712
11,274
0
60,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,194
Gold Earned
46,910
378
Minions Killed
468
0
Camps Cleared
0
1,550,531
Distance Traveled
1,704,761
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,286
546
101
6
0
334,935
0
L
Ishtar
7,642
450
60
4
0
279,766
0
L
Hera
9,141
538
91
5
0
337,006
8
W
Hercules
9,036
532
38
2
0
347,012
2
W
Medusa
9,456
556
95
6
0
320,726
0
L
Cu Chulainn
9,083
534
114
7
0
327,766
3
W
Ravana
9,726
572
137
8
0
320,534
0
L
Loki
7,498
441
82
5
0
383,523
0
L
Ymir
6,830
402
31
2
0
222,470
0
W
King Arthur
9,406
553
97
6
0
381,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role