Player Matchup

Ishtar
Ishtar
Shyyreaper3
Ishtar
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,423 Elo+
Party 2
Fafnir
Fafnir
Twoeme
Fafnir
Level 106
God Stats
0W - 1L
1,739 SR
Queue Stats
6W - 7L
1,361 Elo+
Solo
Ra
Ra
xSede
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,131 Elo+
Party 2
Team Averages
Level 64
1,580 SR
1,305 Elo+

VS

Team Averages
Level 91
1,520 SR
1,679 Elo+
Thor
Thor
 
Thor
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Azullis
Merlin
Level 101
God Stats
3W - 1L
1,561 SR
Queue Stats
7W - 13L
1,683 Elo+
Solo
Hades
Hades
SchnitzelFingers
Hades
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,855 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
2 / 7 / 2
8,347
596
4,943
14,922
5,169
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
Twoeme
Fafnir
13
1 / 4 / 4
8,985
642
6,773
17,318
19,415
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ra
13
2 / 3 / 1
8,654
618
5,978
10,124
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
9 / 0 / 5
11,744
839
19,263
11,302
5,427
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Azullis
Merlin
15
3 / 2 / 10
10,441
746
13,957
6,418
2,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 4 / 9
9,483
677
4,473
11,910
7,051
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
14
14
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
9
0
5
11.5
W
Merlin
Azullis
Merlin
3
2
10
4
W
2
4
9
1.63
L
Ishtar
2
7
2
0.43
L
Fafnir
Twoeme
Fafnir
1
4
4
0.75
L
Ra
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,694
Damage
37,693
42,364
Taken
29,630
28,032
Mitigated
15,070
4,518
Healing
4,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
19,263
2,519
0
530
11,302
5,427
1,466
6,008
5,294
0
61,810
W
Merlin
Azullis
Merlin
13,957
961
318
956
6,418
2,592
624
2,576
3,842
44,071
0
W
4,473
791
127
2,184
11,910
7,051
479
5,196
6,714
12,800
0
L
Ishtar
4,943
2,853
0
982
14,922
5,169
0
4,761
9,841
0
16,651
L
Fafnir
Twoeme
Fafnir
6,773
1,471
0
1,792
17,318
19,415
0
9,037
7,609
14,737
0
L
Ra
5,978
974
471
1,273
10,124
3,448
0
3,550
6,228
37,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,986
Gold Earned
31,668
127
Minions Killed
172
2
Camps Cleared
9
718,221
Distance Traveled
734,975
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,744
839
94
7
8
252,903
3
W
Merlin
10,441
746
72
5
1
249,209
0
W
Hades
9,483
677
6
0
0
232,863
1
L
Ishtar
8,347
596
25
2
0
236,963
5
L
Fafnir
8,985
642
15
1
1
235,715
3
L
Ra
8,654
618
87
6
1
245,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role