Player Matchup

Chang'e
Chang'e
AzureTiir
Chang'e
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 28L
1,684 Elo+
Party 1
Eset
Eset
KcirNiteAssassin
Eset
Level 159
God Stats
2W - 0L
1,651 SR
Queue Stats
82W - 52L
1,653 Elo+
Party 1
Da Ji
Da Ji
dro_hernandez
Da Ji
Level 127
God Stats
3W - 1L
1,689 SR
Queue Stats
49W - 38L
1,470 Elo+
Party 1
Danzaburou
Danzaburou
wht_tht_smel_lik
Danzaburou
Level 159
God Stats
3W - 0L
1,843 SR
Queue Stats
258W - 223L
1,576 Elo+
Party 1
Sun Wukong
Sun Wukong
xDUMBTHUMBx
Sun Wukong
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 30L
1,484 Elo+
Party 1
Team Averages
Level 99
1,637 SR
1,574 Elo+

VS

Team Averages
Level 56
1,471 SR
1,418 Elo+
Cthulhu
Cthulhu
BigDeezy0w0
Cthulhu
Level 22
God Stats
0W - 3L
1,295 SR
Queue Stats
43W - 49L
1,550 Elo+
Solo
Freya
Freya
KaptinCrunch
Freya
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,327 Elo+
Solo
Horus
Horus
MatthiasAW
Horus
Level 92
God Stats
9W - 4L
1,562 SR
Queue Stats
343W - 310L
1,468 Elo+
Party 2
Hou Yi
Hou Yi
VidixXx3810
Hou Yi
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 78L
1,484 Elo+
Party 2
Fenrir
Fenrir
WolverinePioneer
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AzureTiir
Chang'e
20
10 / 5 / 18
13,706
721
28,612
29,979
17,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
10 / 4 / 26
14,463
761
28,272
18,084
10,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

19
1 / 8 / 30
12,481
657
21,042
35,045
36,445
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
wht_tht_smel_lik
Danzaburou
20
18 / 3 / 18
16,843
886
46,812
25,603
15,157
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
xDUMBTHUMBx
Sun Wukong
18
1 / 7 / 27
11,950
629
9,109
31,575
31,919
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigDeezy0w0
Cthulhu
20
1 / 6 / 19
12,898
679
24,030
26,921
29,813
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 10 / 9
11,685
615
16,734
27,923
16,566
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
20
8 / 6 / 12
13,737
723
15,562
36,526
55,558
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
20
4 / 8 / 15
13,351
703
31,811
24,212
13,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 10 / 16
13,505
711
25,846
32,971
35,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
97
40
Kills
26
27
Deaths
40
119
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AzureTiir
Chang'e
10
5
18
3.8
L
Cthulhu
BigDeezy0w0
Cthulhu
1
6
19
1.75
L
5
10
9
0.95
W
10
4
26
5.75
L
Horus
8
6
12
2.33
L
Hou Yi
4
8
15
1.44
L
8
10
16
1.6
W
1
8
30
2
W
Danzaburou
wht_tht_smel_lik
Danzaburou
18
3
18
9
W
Sun Wukong
xDUMBTHUMBx
Sun Wukong
1
7
27
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,847
Damage
113,983
140,286
Taken
148,553
111,143
Mitigated
150,555
66,127
Healing
60,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AzureTiir
Chang'e
28,612
2,354
13,560
10,877
29,979
17,241
2,061
8,094
21,760
47,980
0
L
Cthulhu
BigDeezy0w0
Cthulhu
24,030
47
4,233
7,429
26,921
29,813
1,065
7,720
19,201
54,488
0
L
16,734
5,011
807
5,932
27,923
16,566
102
10,981
16,942
25,183
0
W
28,272
2,638
4,571
3,584
18,084
10,381
1,147
5,138
12,774
54,721
0
L
Horus
15,562
7,122
13,955
16,033
36,526
55,558
706
16,243
20,283
0
37,485
L
Hou Yi
31,811
13,906
2,222
4,174
24,212
13,468
4,279
8,217
15,995
0
60,261
L
25,846
5,286
1,220
4,918
32,971
35,150
968
13,723
19,248
289
28,149
W
21,042
4,406
3,397
9,729
35,045
36,445
412
10,072
24,555
0
34,916
W
Danzaburou
wht_tht_smel_lik
Danzaburou
46,812
25,506
1,911
10,811
25,603
15,157
6,542
7,488
17,919
0
80,440
W
Sun Wukong
xDUMBTHUMBx
Sun Wukong
9,109
1,191
1,656
6,031
31,575
31,919
0
10,190
21,149
0
18,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,443
Gold Earned
65,176
191
Minions Killed
185
0
Camps Cleared
0
1,691,083
Distance Traveled
1,572,801
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,706
721
47
2
0
345,293
0
L
Cthulhu
12,898
679
48
3
0
325,685
3
L
Freya
11,685
615
28
1
0
280,346
0
W
Eset
14,463
761
50
3
0
303,391
0
L
Horus
13,737
723
31
2
0
379,018
0
L
Hou Yi
13,351
703
68
4
0
260,566
0
L
Fenrir
13,505
711
10
1
0
327,186
0
W
Da Ji
12,481
657
18
1
0
339,993
0
W
Danzaburou
16,843
886
64
3
0
338,114
1
W
Sun Wukong
11,950
629
12
1
0
364,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role