Player Matchup

Nemesis
Nemesis
DarrellCombos
Nemesis
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 139L
1,303 Elo+
Solo
Kumbhakarna
Kumbhakarna
HeThatCures
Kumbhakarna
Level 48
God Stats
2W - 2L
1,677 SR
Queue Stats
37W - 32L
1,409 Elo+
Party 1
Hel
Hel
MYNFT
Hel
Level 39
God Stats
15W - 19L
1,483 SR
Queue Stats
78W - 104L
1,369 Elo+
Party 1
Heimdallr
Heimdallr
ODT_Delta
Heimdallr
Level 84
God Stats
0W - 1L
1,711 SR
Queue Stats
223W - 228L
1,370 Elo+
Party 1
Danzaburou
Danzaburou
Whi52key
Danzaburou
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 65
1,574 SR
1,390 Elo+

VS

Team Averages
Level 54
1,464 SR
1,286 Elo+
Zhong Kui
Zhong Kui
AFlacidFantasy
Zhong Kui
Level 55
God Stats
21W - 10L
1,617 SR
Queue Stats
83W - 111L
1,302 Elo+
Party 3
Neith
Neith
Arthuro_R2
Neith
Level 35
God Stats
4W - 1L
1,273 SR
Queue Stats
48W - 52L
1,289 Elo+
Party 2
Thoth
Thoth
YellowSnowman12
Thoth
Level 63
God Stats
8W - 10L
1,500 SR
Queue Stats
108W - 136L
1,300 Elo+
Party 3
Athena
Athena
jeff_aizenBR
Athena
Level 89
God Stats
4W - 1L
1,774 SR
Queue Stats
72W - 74L
1,286 Elo+
Party 2
Fenrir
Fenrir
weaselwhacker92
Fenrir
Level 27
God Stats
8W - 13L
1,159 SR
Queue Stats
111W - 130L
1,251 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
0 / 5 / 6
8,457
423
7,080
21,767
8,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
HeThatCures
Kumbhakarna
11
1 / 1 / 1
8,101
405
2,908
15,401
11,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hel
MYNFT
Hel
13
0 / 5 / 2
8,175
409
9,011
15,964
5,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
ODT_Delta
Heimdallr
14
8 / 8 / 1
9,927
496
17,816
19,358
8,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Whi52key
Danzaburou
15
5 / 7 / 2
10,399
520
9,675
17,428
7,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AFlacidFantasy
Zhong Kui
15
0 / 4 / 10
9,503
475
11,170
13,998
14,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
14
8 / 5 / 6
9,705
485
15,764
14,052
7,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 4 / 9
9,583
479
13,836
11,878
5,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
15
2 / 0 / 12
9,993
500
5,477
16,839
18,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
12 / 1 / 6
11,303
565
15,823
12,569
7,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
14
Kills
25
26
Deaths
14
12
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AFlacidFantasy
Zhong Kui
0
4
10
1.25
W
Neith
8
5
6
2.2
L
Nemesis
0
5
6
0.6
L
Kumbhakarna
HeThatCures
Kumbhakarna
1
1
1
1.5
L
Hel
MYNFT
Hel
0
5
2
0.2
L
Heimdallr
ODT_Delta
Heimdallr
8
8
1
1.06
L
Danzaburou
Whi52key
Danzaburou
5
7
2
0.86
W
3
4
9
1.88
W
Athena
2
0
12
8
W
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,490
Damage
62,070
89,918
Taken
69,336
42,247
Mitigated
53,289
28,549
Healing
17,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AFlacidFantasy
Zhong Kui
11,170
895
0
3,287
13,998
14,437
1,380
1,199
12,799
65,147
0
W
Neith
15,764
6,052
0
4,206
14,052
7,564
844
2,792
11,258
0
44,243
L
Nemesis
7,080
1,774
0
8,101
21,767
8,922
677
4,296
17,471
0
62,524
L
Kumbhakarna
HeThatCures
Kumbhakarna
2,908
622
0
2,590
15,401
11,516
0
3,689
11,712
30,197
0
L
Hel
MYNFT
Hel
9,011
693
3,531
7,553
15,964
5,740
31
7,566
8,398
55,143
0
L
Heimdallr
ODT_Delta
Heimdallr
17,816
11,250
0
3,395
19,358
8,441
444
8,027
11,331
0
54,678
L
Danzaburou
Whi52key
Danzaburou
9,675
3,745
0
3,379
17,428
7,628
3,730
6,905
10,523
0
65,384
W
13,836
727
0
125
11,878
5,216
2,028
3,316
8,562
58,525
0
W
Athena
5,477
1,303
0
4,224
16,839
18,962
401
3,198
13,641
25,207
0
W
15,823
2,927
0
6,072
12,569
7,110
346
1,414
11,151
0
66,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,059
Gold Earned
50,087
411
Minions Killed
379
0
Camps Cleared
0
1,748,599
Distance Traveled
1,918,733
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,503
475
115
6
0
314,198
4
W
Neith
9,705
485
49
2
0
363,552
0
L
Nemesis
8,457
423
86
4
0
441,553
0
L
Kumbhakarna
8,101
405
49
2
0
320,387
0
L
Hel
8,175
409
87
4
0
335,261
2
L
Heimdallr
9,927
496
73
4
0
338,997
0
L
Danzaburou
10,399
520
116
6
0
312,401
3
W
Thoth
9,583
479
94
5
0
381,184
2
W
Athena
9,993
500
44
2
0
413,537
0
W
Fenrir
11,303
565
77
4
0
446,262
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role