Player Matchup

Janus
Janus
Derpickle
Janus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 49L
1,413 Elo+
Solo
Erlang Shen
Erlang Shen
GRUPOS15
Erlang Shen
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,224 Elo+
Solo
Sun Wukong
Sun Wukong
Kafairy
Sun Wukong
Level 129
God Stats
0W - 1L
1,502 SR
Queue Stats
37W - 37L
1,461 Elo+
Solo
Fenrir
Fenrir
PSYBRTRNC
Fenrir
Level 156
God Stats
2W - 4L
1,439 SR
Queue Stats
252W - 270L
1,431 Elo+
Solo
Horus
Horus
lDark654
Horus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,401 Elo+
Solo
Team Averages
Level 83
1,488 SR
1,386 Elo+

VS

Team Averages
Level 106
1,540 SR
1,464 Elo+
Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
HondaCarter
Artemis
Level 115
God Stats
3W - 3L
1,796 SR
Queue Stats
131W - 148L
1,436 Elo+
Solo
Sylvanus
Sylvanus
Joebestt
Sylvanus
Level 119
God Stats
4W - 0L
1,780 SR
Queue Stats
169W - 159L
1,481 Elo+
Solo
Nike
Nike
RoyalWolf4
Nike
Level 120
God Stats
1W - 2L
1,351 SR
Queue Stats
60W - 52L
1,476 Elo+
Solo
Ao Kuang
Ao Kuang
xxxDarkFrostxxx
Ao Kuang
Level 48
God Stats
2W - 3L
1,272 SR
Queue Stats
253W - 293L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Derpickle
Janus
14
2 / 5 / 6
7,617
952
10,635
8,625
3,516
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
GRUPOS15
Erlang Shen
9
0 / 5 / 1
5,540
693
409
7,478
3,297
Sun Wukong
Kafairy
Sun Wukong
14
5 / 4 / 1
8,102
1,013
7,664
13,907
10,164
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
PSYBRTRNC
Fenrir
11
1 / 5 / 5
6,964
871
5,970
11,395
4,593
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Horus
lDark654
Horus
11
1 / 6 / 6
6,893
862
3,309
10,925
10,232
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
9 / 1 / 9
9,120
1,140
9,902
6,123
2,967
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
HondaCarter
Artemis
14
3 / 2 / 14
8,135
1,017
9,432
5,013
2,896
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Joebestt
Sylvanus
13
0 / 2 / 17
8,068
1,009
4,690
10,939
10,961
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
5 / 3 / 16
8,696
1,087
9,317
15,340
14,749
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
15
7 / 1 / 13
9,347
1,168
8,583
12,206
8,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
93
9
Kills
24
25
Deaths
9
19
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
9
1
9
13.5
L
Janus
Derpickle
Janus
2
5
6
1
L
Erlang Shen
GRUPOS15
Erlang Shen
0
5
1
0.1
W
Artemis
HondaCarter
Artemis
3
2
14
5
W
Sylvanus
Joebestt
Sylvanus
0
2
17
4.25
L
Sun Wukong
Kafairy
Sun Wukong
5
4
1
1.38
L
Fenrir
PSYBRTRNC
Fenrir
1
5
5
0.7
W
5
3
16
4.33
L
Horus
lDark654
Horus
1
6
6
0.67
W
Ao Kuang
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,987
Damage
41,924
52,330
Taken
49,621
31,802
Mitigated
39,829
13,987
Healing
20,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,902
987
959
1,163
6,123
2,967
937
910
5,213
26,009
0
L
Janus
Derpickle
Janus
10,635
1,999
1,714
953
8,625
3,516
0
4,693
3,932
21,847
0
L
Erlang Shen
GRUPOS15
Erlang Shen
409
379
0
161
7,478
3,297
0
2,214
5,264
0
730
W
Artemis
HondaCarter
Artemis
9,432
4,280
0
0
5,013
2,896
3,459
1,225
3,788
0
25,915
W
Sylvanus
Joebestt
Sylvanus
4,690
1,489
4,680
2,649
10,939
10,961
982
2,633
8,306
10,485
0
L
Sun Wukong
Kafairy
Sun Wukong
7,664
1,175
1,295
4,878
13,907
10,164
0
5,588
8,319
0
21,086
L
Fenrir
PSYBRTRNC
Fenrir
5,970
1,263
1,097
2,150
11,395
4,593
0
4,670
6,725
0
10,024
W
9,317
2,167
2,011
2,255
15,340
14,749
1,088
3,989
11,351
0
15,813
L
Horus
lDark654
Horus
3,309
1,383
763
976
10,925
10,232
0
6,010
4,915
0
5,110
W
Ao Kuang
8,583
2,367
2,127
5,023
12,206
8,256
1,123
1,878
10,328
11,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,116
Gold Earned
43,366
68
Minions Killed
90
0
Camps Cleared
0
685,378
Distance Traveled
761,018
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,120
1,140
39
5
0
160,071
1
L
Janus
7,617
952
29
4
0
137,899
0
L
Erlang Shen
5,540
693
1
0
0
110,379
0
W
Artemis
8,135
1,017
16
2
0
117,393
0
W
Sylvanus
8,068
1,009
11
1
0
144,945
2
L
Sun Wukong
8,102
1,013
17
2
0
157,703
0
L
Fenrir
6,964
871
15
2
0
159,852
0
W
Nike
8,696
1,087
17
2
0
154,286
0
L
Horus
6,893
862
6
1
0
119,545
0
W
Ao Kuang
9,347
1,168
7
1
0
184,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role