Player Matchup

Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
AltLight
Hel
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
SleekTonic
Baron Samedi
Level 147
God Stats
14W - 18L
1,443 SR
Queue Stats
170W - 197L
1,457 Elo+
Party 2
Bacchus
Bacchus
ruckdirez
Bacchus
Level 24
God Stats
3W - 0L
1,793 SR
Queue Stats
18W - 23L
1,446 Elo+
Party 2
Team Averages
Level 99
1,547 SR
1,481 Elo+

VS

Team Averages
Level 54
1,506 SR
1,604 Elo+
Zeus
Zeus
ShaggySnackszz
Zeus
Level 12
God Stats
1W - 2L
1,476 SR
Queue Stats
6W - 9L
1,447 Elo+
Solo
Ares
Ares
Spectris246
Ares
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
1,703 Elo+
Party 1
Agni
Agni
brotherthunder
Agni
Level 92
God Stats
1W - 3L
1,602 SR
Queue Stats
55W - 35L
1,624 Elo+
Party 1
Bellona
Bellona
mrpatel
Bellona
Level 45
God Stats
1W - 6L
1,311 SR
Queue Stats
29W - 25L
1,614 Elo+
Party 1
Apollo
Apollo
shmango453
Apollo
Level 88
God Stats
4W - 4L
1,642 SR
Queue Stats
49W - 30L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
5 / 0 / 2
6,043
1,007
4,834
4,021
1,658
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
 
Horus
9
0 / 0 / 5
4,723
787
1,698
7,788
5,051
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 1 / 5
4,940
823
3,618
6,347
3,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baron Samedi
SleekTonic
Baron Samedi
11
4 / 0 / 6
5,965
994
7,625
6,174
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
ruckdirez
Bacchus
10
2 / 0 / 7
5,319
887
3,298
5,047
4,137
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,334
722
1,286
2,174
680
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 0
4,474
746
3,269
5,020
3,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 3 / 1
4,635
773
3,342
5,385
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
mrpatel
Bellona
9
0 / 3 / 0
4,349
725
4,259
5,573
3,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
shmango453
Apollo
9
1 / 2 / 0
4,549
758
3,584
5,615
2,601
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
11
Kills
1
1
Deaths
11
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
0
2
6
W
Horus
 
Horus
0
0
5
2.5
W
0
1
5
2.5
L
0
2
0
0
W
Baron Samedi
SleekTonic
Baron Samedi
4
0
6
7
L
0
1
0
0
L
0
3
1
0.17
L
Bellona
mrpatel
Bellona
0
3
0
0
W
Bacchus
ruckdirez
Bacchus
2
0
7
5.5
L
Apollo
shmango453
Apollo
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,073
Damage
15,740
29,377
Taken
23,767
17,461
Mitigated
12,093
14,934
Healing
2,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,834
2,138
0
749
4,021
1,658
1,059
1,186
2,835
0
19,610
W
Horus
 
Horus
1,698
1,036
2,436
2,596
7,788
5,051
20
2,355
5,433
0
6,577
W
3,618
739
1,857
2,798
6,347
3,008
56
1,764
4,583
15,125
0
L
1,286
392
0
235
2,174
680
0
483
1,691
5,186
0
W
Baron Samedi
SleekTonic
Baron Samedi
7,625
695
1,492
2,412
6,174
3,607
0
1,654
4,520
19,041
0
L
3,269
62
0
951
5,020
3,333
0
2,879
2,141
4,079
0
L
3,342
325
0
404
5,385
2,151
0
2,622
2,763
14,421
0
L
Bellona
mrpatel
Bellona
4,259
801
0
123
5,573
3,328
0
4,446
1,127
0
9,133
W
Bacchus
ruckdirez
Bacchus
3,298
600
0
594
5,047
4,137
37
938
4,109
9,323
0
L
Apollo
shmango453
Apollo
3,584
2,530
0
546
5,615
2,601
0
4,111
1,504
0
9,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,990
Gold Earned
22,341
120
Minions Killed
69
0
Camps Cleared
0
665,828
Distance Traveled
546,497
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,043
1,007
47
8
0
138,613
2
W
Horus
4,723
787
5
1
0
141,828
1
W
Hel
4,940
823
18
3
0
118,930
0
L
Zeus
4,334
722
16
3
0
31,902
1
W
Baron Samedi
5,965
994
37
6
0
128,669
0
L
Ares
4,474
746
2
0
0
134,182
0
L
Agni
4,635
773
30
5
0
128,544
1
L
Bellona
4,349
725
7
1
0
133,226
0
W
Bacchus
5,319
887
13
2
0
137,788
1
L
Apollo
4,549
758
14
2
0
118,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role