Player Matchup

Jormungandr
Jormungandr
Jeff-Enveneom
Jormungandr
Level 153
God Stats
13W - 7L
1,624 SR
Queue Stats
401W - 360L
1,587 Elo+
Party 1
Chiron
Chiron
SamuraiLord121
Chiron
Level 142
God Stats
11W - 12L
1,612 SR
Queue Stats
294W - 318L
1,517 Elo+
Solo
Ishtar
Ishtar
SunderedClyclone
Ishtar
Level 141
God Stats
2W - 0L
1,290 SR
Queue Stats
40W - 41L
1,515 Elo+
Solo
Poseidon
Poseidon
Toston_24
Poseidon
Level 157
God Stats
1W - 3L
1,669 SR
Queue Stats
123W - 125L
1,565 Elo+
Party 1
Cerberus
Cerberus
Velocity1300
Cerberus
Level 128
God Stats
9W - 2L
1,822 SR
Queue Stats
91W - 74L
1,643 Elo+
Solo
Team Averages
Level 144
1,603 SR
1,565 Elo+

VS

Team Averages
Level 151
1,478 SR
1,594 Elo+
Terra
Terra
BrainDeadPlays
Terra
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
197W - 187L
1,559 Elo+
Party 3
Lancelot
Lancelot
IIZeusJuiceII
Lancelot
Level 160
God Stats
7W - 9L
1,253 SR
Queue Stats
244W - 213L
1,587 Elo+
Party 3
Hercules
Hercules
boninja
Hercules
Level 160
God Stats
4W - 10L
1,592 SR
Queue Stats
402W - 367L
1,618 Elo+
Party 2
Ishtar
Ishtar
drunkdave247
Ishtar
Level 159
God Stats
34W - 33L
1,606 SR
Queue Stats
396W - 362L
1,618 Elo+
Party 2
Sol
Sol
jcdemon
Sol
Level 151
God Stats
1W - 3L
1,438 SR
Queue Stats
280W - 269L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jeff-Enveneom
Jormungandr
17
2 / 1 / 4
10,647
560
12,629
15,080
13,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
12 / 3 / 5
11,911
627
22,650
14,670
7,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 6 / 3
9,250
487
10,249
12,643
5,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
Toston_24
Poseidon
17
5 / 1 / 7
10,505
553
11,385
12,627
5,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Velocity1300
Cerberus
15
3 / 1 / 11
10,272
541
8,030
16,208
17,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 3
8,348
439
3,274
18,841
18,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
IIZeusJuiceII
Lancelot
14
3 / 9 / 3
9,383
494
10,367
18,376
7,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
boninja
Hercules
17
0 / 1 / 0
9,871
520
7,627
18,850
20,369
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
16
2 / 5 / 2
9,165
482
6,020
15,174
6,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sol
17
5 / 3 / 2
10,490
552
16,815
18,717
7,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
24
Kills
12
12
Deaths
24
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
L
Lancelot
IIZeusJuiceII
Lancelot
3
9
3
0.5
W
Jormungandr
Jeff-Enveneom
Jormungandr
2
1
4
4
W
12
3
5
4.83
W
2
6
3
0.58
W
Poseidon
Toston_24
Poseidon
5
1
7
8.5
W
Cerberus
Velocity1300
Cerberus
3
1
11
8.5
L
Hercules
boninja
Hercules
0
1
0
0
L
Ishtar
2
5
2
0.6
L
Sol
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,943
Damage
44,103
71,228
Taken
89,958
49,605
Mitigated
60,438
19,923
Healing
29,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,274
1,452
521
1,984
18,841
18,158
0
4,871
13,944
20,440
0
L
Lancelot
IIZeusJuiceII
Lancelot
10,367
3,396
0
3,270
18,376
7,850
0
5,458
12,830
0
61,157
W
Jormungandr
Jeff-Enveneom
Jormungandr
12,629
4,059
0
3,750
15,080
13,347
252
985
14,095
86,626
0
W
22,650
12,806
898
4,625
14,670
7,403
0
2,522
12,082
0
95,825
W
10,249
6,921
0
950
12,643
5,649
1,332
5,758
6,885
0
76,309
W
Poseidon
Toston_24
Poseidon
11,385
1,486
0
5,218
12,627
5,278
0
3,527
8,845
92,705
0
W
Cerberus
Velocity1300
Cerberus
8,030
329
0
4,482
16,208
17,928
233
7,572
8,636
29,835
0
L
Hercules
boninja
Hercules
7,627
2,517
0
9,459
18,850
20,369
143
9,941
8,307
275
87,815
L
Ishtar
6,020
3,458
0
2,575
15,174
6,597
490
5,828
9,306
0
82,008
L
Sol
16,815
8,879
0
11,632
18,717
7,464
0
5,164
13,329
101,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,585
Gold Earned
47,257
647
Minions Killed
577
0
Camps Cleared
0
1,834,027
Distance Traveled
1,717,445
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,348
439
28
1
0
325,316
0
L
Lancelot
9,383
494
89
5
0
396,716
1
W
Jormungandr
10,647
560
181
10
0
348,634
8
W
Chiron
11,911
627
141
7
0
351,305
3
W
Ishtar
9,250
487
121
6
0
317,820
2
W
Poseidon
10,505
553
147
8
0
427,492
3
W
Cerberus
10,272
541
57
3
0
388,776
6
L
Hercules
9,871
520
166
9
0
345,757
4
L
Ishtar
9,165
482
131
7
0
335,625
4
L
Sol
10,490
552
163
9
0
314,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role