Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
MCRA1495
Yu Huang
Level 78
God Stats
0W - 2L
1,224 SR
Queue Stats
20W - 39L
1,094 Elo+
Solo
Kuzenbo
Kuzenbo
Nunamaker2374
Kuzenbo
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,750 Elo+
Party 2
Team Averages
Level 75
1,408 SR
1,448 Elo+

VS

Team Averages
Level 69
1,599 SR
1,497 Elo+
Ishtar
Ishtar
AngelBlood1415
Ishtar
Level 101
God Stats
2W - 1L
1,555 SR
Queue Stats
108W - 109L
1,459 Elo+
Party 1
Atlas
Atlas
AudioSlave278
Atlas
Level 83
God Stats
102W - 68L
1,641 SR
Queue Stats
248W - 267L
1,557 Elo+
Solo
Kukulkan
Kukulkan
SquidgyBranch51
Kukulkan
Level 23
God Stats
34W - 23L
1,601 SR
Queue Stats
46W - 40L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
0 / 2 / 0
6,048
605
4,653
10,707
8,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
MCRA1495
Yu Huang
10
0 / 2 / 0
6,242
624
4,268
6,591
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
9
0 / 1 / 0
6,466
647
4,221
11,099
12,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
7,074
707
8,980
4,838
2,048
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
0 / 0 / 5
7,306
731
5,810
7,370
7,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
13
3 / 0 / 2
7,747
775
6,897
4,266
1,900
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
5
5
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
2
0
0
W
2
0
3
3.5
W
0
0
5
2.5
L
Yu Huang
MCRA1495
Yu Huang
0
2
0
0
L
Kuzenbo
0
1
0
0
W
Kukulkan
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,142
Damage
21,687
28,397
Taken
16,474
23,283
Mitigated
11,026
4,545
Healing
1,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,653
766
0
1,516
10,707
8,133
0
4,826
5,881
0
18,411
W
8,980
5,876
0
500
4,838
2,048
905
2,686
2,152
0
30,398
W
5,810
2,248
0
847
7,370
7,078
238
4,090
3,280
10,597
0
L
Yu Huang
MCRA1495
Yu Huang
4,268
533
0
841
6,591
2,871
0
3,037
3,554
20,709
0
L
Kuzenbo
4,221
1,641
0
2,188
11,099
12,279
0
5,208
5,891
12,272
0
W
Kukulkan
6,897
501
0
0
4,266
1,900
247
1,986
2,280
30,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,756
Gold Earned
22,127
93
Minions Killed
125
4
Camps Cleared
5
519,749
Distance Traveled
591,089
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,048
605
33
3
1
195,624
3
W
Ishtar
7,074
707
50
5
3
188,803
3
W
Atlas
7,306
731
5
1
1
195,990
2
L
Yu Huang
6,242
624
44
4
3
165,731
1
L
Kuzenbo
6,466
647
16
2
0
158,394
3
W
Kukulkan
7,747
775
70
7
1
206,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role