Player Matchup

Cliodhna
Cliodhna
Astroglyph
Cliodhna
Level 28
God Stats
3W - 6L
1,477 SR
Queue Stats
61W - 66L
998 Elo+
Party 1
Merlin
Merlin
Ryakkusu
Merlin
Level 82
God Stats
17W - 22L
1,354 SR
Queue Stats
238W - 272L
1,419 Elo+
Solo
Danzaburou
Danzaburou
Stacksreaper151
Danzaburou
Level 26
God Stats
4W - 5L
1,426 SR
Queue Stats
30W - 36L
1,220 Elo+
Party 1
Amaterasu
Amaterasu
mykearcarter1227
Amaterasu
Level 39
God Stats
2W - 8L
1,309 SR
Queue Stats
42W - 56L
1,204 Elo+
Party 1
Cthulhu
Cthulhu
pedraolko
Cthulhu
Level 21
God Stats
14W - 10L
1,252 SR
Queue Stats
110W - 118L
1,220 Elo+
Party 1
Team Averages
Level 39
1,364 SR
1,212 Elo+

VS

Team Averages
Level 85
1,635 SR
1,462 Elo+
Skadi
Skadi
BxndiT DREAM
Skadi
Level 29
God Stats
7W - 4L
1,694 SR
Queue Stats
25W - 28L
1,430 Elo+
Party 2
The Morrigan
The Morrigan
HealBoi
The Morrigan
Level 146
God Stats
58W - 52L
1,499 SR
Queue Stats
114W - 114L
1,448 Elo+
Solo
Nike
Nike
InnateBeast1841
Nike
Level 101
God Stats
6W - 2L
1,732 SR
Queue Stats
560W - 496L
1,506 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Monster382
Tsukuyomi
Level 103
God Stats
3W - 1L
1,814 SR
Queue Stats
326W - 282L
1,507 Elo+
Party 2
Zeus
Zeus
cesariim
Zeus
Level 46
God Stats
2W - 1L
1,435 SR
Queue Stats
28W - 25L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Astroglyph
Cliodhna
13
5 / 12 / 1
9,472
451
14,537
24,177
10,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Ryakkusu
Merlin
15
2 / 8 / 0
9,123
434
8,771
17,117
7,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Stacksreaper151
Danzaburou
13
0 / 11 / 2
8,051
383
8,278
20,259
8,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
11
0 / 10 / 2
7,402
352
7,284
21,705
12,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
pedraolko
Cthulhu
11
1 / 7 / 2
7,997
381
6,130
22,160
20,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 12
10,938
521
22,424
15,747
7,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
HealBoi
The Morrigan
17
9 / 2 / 13
11,880
566
19,614
11,669
14,620
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 2 / 9
13,625
649
21,920
21,320
16,930
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Monster382
Tsukuyomi
20
14 / 0 / 5
13,292
633
15,323
16,173
7,529
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
19
3 / 2 / 9
12,563
598
8,771
9,160
4,363
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
96
8
Kills
48
48
Deaths
8
7
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Astroglyph
Cliodhna
5
12
1
0.46
W
9
2
12
7.5
W
The Morrigan
HealBoi
The Morrigan
9
2
13
7.75
W
13
2
9
8.75
W
Tsukuyomi
Monster382
Tsukuyomi
14
0
5
16.5
L
Merlin
Ryakkusu
Merlin
2
8
0
0.25
L
Danzaburou
Stacksreaper151
Danzaburou
0
11
2
0.09
W
Zeus
3
2
9
3.75
L
Amaterasu
0
10
2
0.1
L
Cthulhu
pedraolko
Cthulhu
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,000
Damage
88,052
105,418
Taken
74,069
59,484
Mitigated
51,304
12,461
Healing
26,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Astroglyph
Cliodhna
14,537
3,335
0
4,070
24,177
10,277
0
4,948
19,229
0
62,238
W
22,424
11,711
0
3,497
15,747
7,862
3,113
3,626
12,121
0
77,554
W
The Morrigan
HealBoi
The Morrigan
19,614
3,014
1,178
2,610
11,669
14,620
1,105
2,380
9,289
61,145
0
W
21,920
4,728
0
10,912
21,320
16,930
1,134
1,773
19,547
0
114,087
W
Tsukuyomi
Monster382
Tsukuyomi
15,323
5,572
0
7,767
16,173
7,529
1,916
2,099
14,074
0
125,419
L
Merlin
Ryakkusu
Merlin
8,771
328
23
2,862
17,117
7,686
0
5,099
12,018
63,725
0
L
Danzaburou
Stacksreaper151
Danzaburou
8,278
3,045
0
2,189
20,259
8,703
0
7,156
13,103
0
48,459
W
Zeus
8,771
1,398
0
459
9,160
4,363
3,528
5,023
4,137
95,824
0
L
Amaterasu
7,284
2,353
0
2,189
21,705
12,077
690
2,548
19,157
0
40,407
L
Cthulhu
pedraolko
Cthulhu
6,130
606
389
739
22,160
20,741
87
8,634
13,526
37,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,045
Gold Earned
62,298
365
Minions Killed
663
0
Camps Cleared
0
1,813,900
Distance Traveled
1,890,839
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,472
451
85
4
0
389,388
1
W
Skadi
10,938
521
97
5
0
357,401
1
W
The Morrigan
11,880
566
77
4
0
345,746
6
W
Nike
13,625
649
185
9
0
360,076
2
W
Tsukuyomi
13,292
633
140
7
0
454,272
0
L
Merlin
9,123
434
106
5
0
333,142
6
L
Danzaburou
8,051
383
59
3
0
343,462
1
W
Zeus
12,563
598
164
8
0
373,344
2
L
Amaterasu
7,402
352
60
3
0
386,111
1
L
Cthulhu
7,997
381
55
3
0
361,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role