Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
ElderLoogie
Ishtar
Level 62
God Stats
6W - 2L
1,691 SR
Queue Stats
208W - 126L
1,625 Elo+
Party 2
Gilgamesh
Gilgamesh
JOHNSONSDAD69
Gilgamesh
Level 65
God Stats
1W - 2L
1,239 SR
Queue Stats
37W - 62L
1,351 Elo+
Party 2
Team Averages
Level 62
1,476 SR
1,492 Elo+

VS

Team Averages
Level 84
1,305 SR
1,506 Elo+
Ishtar
Ishtar
AwfullySweaty
Ishtar
Level 64
God Stats
8W - 12L
1,360 SR
Queue Stats
92W - 95L
1,522 Elo+
Party 1
Chang'e
Chang'e
Gremgle
Chang'e
Level 80
God Stats
0W - 1L
1,285 SR
Queue Stats
93W - 107L
1,509 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RogueSparky
Cu Chulainn
Level 107
God Stats
1W - 5L
1,272 SR
Queue Stats
64W - 81L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
4 / 0 / 7
8,190
745
9,769
7,740
3,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
13
4 / 2 / 7
8,123
738
13,178
11,578
6,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
JOHNSONSDAD69
Gilgamesh
12
3 / 0 / 8
8,657
787
7,937
10,989
12,920
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
6,982
635
7,445
9,178
4,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
Gremgle
Chang'e
11
0 / 4 / 2
6,523
593
7,710
11,547
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
RogueSparky
Cu Chulainn
10
1 / 5 / 1
6,774
616
10,159
13,887
9,732

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
11
Kills
2
2
Deaths
11
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
0
7
7.5
L
1
2
1
0.75
W
Ishtar
4
2
7
3.75
L
Chang'e
Gremgle
Chang'e
0
4
2
0.25
W
Gilgamesh
JOHNSONSDAD69
Gilgamesh
3
0
8
7
L
Cu Chulainn
RogueSparky
Cu Chulainn
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,884
Damage
25,314
30,307
Taken
34,612
23,372
Mitigated
18,055
11,742
Healing
7,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,769
1,030
1,798
3,308
7,740
3,932
699
2,448
5,292
34,800
0
L
7,445
4,846
0
2,993
9,178
4,072
0
2,971
6,207
0
25,351
W
Ishtar
13,178
7,840
0
3,406
11,578
6,520
261
2,554
9,024
0
32,764
L
Chang'e
Gremgle
Chang'e
7,710
801
2,000
2,476
11,547
4,251
0
2,957
8,590
18,894
0
W
Gilgamesh
JOHNSONSDAD69
Gilgamesh
7,937
2,622
945
2,285
10,989
12,920
0
3,181
7,808
0
17,558
L
Cu Chulainn
RogueSparky
Cu Chulainn
10,159
1,761
0
484
13,887
9,732
0
3,963
9,924
0
25,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,970
Gold Earned
20,279
128
Minions Killed
115
5
Camps Cleared
5
614,291
Distance Traveled
592,216
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,190
745
71
6
3
200,215
4
L
Ishtar
6,982
635
54
5
0
187,195
2
W
Ishtar
8,123
738
42
4
2
194,505
2
L
Chang'e
6,523
593
32
3
2
207,412
4
W
Gilgamesh
8,657
787
15
1
0
219,571
1
L
Cu Chulainn
6,774
616
29
3
3
197,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role