Player Matchup

Arachne
Arachne
 
Arachne
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Aomine1
Kumbhakarna
Level 144
God Stats
2W - 0L
1,836 SR
Queue Stats
40W - 36L
1,495 Elo+
Party 1
Thoth
Thoth
Dagrothi
Thoth
Level 115
God Stats
2W - 6L
1,235 SR
Queue Stats
285W - 277L
1,546 Elo+
Solo
Eset
Eset
F69696969696969
Eset
Level 67
God Stats
2W - 1L
1,485 SR
Queue Stats
187W - 170L
1,584 Elo+
Solo
Janus
Janus
HandOfJustice667
Janus
Level 160
God Stats
3W - 0L
1,575 SR
Queue Stats
67W - 44L
1,568 Elo+
Party 1
Team Averages
Level 127
1,526 SR
1,539 Elo+

VS

Team Averages
Level 124
1,463 SR
1,533 Elo+
Nox
Nox
 
Nox
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Heisenb3rg86
Sol
Level 79
God Stats
2W - 3L
1,442 SR
Queue Stats
211W - 209L
1,513 Elo+
Solo
Ullr
Ullr
KaptainKarma
Ullr
Level 101
God Stats
3W - 3L
1,500 SR
Queue Stats
190W - 182L
1,492 Elo+
Solo
Amaterasu
Amaterasu
P_Monney
Amaterasu
Level 127
God Stats
2W - 1L
1,593 SR
Queue Stats
10W - 7L
1,610 Elo+
Solo
Ne Zha
Ne Zha
iishigo
Ne Zha
Level 155
God Stats
0W - 2L
1,277 SR
Queue Stats
272W - 247L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
7 / 1 / 16
13,310
739
15,937
19,566
18,648
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Aomine1
Kumbhakarna
19
1 / 3 / 21
11,506
639
6,944
25,773
30,680
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
Dagrothi
Thoth
20
5 / 4 / 17
12,456
692
21,679
18,419
8,925
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 5 / 15
11,100
617
12,092
15,263
7,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
12 / 2 / 10
14,060
781
36,443
14,971
8,157
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
4 / 4 / 6
11,572
643
10,741
13,209
6,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 4 / 7
10,010
556
14,152
19,509
8,401
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 5 / 5
10,329
574
12,365
15,936
7,581
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
P_Monney
Amaterasu
18
4 / 8 / 9
12,233
680
14,231
30,731
34,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
iishigo
Ne Zha
19
6 / 6 / 4
11,983
666
19,818
22,235
17,232
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
45
27
Kills
14
15
Deaths
27
79
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
1
16
15
L
Nox
 
Nox
4
4
6
1.75
W
Kumbhakarna
Aomine1
Kumbhakarna
1
3
21
3.83
W
Thoth
Dagrothi
Thoth
5
4
17
3.38
W
2
5
15
1.9
W
12
2
10
8.5
L
0
4
7
0.88
L
0
5
5
0.5
L
Amaterasu
P_Monney
Amaterasu
4
8
9
1.06
L
Ne Zha
iishigo
Ne Zha
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,095
Damage
71,307
93,992
Taken
101,620
73,489
Mitigated
74,474
42,211
Healing
42,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
15,937
11,599
3,661
6,765
19,566
18,648
2,457
6,922
12,644
2,599
23,127
L
Nox
 
Nox
10,741
34
2,229
2,068
13,209
6,476
0
11,610
1,599
34,259
0
W
Kumbhakarna
Aomine1
Kumbhakarna
6,944
585
5,923
6,773
25,773
30,680
1,166
6,148
19,625
18,453
0
W
Thoth
Dagrothi
Thoth
21,679
1,597
1,867
3,276
18,419
8,925
369
3,273
15,146
50,335
0
W
12,092
556
5,510
2,278
15,263
7,079
566
4,261
11,002
23,992
0
W
36,443
3,298
2,808
3,350
14,971
8,157
2,217
4,289
10,682
66,734
0
L
14,152
5,302
776
9,136
19,509
8,401
639
17,266
2,243
34,337
0
L
12,365
5,694
1,341
2,645
15,936
7,581
769
15,004
932
0
34,793
L
Amaterasu
P_Monney
Amaterasu
14,231
3,725
4,128
9,968
30,731
34,784
325
20,429
10,302
0
25,092
L
Ne Zha
iishigo
Ne Zha
19,818
2,743
2,762
7,620
22,235
17,232
0
14,162
8,073
0
44,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,432
Gold Earned
56,127
188
Minions Killed
230
0
Camps Cleared
0
1,771,609
Distance Traveled
1,549,014
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,310
739
21
1
0
380,705
0
L
Nox
11,572
643
74
4
0
317,198
0
W
Kumbhakarna
11,506
639
11
1
0
362,229
4
W
Thoth
12,456
692
61
3
0
344,141
0
W
Eset
11,100
617
23
1
0
348,330
0
W
Janus
14,060
781
72
4
0
336,204
0
L
Sol
10,010
556
43
2
0
295,976
0
L
Ullr
10,329
574
63
4
0
297,074
6
L
Amaterasu
12,233
680
25
1
0
327,018
1
L
Ne Zha
11,983
666
25
1
0
311,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role