Player Matchup

Athena
Athena
Bronze II
Funf_Funf
Athena
Bronze II
Level 51
God Stats
7W - 10L
1,396 SR
Queue Stats
81W - 148L
408 MMR
Party 1
Agni
Agni
Silver II
ISensei-KorayI
Agni
Silver II
Level 63
God Stats
4W - 0L
1,776 SR
Queue Stats
29W - 26L
1,250 MMR
Solo
Izanami
Izanami
Silver IV
Tropicvleo-22
Izanami
Silver IV
Level 38
God Stats
16W - 17L
1,448 SR
Queue Stats
32W - 64L
706 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 51
1,540 SR
788 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 116
1,472 SR
835 MMR
Ra
Ra
Bronze III
BlitzKrieg3312
Ra
Bronze III
Level 118
God Stats
1W - 2L
1,373 SR
Queue Stats
14W - 34L
549 MMR
Solo
Sobek
Sobek
Silver V
TCO006
Sobek
Silver V
Level 105
God Stats
40W - 60L
1,345 SR
Queue Stats
296W - 409L
767 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
axineo10
Ah Muzen Cab
Silver I
Level 125
God Stats
19W - 9L
1,699 SR
Queue Stats
87W - 111L
1,189 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Funf_Funf
Athena
11
1 / 0 / 6
7,613
761
5,449
11,027
10,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 0 / 3
7,756
776
13,977
8,277
3,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
11
2 / 1 / 5
7,167
717
4,760
5,673
2,323
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Baron SamediAphroditeBaba YagaShivaAchilles

VS

Bans
AresScyllaAtlasHeraCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,662
666
4,922
8,604
3,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sobek
TCO006
Sobek
8
0 / 2 / 1
6,483
648
2,483
10,575
7,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
axineo10
Ah Muzen Cab
12
1 / 1 / 0
6,666
667
9,091
9,330
4,043
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
7
Kills
1
1
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Athena
Funf_Funf
Athena
1
0
6
4
W
4
0
3
5.5
L
Sobek
TCO006
Sobek
0
2
1
0.25
W
Izanami
2
1
5
4.5
L
Ah Muzen Cab
axineo10
Ah Muzen Cab
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,186
Damage
16,496
24,977
Taken
28,509
15,848
Mitigated
15,590
8,235
Healing
10,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,922
609
1,586
2,798
8,604
3,610
0
6,580
1,662
19,360
0
W
Athena
Funf_Funf
Athena
5,449
1,832
598
2,513
11,027
10,201
0
4,299
6,728
13,155
0
W
13,977
1,008
0
3,506
8,277
3,324
74
1,864
6,413
32,750
0
L
Sobek
TCO006
Sobek
2,483
229
0
1,822
10,575
7,937
0
6,014
4,137
4,469
0
W
Izanami
4,760
3,501
377
1,241
5,673
2,323
383
1,617
4,056
0
21,951
L
Ah Muzen Cab
axineo10
Ah Muzen Cab
9,091
2,864
0
4,198
9,330
4,043
0
6,272
2,642
0
32,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,536
Gold Earned
19,811
138
Minions Killed
86
7
Camps Cleared
3
590,377
Distance Traveled
505,049
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,662
666
25
3
2
132,532
0
W
Athena
7,613
761
20
2
2
211,260
2
W
Agni
7,756
776
55
6
5
182,648
5
L
Sobek
6,483
648
3
0
0
171,510
1
W
Izanami
7,167
717
63
6
0
196,469
2
L
Ah Muzen Cab
6,666
667
58
6
1
201,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role