Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
AFSupreme
Discordia
Level 98
God Stats
30W - 38L
1,385 SR
Queue Stats
288W - 291L
1,479 Elo+
Solo
Tyr
Tyr
MH2004
Tyr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 46L
1,233 Elo+
Solo
Lancelot
Lancelot
MalcolmX 713898
Lancelot
Level 89
God Stats
45W - 38L
1,470 SR
Queue Stats
892W - 1,041L
1,422 Elo+
Solo
Xing Tian
Xing Tian
RisingKing69
Xing Tian
Level 128
God Stats
6W - 8L
1,397 SR
Queue Stats
64W - 66L
1,469 Elo+
Solo
Team Averages
Level 95
1,450 SR
1,421 Elo+

VS

Team Averages
Level 92
1,554 SR
1,343 Elo+
Morgan Le Fay
Morgan Le Fay
IAN45
Morgan Le Fay
Level 145
God Stats
44W - 59L
1,411 SR
Queue Stats
62W - 77L
1,443 Elo+
Solo
Chiron
Chiron
NoxiousNugZ
Chiron
Level 34
God Stats
7W - 8L
1,451 SR
Queue Stats
14W - 18L
1,319 Elo+
Party 1
Cthulhu
Cthulhu
RetiredGraph857
Cthulhu
Level 126
God Stats
0W - 1L
1,896 SR
Queue Stats
1W - 4L
1,278 Elo+
Solo
Medusa
Medusa
booty69bandit
Medusa
Level 122
God Stats
0W - 2L
1,605 SR
Queue Stats
30W - 33L
1,393 Elo+
Party 1
Shiva
Shiva
task_pb_626
Shiva
Level 33
God Stats
12W - 19L
1,405 SR
Queue Stats
80W - 114L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
18
0 / 6 / 6
10,950
684
5,029
14,234
6,571
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
AFSupreme
Discordia
20
6 / 0 / 6
12,652
791
20,396
11,711
5,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
MH2004
Tyr
16
1 / 8 / 3
10,302
644
7,139
21,707
19,310
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
20
7 / 3 / 5
12,769
798
14,357
16,774
8,443
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
RisingKing69
Xing Tian
19
2 / 3 / 8
11,453
716
9,078
21,404
22,771
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IAN45
Morgan Le Fay
17
2 / 2 / 7
10,675
667
10,200
12,096
5,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
18
3 / 5 / 8
11,402
713
12,206
18,712
8,891
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 1 / 11
12,035
752
15,433
18,631
23,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
7 / 7 / 9
12,339
771
17,012
17,659
9,458
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 1 / 6
10,451
653
7,293
9,845
5,221
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
61
16
Kills
20
20
Deaths
16
28
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
0
6
6
0.5
W
Discordia
AFSupreme
Discordia
6
0
6
9
L
Morgan Le Fay
IAN45
Morgan Le Fay
2
2
7
2.75
W
Tyr
MH2004
Tyr
1
8
3
0.31
W
Lancelot
7
3
5
3.17
L
Chiron
3
5
8
1.4
L
6
1
11
11.5
W
Xing Tian
RisingKing69
Xing Tian
2
3
8
2
L
7
7
9
1.64
L
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,999
Damage
62,144
85,830
Taken
76,943
62,295
Mitigated
52,485
6,940
Healing
11,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
5,029
2,894
90
1,193
14,234
6,571
1,780
3,141
10,863
0
31,727
W
Discordia
AFSupreme
Discordia
20,396
498
0
1,785
11,711
5,200
0
3,492
8,027
56,847
0
L
Morgan Le Fay
IAN45
Morgan Le Fay
10,200
685
0
1,170
12,096
5,535
726
7,687
4,409
37,948
0
W
Tyr
MH2004
Tyr
7,139
1,441
0
1,096
21,707
19,310
0
5,222
16,058
0
18,442
W
Lancelot
14,357
1,630
0
2,776
16,774
8,443
896
6,952
9,528
0
41,700
L
Chiron
12,206
5,813
200
5,303
18,712
8,891
975
7,890
10,822
0
45,144
L
15,433
1,316
242
2,058
18,631
23,380
0
4,893
13,738
41,720
0
W
Xing Tian
RisingKing69
Xing Tian
9,078
501
0
0
21,404
22,771
44
5,332
15,721
42,013
0
L
17,012
6,003
0
973
17,659
9,458
352
5,366
12,293
0
52,561
L
7,293
801
0
1,184
9,845
5,221
641
3,638
6,207
0
22,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,126
Gold Earned
56,902
265
Minions Killed
280
0
Camps Cleared
0
1,595,083
Distance Traveled
1,377,909
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,950
684
56
4
0
262,229
3
W
Discordia
12,652
791
84
5
0
337,183
3
L
Morgan Le Fay
10,675
667
45
3
0
285,325
1
W
Tyr
10,302
644
27
2
0
284,815
0
W
Lancelot
12,769
798
51
3
0
364,351
1
L
Chiron
11,402
713
61
4
0
256,402
1
L
Cthulhu
12,035
752
49
3
0
334,099
4
W
Xing Tian
11,453
716
47
3
0
346,505
3
L
Medusa
12,339
771
84
5
0
268,839
0
L
Shiva
10,451
653
41
3
0
233,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role