Player Matchup

Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Jubbernaut99
Ganesha
Level 46
God Stats
28W - 18L
1,629 SR
Queue Stats
115W - 99L
1,572 Elo+
Party 1
Chang'e
Chang'e
Parallel Mammal
Chang'e
Level 7
God Stats
5W - 5L
1,500 SR
Queue Stats
12W - 13L
1,377 Elo+
Party 1
Team Averages
Level 60
1,543 SR
1,483 Elo+

VS

Team Averages
Level 60
1,552 SR
1,416 Elo+
Ishtar
Ishtar
 
Ishtar
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
DreSin5159
Ares
Level 24
God Stats
21W - 15L
1,655 SR
Queue Stats
115W - 89L
1,507 Elo+
Party 2
Kukulkan
Kukulkan
b0ris_blaze_420
Kukulkan
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
14 / 0 / 1
9,157
916
16,058
10,025
4,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Jubbernaut99
Ganesha
11
0 / 0 / 12
7,829
783
7,019
10,086
6,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 0 / 8
7,079
708
2,338
6,038
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
0 / 3 / 0
6,190
619
9,070
7,867
3,301
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
0 / 6 / 0
6,168
617
3,798
13,563
8,918
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
8
0 / 7 / 0
5,673
567
5,494
9,178
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
16
Kills
0
0
Deaths
16
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
14
0
1
14.5
L
Ishtar
 
Ishtar
0
3
0
0
L
0
6
0
0
W
Ganesha
Jubbernaut99
Ganesha
0
0
12
6
W
2
0
8
6
L
Kukulkan
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,415
Damage
18,362
26,149
Taken
30,608
13,985
Mitigated
15,332
8,929
Healing
1,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
16,058
11,259
0
1,793
10,025
4,505
1,173
2,553
7,472
0
46,002
L
Ishtar
 
Ishtar
9,070
5,366
0
484
7,867
3,301
0
1,644
6,223
0
26,957
L
3,798
291
0
570
13,563
8,918
0
4,956
8,607
6,810
0
W
Ganesha
Jubbernaut99
Ganesha
7,019
543
0
1,850
10,086
6,994
248
3,584
6,502
22,245
0
W
2,338
997
2,721
2,565
6,038
2,486
296
3,618
2,420
8,726
0
L
Kukulkan
5,494
1,316
0
0
9,178
3,113
0
2,832
6,346
18,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,065
Gold Earned
18,031
121
Minions Killed
74
7
Camps Cleared
2
552,130
Distance Traveled
478,999
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,157
916
78
8
6
177,171
1
L
Ishtar
6,190
619
39
4
0
162,924
0
L
Ares
6,168
617
3
0
1
178,365
0
W
Ganesha
7,829
783
4
0
0
203,107
3
W
Chang'e
7,079
708
39
4
1
171,852
0
L
Kukulkan
5,673
567
32
3
1
137,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role