Player Matchup

Scylla
Scylla
AXLHETFIELD13
Scylla
Level 141
God Stats
16W - 25L
1,522 SR
Queue Stats
966W - 1,069L
1,394 Elo+
Party 2
Chang'e
Chang'e
Alfaxir
Chang'e
Level 109
God Stats
1W - 2L
1,480 SR
Queue Stats
377W - 372L
1,378 Elo+
Party 2
Neith
Neith
SMiTH JHONSON
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,386 Elo+
Solo
King Arthur
King Arthur
WhyTryThough
King Arthur
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
239W - 256L
1,347 Elo+
Solo
Bacchus
Bacchus
alphadingo
Bacchus
Level 160
God Stats
3W - 4L
1,421 SR
Queue Stats
368W - 416L
1,422 Elo+
Solo
Team Averages
Level 109
1,485 SR
1,385 Elo+

VS

Team Averages
Level 102
1,471 SR
1,385 Elo+
Poseidon
Poseidon
CREWLEADER
Poseidon
Level 105
God Stats
14W - 14L
1,596 SR
Queue Stats
389W - 331L
1,402 Elo+
Party 1
Nu Wa
Nu Wa
DA BUDIE DUE
Nu Wa
Level 65
God Stats
2W - 1L
1,264 SR
Queue Stats
153W - 164L
1,272 Elo+
Party 1
Atlas
Atlas
Tragik Dino
Atlas
Level 115
God Stats
3W - 2L
1,582 SR
Queue Stats
107W - 91L
1,451 Elo+
Party 1
Chang'e
Chang'e
Tragik Royalty
Chang'e
Level 157
God Stats
1W - 1L
1,631 SR
Queue Stats
37W - 26L
1,429 Elo+
Party 1
Skadi
Skadi
WtN TB12GOAT
Skadi
Level 67
God Stats
3W - 1L
1,282 SR
Queue Stats
200W - 170L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 3
11,356
668
33,363
15,250
8,265
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
Alfaxir
Chang'e
16
3 / 10 / 3
10,337
608
8,091
23,141
13,787
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 4 / 7
10,377
610
16,042
20,818
10,982
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
WhyTryThough
King Arthur
16
2 / 6 / 5
9,263
545
10,181
22,467
29,898
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
alphadingo
Bacchus
16
0 / 7 / 6
9,087
535
9,394
21,799
33,861
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CREWLEADER
Poseidon
20
11 / 4 / 17
13,406
789
33,520
19,797
9,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 3 / 21
10,856
639
15,683
13,962
6,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
9 / 2 / 18
14,051
827
21,098
28,373
35,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
6 / 3 / 15
11,371
669
10,012
15,881
8,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
5 / 1 / 21
11,590
682
16,588
15,100
7,013
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
125
11
Kills
33
33
Deaths
13
24
Assists
92
Player
Kills
Deaths
Assists
KDA
L
4
6
3
0.92
L
Chang'e
Alfaxir
Chang'e
3
10
3
0.45
W
Poseidon
CREWLEADER
Poseidon
11
4
17
4.88
W
2
3
21
4.17
L
2
4
7
1.38
W
9
2
18
9
W
6
3
15
4.5
L
King Arthur
WhyTryThough
King Arthur
2
6
5
0.75
W
5
1
21
15.5
L
Bacchus
alphadingo
Bacchus
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,071
Damage
96,901
103,475
Taken
93,113
96,793
Mitigated
66,785
35,259
Healing
54,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
33,363
1,049
1,664
3,137
15,250
8,265
0
12,687
2,563
72,172
0
L
Chang'e
Alfaxir
Chang'e
8,091
1,387
7,043
4,376
23,141
13,787
0
20,509
2,632
22,630
0
W
Poseidon
CREWLEADER
Poseidon
33,520
4,849
3,291
6,158
19,797
9,678
1,879
10,247
9,550
60,687
0
W
15,683
6,018
3,358
2,124
13,962
6,354
1,859
9,319
4,643
29,903
0
L
16,042
3,255
1,290
9,425
20,818
10,982
539
18,742
2,076
0
39,539
W
21,098
8,277
4,424
7,252
28,373
35,316
308
12,571
14,386
52,174
0
W
10,012
872
16,878
6,570
15,881
8,424
1,271
8,440
7,441
17,717
0
L
King Arthur
WhyTryThough
King Arthur
10,181
789
764
3,499
22,467
29,898
0
13,841
8,626
0
20,225
W
16,588
8,695
2,528
2,174
15,100
7,013
1,953
10,271
4,829
0
27,115
L
Bacchus
alphadingo
Bacchus
9,394
499
1,310
2,751
21,799
33,861
0
14,534
7,265
22,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,420
Gold Earned
61,274
200
Minions Killed
180
0
Camps Cleared
0
1,279,449
Distance Traveled
1,516,676
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,356
668
89
5
0
246,745
0
L
Chang'e
10,337
608
36
2
0
230,607
0
W
Poseidon
13,406
789
67
4
0
296,979
2
W
Nu Wa
10,856
639
18
1
0
280,166
0
L
Neith
10,377
610
44
3
0
286,129
1
W
Atlas
14,051
827
59
3
0
313,060
1
W
Chang'e
11,371
669
19
1
0
302,499
0
L
King Arthur
9,263
545
13
1
0
219,927
0
W
Skadi
11,590
682
17
1
0
323,972
0
L
Bacchus
9,087
535
18
1
0
296,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role