Player Matchup

Baron Samedi
Baron Samedi
DylanBFlexin
Baron Samedi
Level 101
God Stats
10W - 5L
1,663 SR
Queue Stats
185W - 231L
1,410 Elo+
Party 2
Heimdallr
Heimdallr
ItBeJosh2394
Heimdallr
Level 26
God Stats
2W - 1L
1,379 SR
Queue Stats
21W - 21L
1,491 Elo+
Party 2
Hun Batz
Hun Batz
TristanBFlexin
Hun Batz
Level 103
God Stats
9W - 13L
1,436 SR
Queue Stats
178W - 233L
1,411 Elo+
Party 2
Team Averages
Level 77
1,493 SR
1,437 Elo+

VS

Team Averages
Level 35
1,478 SR
1,343 Elo+
Hera
Hera
EminentDeath360
Hera
Level 49
God Stats
1W - 2L
1,433 SR
Queue Stats
17W - 13L
1,423 Elo+
Party 1
Set
Set
JinxofZaun3337
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,104 Elo+
Party 1
Ymir
Ymir
igorbnlack343
Ymir
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 24L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DylanBFlexin
Baron Samedi
20
13 / 2 / 14
17,845
744
22,156
23,104
31,926
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heimdallr
ItBeJosh2394
Heimdallr
20
6 / 0 / 19
17,271
720
23,137
22,227
11,556
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hun Batz
20
10 / 1 / 16
17,344
723
19,515
20,836
10,892
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 2
13,925
580
14,856
17,312
7,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 13 / 1
12,358
515
9,150
25,137
13,999
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
2 / 11 / 1
13,939
581
15,818
34,081
22,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
7
29
Kills
3
3
Deaths
29
49
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DylanBFlexin
Baron Samedi
13
2
14
10
L
1
5
2
0.4
W
Heimdallr
ItBeJosh2394
Heimdallr
6
0
19
15.5
L
0
13
1
0.04
W
Hun Batz
10
1
16
18
L
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,808
Damage
39,824
66,167
Taken
76,530
54,374
Mitigated
44,161
21,188
Healing
6,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DylanBFlexin
Baron Samedi
22,156
1,945
2,222
7,497
23,104
31,926
214
10,081
12,674
68,198
0
L
14,856
5,205
0
1,510
17,312
7,621
0
6,655
10,657
64,244
0
W
Heimdallr
ItBeJosh2394
Heimdallr
23,137
8,624
0
6,473
22,227
11,556
1,812
11,551
9,081
0
83,863
L
9,150
3,141
0
1,118
25,137
13,999
0
6,178
18,959
0
29,920
W
Hun Batz
19,515
6,105
0
4,996
20,836
10,892
527
9,979
10,697
0
93,151
L
15,818
2,441
0
3,444
34,081
22,541
0
10,125
23,956
62,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,460
Gold Earned
40,222
254
Minions Killed
203
18
Camps Cleared
3
1,115,153
Distance Traveled
1,132,967
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
17,845
744
64
3
8
324,511
1
L
Hera
13,925
580
102
4
3
413,935
0
W
Heimdallr
17,271
720
109
5
2
407,802
2
L
Set
12,358
515
26
1
0
274,482
0
W
Hun Batz
17,344
723
81
3
8
382,840
3
L
Ymir
13,939
581
75
3
0
444,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role