Player Matchup

Ra
Ra
Masters
 
Ra
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Masters
BoIdan
Cupid
Masters
Level 158
God Stats
4W - 3L
1,704 SR
Queue Stats
527W - 460L
2,807 MMR
Solo
Horus
Horus
Masters
asgardway
Horus
Masters
Level 160
God Stats
20W - 24L
1,558 SR
Queue Stats
659W - 646L
2,643 MMR
Solo
Kuzenbo
Kuzenbo
Masters
cleabone
Kuzenbo
Masters
Level 156
God Stats
1W - 2L
1,701 SR
Queue Stats
218W - 192L
2,817 MMR
Solo
Ne Zha
Ne Zha
Masters
tomweezy99
Ne Zha
Masters
Level 160
God Stats
5W - 7L
1,716 SR
Queue Stats
262W - 249L
2,825 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 159
1,636 SR
2,518 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 119
1,759 SR
2,728 MMR
Achilles
Achilles
Masters
Akira
Achilles
Masters
Level 160
God Stats
9W - 5L
1,623 SR
Queue Stats
237W - 219L
2,421 MMR
Party 1
Xbalanque
Xbalanque
Masters
BillBaddie
Xbalanque
Masters
Level 62
God Stats
26W - 4L
2,033 SR
Queue Stats
67W - 29L
3,181 MMR
Solo
Chang'e
Chang'e
Masters
NahNoobis
Chang'e
Masters
Level 98
God Stats
18W - 7L
1,838 SR
Queue Stats
301W - 278L
2,650 MMR
Solo
Nemesis
Nemesis
Masters
ScaryTerry31TCH
Nemesis
Masters
Level 114
God Stats
9W - 0L
1,997 SR
Queue Stats
69W - 34L
2,892 MMR
Solo
Cabrakan
Cabrakan
Diamond IV
Scoοby
Cabrakan
Diamond IV
Level 160
God Stats
1W - 1L
1,304 SR
Queue Stats
18W - 3L
2,494 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
4 / 7 / 2
11,086
482
17,333
20,428
11,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cupid
BoIdan
Cupid
19
3 / 7 / 3
11,627
506
17,261
22,979
10,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Horus
asgardway
Horus
18
3 / 4 / 2
11,333
493
13,243
25,720
28,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kuzenbo
cleabone
Kuzenbo
14
3 / 2 / 9
10,797
469
11,748
25,016
38,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
tomweezy99
Ne Zha
15
1 / 12 / 6
9,817
427
9,907
33,646
14,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
UllrYu HuangLancelotThoth

VS

Bans
Da JiAh Muzen CabThanatosRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Akira
Achilles
18
5 / 1 / 11
11,981
521
15,570
28,132
30,321
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xbalanque
BillBaddie
Xbalanque
18
2 / 6 / 15
12,350
537
21,207
22,726
9,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
NahNoobis
Chang'e
19
4 / 4 / 12
12,825
558
16,943
18,911
7,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
16 / 1 / 8
15,057
655
28,819
21,952
10,501
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
Scoοby
Cabrakan
20
5 / 3 / 12
13,882
604
23,686
22,423
14,685
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
90
14
Kills
32
32
Deaths
15
22
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
7
2
0.71
W
Achilles
Akira
Achilles
5
1
11
10.5
W
Xbalanque
BillBaddie
Xbalanque
2
6
15
1.58
L
Cupid
BoIdan
Cupid
3
7
3
0.64
W
Chang'e
NahNoobis
Chang'e
4
4
12
2.5
W
16
1
8
20
W
Cabrakan
Scoοby
Cabrakan
5
3
12
3.67
L
Horus
asgardway
Horus
3
4
2
1
L
Kuzenbo
cleabone
Kuzenbo
3
2
9
3.75
L
Ne Zha
tomweezy99
Ne Zha
1
12
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,492
Damage
106,225
127,789
Taken
114,144
104,317
Mitigated
72,256
36,218
Healing
43,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
17,333
1,879
2,905
3,654
20,428
11,679
0
10,544
9,884
104,505
0
W
Achilles
Akira
Achilles
15,570
3,019
0
9,217
28,132
30,321
0
5,917
21,762
0
71,820
W
Xbalanque
BillBaddie
Xbalanque
21,207
9,473
0
8,220
22,726
9,455
5,406
4,393
18,245
16
112,570
L
Cupid
BoIdan
Cupid
17,261
8,801
1,174
7,657
22,979
10,359
0
3,311
19,668
99
111,162
W
Chang'e
NahNoobis
Chang'e
16,943
1,751
4,495
9,445
18,911
7,294
1,639
7,177
11,584
101,559
0
W
28,819
16,379
0
3,069
21,952
10,501
2,029
5,841
14,981
0
174,539
W
Cabrakan
Scoοby
Cabrakan
23,686
2,517
0
8,704
22,423
14,685
91
7,562
14,133
113,661
0
L
Horus
asgardway
Horus
13,243
4,819
962
7,459
25,720
28,708
0
12,633
13,087
450
84,223
L
Kuzenbo
cleabone
Kuzenbo
11,748
4,550
0
2,841
25,016
38,763
0
5,002
20,014
29,445
0
L
Ne Zha
tomweezy99
Ne Zha
9,907
2,051
0
9,566
33,646
14,808
0
9,155
24,491
0
77,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,660
Gold Earned
66,095
630
Minions Killed
740
0
Camps Cleared
0
2,072,722
Distance Traveled
2,323,587
29
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,086
482
161
7
0
400,128
3
W
Achilles
11,981
521
78
3
0
485,734
6
W
Xbalanque
12,350
537
133
6
0
401,956
9
L
Cupid
11,627
506
199
9
0
395,273
8
W
Chang'e
12,825
558
148
6
0
443,598
9
W
Nemesis
15,057
655
192
8
0
564,848
12
W
Cabrakan
13,882
604
189
8
0
427,451
3
L
Horus
11,333
493
145
6
0
408,565
5
L
Kuzenbo
10,797
469
22
1
0
466,943
6
L
Ne Zha
9,817
427
103
4
0
401,813
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role