Player Matchup

Loki
Loki
Corvid21
Loki
Level 88
God Stats
0W - 1L
1,768 SR
Queue Stats
14W - 15L
1,476 Elo+
Solo
Cthulhu
Cthulhu
LordArt21
Cthulhu
Level 99
God Stats
25W - 21L
1,489 SR
Queue Stats
327W - 358L
1,493 Elo+
Party 1
Aphrodite
Aphrodite
LordxMrMoses
Aphrodite
Level 151
God Stats
0W - 3L
1,500 SR
Queue Stats
1,491W - 1,651L
1,423 Elo+
Party 1
Team Averages
Level 113
1,586 SR
1,464 Elo+

VS

Team Averages
Level 81
1,572 SR
1,389 Elo+
Mercury
Mercury
Aquilliance
Mercury
Level 62
God Stats
2W - 0L
1,765 SR
Queue Stats
88W - 144L
1,340 Elo+
Party 2
Baron Samedi
Baron Samedi
Kahdena
Baron Samedi
Level 128
God Stats
14W - 10L
1,531 SR
Queue Stats
324W - 323L
1,500 Elo+
Solo
Izanami
Izanami
lVEMO IS RIPPIN
Izanami
Level 52
God Stats
3W - 1L
1,418 SR
Queue Stats
46W - 63L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
8 / 9 / 5
12,283
682
15,974
21,143
9,853
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
LordArt21
Cthulhu
17
5 / 4 / 10
13,416
745
16,511
28,984
31,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Aphrodite
LordxMrMoses
Aphrodite
16
2 / 6 / 9
11,440
636
13,661
17,407
9,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aquilliance
Mercury
18
7 / 5 / 9
13,118
729
17,024
20,991
9,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Kahdena
Baron Samedi
20
9 / 1 / 9
14,850
825
24,579
17,534
9,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 9 / 8
12,905
717
15,436
17,305
7,447
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
45
15
Kills
19
19
Deaths
15
24
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Mercury
Aquilliance
Mercury
7
5
9
2.3
L
Loki
8
9
5
1.17
W
Baron Samedi
Kahdena
Baron Samedi
9
1
9
13.5
L
Cthulhu
LordArt21
Cthulhu
5
4
10
2.5
L
Aphrodite
LordxMrMoses
Aphrodite
2
6
9
1.08
W
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,146
Damage
57,039
67,534
Taken
55,830
50,988
Mitigated
26,012
23,370
Healing
13,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Aquilliance
Mercury
17,024
7,263
0
2,643
20,991
9,497
48
11,263
9,728
0
44,626
L
Loki
15,974
2,814
0
856
21,143
9,853
0
6,062
15,081
0
38,352
W
Baron Samedi
Kahdena
Baron Samedi
24,579
1,274
2,577
7,450
17,534
9,068
1,006
9,698
7,836
73,051
0
L
Cthulhu
LordArt21
Cthulhu
16,511
1,424
0
4,367
28,984
31,704
0
10,274
18,710
42,939
0
L
Aphrodite
LordxMrMoses
Aphrodite
13,661
874
10,347
7,800
17,407
9,431
0
8,586
8,821
34,434
0
W
15,436
13,118
0
668
17,305
7,447
1,416
9,845
7,460
0
57,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,139
Gold Earned
40,873
160
Minions Killed
205
5
Camps Cleared
9
949,478
Distance Traveled
985,264
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,118
729
34
2
5
362,452
4
L
Loki
12,283
682
40
2
3
278,956
6
W
Baron Samedi
14,850
825
96
5
3
345,944
2
L
Cthulhu
13,416
745
67
4
1
369,519
3
L
Aphrodite
11,440
636
53
3
1
301,003
0
W
Izanami
12,905
717
75
4
1
276,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role