Player Matchup

Baba Yaga
Baba Yaga
Diamond III
Browniezz
Baba Yaga
Diamond III
Level 149
God Stats
1W - 2L
1,632 SR
Queue Stats
61W - 36L
2,277 MMR
Party 2
Achilles
Achilles
Diamond III
Joelinton
Achilles
Diamond III
Level 121
God Stats
21W - 8L
1,754 SR
Queue Stats
61W - 36L
2,277 MMR
Party 2
Cerberus
Cerberus
Diamond III
oI MeadzZ x
Cerberus
Diamond III
Level 160
God Stats
20W - 8L
1,815 SR
Queue Stats
61W - 36L
2,277 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 143
1,734 SR
2,277 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 71
1,576 SR
2,005 MMR
Merlin
Merlin
Diamond III
Dr_Crock_0
Merlin
Diamond III
Level 66
God Stats
2W - 3L
1,523 SR
Queue Stats
344W - 308L
2,243 MMR
Party 1
Set
Set
Diamond III
Jummyu
Set
Diamond III
Level 64
God Stats
16W - 13L
1,744 SR
Queue Stats
222W - 162L
2,243 MMR
Party 1
Jormungandr
Jormungandr
Bronze V
NotFzde
Jormungandr
Bronze V
Level 83
God Stats
0W - 1L
1,460 SR
Queue Stats
12W - 19L
1,529 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Browniezz
Baba Yaga
19
2 / 1 / 14
12,762
709
20,868
12,908
7,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Joelinton
Achilles
19
11 / 1 / 4
14,502
806
20,143
24,151
37,146
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
oI MeadzZ x
Cerberus
17
5 / 2 / 8
12,770
709
14,466
20,268
26,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
PersephoneAtlasThothFenrirBastet

VS

Bans
Ah Muzen CabArtioHorusAresSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dr_Crock_0
Merlin
15
1 / 8 / 2
10,759
598
14,854
14,632
5,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
Jummyu
Set
16
3 / 5 / 0
12,961
720
14,255
22,589
23,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Jormungandr
NotFzde
Jormungandr
16
0 / 5 / 4
12,037
669
12,465
24,778
29,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
18
Kills
4
4
Deaths
18
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Browniezz
Baba Yaga
2
1
14
9
L
Merlin
Dr_Crock_0
Merlin
1
8
2
0.25
W
Achilles
Joelinton
Achilles
11
1
4
13
L
Set
Jummyu
Set
3
5
0
0.6
L
Jormungandr
NotFzde
Jormungandr
0
5
4
0.4
W
Cerberus
oI MeadzZ x
Cerberus
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,477
Damage
41,574
57,327
Taken
61,999
70,710
Mitigated
59,211
19,927
Healing
7,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Browniezz
Baba Yaga
20,868
1,552
0
4,738
12,908
7,344
1,212
5,577
7,331
85,016
0
L
Merlin
Dr_Crock_0
Merlin
14,854
1,110
0
929
14,632
5,961
0
9,399
5,233
52,834
0
W
Achilles
Joelinton
Achilles
20,143
5,140
0
11,310
24,151
37,146
1,443
10,706
13,445
0
41,263
L
Set
Jummyu
Set
14,255
6,985
0
3,852
22,589
23,475
0
11,935
10,654
0
41,694
L
Jormungandr
NotFzde
Jormungandr
12,465
4,224
277
2,008
24,778
29,775
0
14,271
10,507
35,269
0
W
Cerberus
oI MeadzZ x
Cerberus
14,466
239
0
3,879
20,268
26,220
0
11,581
8,687
45,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,034
Gold Earned
35,757
245
Minions Killed
179
12
Camps Cleared
3
1,011,091
Distance Traveled
882,170
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
12,762
709
142
8
5
353,220
3
L
Merlin
10,759
598
73
4
0
262,890
2
W
Achilles
14,502
806
31
2
2
332,744
2
L
Set
12,961
720
64
4
2
303,491
3
L
Jormungandr
12,037
669
42
2
1
315,789
1
W
Cerberus
12,770
709
72
4
5
325,127
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role