Player Matchup

Amaterasu
Amaterasu
DiamD3signs
Amaterasu
Level 128
God Stats
0W - 1L
1,266 SR
Queue Stats
159W - 124L
1,565 Elo+
Solo
Olorun
Olorun
KwissyP
Olorun
Level 16
God Stats
21W - 24L
1,500 SR
Queue Stats
139W - 166L
1,500 Elo+
Party 2
Atlas
Atlas
LokZizi
Atlas
Level 27
God Stats
1W - 6L
1,500 SR
Queue Stats
93W - 132L
1,500 Elo+
Party 2
Nemesis
Nemesis
Megavitor7
Nemesis
Level 30
God Stats
19W - 18L
1,500 SR
Queue Stats
136W - 167L
1,500 Elo+
Party 2
He Bo
He Bo
Ownedbitach
He Bo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
370W - 402L
1,461 Elo+
Solo
Team Averages
Level 62
1,453 SR
1,505 Elo+

VS

Team Averages
Level 95
1,620 SR
1,611 Elo+
Ullr
Ullr
ColeW-07
Ullr
Level 127
God Stats
34W - 28L
1,669 SR
Queue Stats
625W - 473L
1,743 Elo+
Party 1
Raijin
Raijin
JHN_W
Raijin
Level 150
God Stats
5W - 1L
1,729 SR
Queue Stats
597W - 450L
1,758 Elo+
Party 1
Thor
Thor
NATZA97
Thor
Level 49
God Stats
4W - 0L
1,981 SR
Queue Stats
303W - 163L
1,753 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SanghONE
Ah Muzen Cab
Level 40
God Stats
4W - 2L
1,281 SR
Queue Stats
37W - 54L
1,363 Elo+
Solo
Bellona
Bellona
YakamiSuzuya770
Bellona
Level 107
God Stats
2W - 1L
1,440 SR
Queue Stats
276W - 289L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DiamD3signs
Amaterasu
10
1 / 3 / 1
5,817
582
5,396
8,918
7,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
KwissyP
Olorun
9
2 / 4 / 0
5,787
579
5,301
6,950
2,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
LokZizi
Atlas
7
0 / 3 / 2
5,342
534
2,914
10,087
5,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Megavitor7
Nemesis
9
2 / 4 / 1
5,676
568
3,571
9,018
2,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
0 / 7 / 0
4,436
444
1,622
8,096
2,434

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
1 / 2 / 2
6,453
645
6,219
9,048
3,287
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
JHN_W
Raijin
11
4 / 0 / 4
6,887
689
5,063
5,321
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thor
NATZA97
Thor
11
13 / 1 / 3
7,558
756
9,898
6,162
2,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
SanghONE
Ah Muzen Cab
10
1 / 1 / 6
5,930
593
5,655
6,617
2,424
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
2 / 2 / 3
5,749
575
5,118
9,222
6,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
5
Kills
21
21
Deaths
6
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ullr
1
2
2
1
L
Amaterasu
DiamD3signs
Amaterasu
1
3
1
0.5
W
Raijin
JHN_W
Raijin
4
0
4
6
L
Olorun
KwissyP
Olorun
2
4
0
0.5
L
Atlas
LokZizi
Atlas
0
3
2
0.33
L
Nemesis
Megavitor7
Nemesis
2
4
1
0.63
W
Thor
NATZA97
Thor
13
1
3
14.5
L
0
7
0
0
W
Ah Muzen Cab
SanghONE
Ah Muzen Cab
1
1
6
4
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,804
Damage
31,953
43,069
Taken
36,370
21,418
Mitigated
16,348
7,428
Healing
10,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
6,219
3,314
0
2,079
9,048
3,287
0
0
9,048
0
42,139
L
Amaterasu
DiamD3signs
Amaterasu
5,396
2,188
0
2,501
8,918
7,476
0
0
8,918
0
31,814
W
Raijin
JHN_W
Raijin
5,063
1,289
0
856
5,321
1,809
192
930
4,391
43,658
0
L
Olorun
KwissyP
Olorun
5,301
2,325
246
1,929
6,950
2,937
0
270
6,480
24,465
6,282
L
Atlas
LokZizi
Atlas
2,914
1,402
0
1,374
10,087
5,803
0
708
9,091
13,200
0
L
Nemesis
Megavitor7
Nemesis
3,571
1,771
0
626
9,018
2,768
0
1,520
7,370
0
30,029
W
Thor
NATZA97
Thor
9,898
2,935
0
2,886
6,162
2,460
0
1,324
4,838
0
36,654
L
1,622
219
0
752
8,096
2,434
0
2,155
5,721
17,985
0
W
Ah Muzen Cab
SanghONE
Ah Muzen Cab
5,655
1,020
286
2,677
6,617
2,424
863
2,609
4,008
0
41,342
W
5,118
1,711
197
1,603
9,222
6,368
176
4,147
5,075
0
33,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,058
Gold Earned
32,577
206
Minions Killed
354
0
Camps Cleared
0
1,001,229
Distance Traveled
968,602
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,453
645
79
8
0
181,882
2
L
Amaterasu
5,817
582
53
5
0
201,478
0
W
Raijin
6,887
689
86
9
0
211,453
5
L
Olorun
5,787
579
48
5
0
173,914
3
L
Atlas
5,342
534
22
2
0
208,775
3
L
Nemesis
5,676
568
54
5
0
230,023
1
W
Thor
7,558
756
67
7
0
208,678
3
L
He Bo
4,436
444
29
3
0
187,039
0
W
Ah Muzen Cab
5,930
593
64
6
0
178,831
3
W
Bellona
5,749
575
58
6
0
187,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role