Player Matchup

Nemesis
Nemesis
Patcheezy8
Nemesis
Level 67
God Stats
32W - 36L
1,432 SR
Queue Stats
444W - 524L
1,395 Elo+
Solo
Medusa
Medusa
SEXIESTxEW0K
Medusa
Level 48
God Stats
0W - 3L
1,161 SR
Queue Stats
119W - 119L
1,370 Elo+
Party 1
Nu Wa
Nu Wa
SMALLESTxEW0K
Nu Wa
Level 29
God Stats
30W - 16L
1,663 SR
Queue Stats
105W - 111L
1,375 Elo+
Party 1
Bacchus
Bacchus
athenafairy
Bacchus
Level 155
God Stats
1W - 1L
1,741 SR
Queue Stats
4W - 7L
1,483 Elo+
Party 2
King Arthur
King Arthur
culub10
King Arthur
Level 14
God Stats
3W - 4L
1,542 SR
Queue Stats
4W - 5L
1,559 Elo+
Party 2
Team Averages
Level 63
1,508 SR
1,436 Elo+

VS

Team Averages
Level 58
1,514 SR
1,425 Elo+
Aphrodite
Aphrodite
General Sly386
Aphrodite
Level 85
God Stats
44W - 24L
1,606 SR
Queue Stats
300W - 286L
1,418 Elo+
Solo
Nu Wa
Nu Wa
Hendricks195
Nu Wa
Level 84
God Stats
15W - 10L
1,651 SR
Queue Stats
90W - 89L
1,454 Elo+
Solo
Izanami
Izanami
RedOrder5
Izanami
Level 29
God Stats
5W - 3L
1,444 SR
Queue Stats
82W - 87L
1,435 Elo+
Party 3
Kukulkan
Kukulkan
Stonerlion_420
Kukulkan
Level 45
God Stats
2W - 3L
1,322 SR
Queue Stats
53W - 65L
1,376 Elo+
Solo
Atlas
Atlas
Veilofblood
Atlas
Level 49
God Stats
14W - 9L
1,546 SR
Queue Stats
169W - 162L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Patcheezy8
Nemesis
16
0 / 2 / 2
10,049
914
9,253
16,000
10,608
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
16
1 / 2 / 1
10,519
956
13,534
16,123
7,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 4 / 3
10,280
935
12,545
14,855
5,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
athenafairy
Bacchus
16
1 / 5 / 2
10,538
958
9,937
24,064
25,881
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
culub10
King Arthur
16
1 / 4 / 0
10,178
925
8,086
22,734
18,359
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

175

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
General Sly386
Aphrodite
17
3 / 1 / 12
11,158
1,014
10,651
10,933
6,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
1 / 1 / 11
10,700
973
14,146
7,459
3,197
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
RedOrder5
Izanami
17
10 / 0 / 7
12,560
1,142
26,562
13,344
6,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
17
3 / 1 / 10
11,655
1,060
23,004
10,760
5,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
0 / 0 / 17
11,971
1,088
13,571
13,004
16,635
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
74
3
Kills
17
17
Deaths
3
8
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
General Sly386
Aphrodite
3
1
12
9
W
1
1
11
6.5
L
Nemesis
Patcheezy8
Nemesis
0
2
2
0.5
W
Izanami
RedOrder5
Izanami
10
0
7
13.5
L
Medusa
1
2
1
0.75
L
0
4
3
0.38
W
Kukulkan
3
1
10
8
W
0
0
17
8.5
L
Bacchus
athenafairy
Bacchus
1
5
2
0.4
L
King Arthur
culub10
King Arthur
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,355
Damage
87,934
93,776
Taken
55,500
68,149
Mitigated
38,814
6,561
Healing
20,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
General Sly386
Aphrodite
10,651
1,201
6,762
6,643
10,933
6,843
0
4,289
6,332
21,475
0
W
14,146
6,987
0
1,472
7,459
3,197
0
4,065
3,140
31,436
0
L
Nemesis
Patcheezy8
Nemesis
9,253
1,700
0
1,488
16,000
10,608
0
11,600
4,400
0
28,143
W
Izanami
RedOrder5
Izanami
26,562
20,200
0
4,219
13,344
6,554
0
3,664
9,434
0
48,380
L
Medusa
13,534
7,359
0
192
16,123
7,330
0
11,669
4,454
0
44,193
L
12,545
2,997
0
479
14,855
5,971
0
8,893
5,962
33,502
0
W
Kukulkan
23,004
1,785
0
0
10,760
5,585
0
4,626
5,892
65,648
0
W
13,571
5,960
0
1,347
13,004
16,635
0
4,444
8,220
28,866
0
L
Bacchus
athenafairy
Bacchus
9,937
395
208
648
24,064
25,881
0
15,840
8,224
34,281
0
L
King Arthur
culub10
King Arthur
8,086
40
0
3,546
22,734
18,359
0
13,370
9,364
0
27,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,564
Gold Earned
58,044
258
Minions Killed
250
6
Camps Cleared
4
1,109,138
Distance Traveled
1,049,857
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,158
1,014
28
3
1
205,889
0
W
Nu Wa
10,700
973
39
4
2
191,975
2
L
Nemesis
10,049
914
45
4
0
233,586
2
W
Izanami
12,560
1,142
59
5
0
213,498
0
L
Medusa
10,519
956
73
7
3
228,936
0
L
Nu Wa
10,280
935
64
6
1
196,270
0
W
Kukulkan
11,655
1,060
99
9
1
211,709
0
W
Atlas
11,971
1,088
25
2
0
226,786
0
L
Bacchus
10,538
958
45
4
1
214,742
1
L
King Arthur
10,178
925
31
3
1
235,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role