Player Matchup

Freya
Freya
AntStz-
Freya
Level 129
God Stats
2W - 0L
1,705 SR
Queue Stats
227W - 249L
1,530 Elo+
Party 2
Ratatoskr
Ratatoskr
Assassi-_-NATE
Ratatoskr
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,637 Elo+
Party 2
Yu Huang
Yu Huang
Balkenkreuz
Yu Huang
Level 28
God Stats
4W - 3L
1,942 SR
Queue Stats
207W - 129L
1,596 Elo+
Solo
Scylla
Scylla
Liamnissan1454
Scylla
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,281 Elo+
Solo
Kumbhakarna
Kumbhakarna
TriforceRuin
Kumbhakarna
Level 29
God Stats
1W - 0L
1,246 SR
Queue Stats
58W - 64L
1,472 Elo+
Solo
Team Averages
Level 71
1,578 SR
1,503 Elo+

VS

Team Averages
Level 73
1,459 SR
1,528 Elo+
Anubis
Anubis
ChrisNone
Anubis
Level 141
God Stats
10W - 8L
1,374 SR
Queue Stats
934W - 816L
1,631 Elo+
Party 1
Tyr
Tyr
DELOW2COOL110
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,272 Elo+
Solo
Ganesha
Ganesha
Ranamus
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,598 Elo+
Solo
Susano
Susano
bobby 1ight1998
Susano
Level 154
God Stats
4W - 4L
1,595 SR
Queue Stats
539W - 574L
1,518 Elo+
Solo
Mulan
Mulan
jacsong
Mulan
Level 25
God Stats
8W - 9L
1,329 SR
Queue Stats
275W - 182L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AntStz-
Freya
20
10 / 7 / 19
15,681
713
17,719
29,528
14,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
Assassi-_-NATE
Ratatoskr
20
9 / 6 / 16
14,331
651
20,221
28,785
17,103
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Balkenkreuz
Yu Huang
20
7 / 2 / 27
15,592
709
40,831
15,082
11,660
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 5 / 21
14,748
670
34,636
16,432
6,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
TriforceRuin
Kumbhakarna
20
6 / 5 / 23
15,825
719
10,403
52,241
61,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ChrisNone
Anubis
20
13 / 4 / 9
15,966
726
43,807
17,317
12,295
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
3 / 8 / 16
12,464
567
15,251
34,119
46,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ganesha
Ranamus
Ganesha
20
0 / 7 / 20
12,345
561
14,818
27,195
42,730
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
3 / 12 / 14
12,924
587
30,028
26,078
13,248
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
jacsong
Mulan
20
5 / 9 / 11
12,846
584
18,241
36,151
52,735
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
94
40
Kills
24
25
Deaths
40
106
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Freya
AntStz-
Freya
10
7
19
2.79
W
Ratatoskr
Assassi-_-NATE
Ratatoskr
9
6
16
2.83
W
Yu Huang
Balkenkreuz
Yu Huang
7
2
27
10.25
L
Anubis
ChrisNone
Anubis
13
4
9
4.38
L
3
8
16
1.38
W
8
5
21
3.7
L
Ganesha
Ranamus
Ganesha
0
7
20
1.43
W
Kumbhakarna
TriforceRuin
Kumbhakarna
6
5
23
3.5
L
3
12
14
0.83
L
Mulan
jacsong
Mulan
5
9
11
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,810
Damage
122,145
142,068
Taken
140,860
110,359
Mitigated
167,837
50,876
Healing
30,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
AntStz-
Freya
17,719
6,074
2,465
9,765
29,528
14,222
2,848
9,844
19,434
43,611
0
W
Ratatoskr
Assassi-_-NATE
Ratatoskr
20,221
5,078
3,875
5,476
28,785
17,103
2,802
10,804
17,561
0
30,503
W
Yu Huang
Balkenkreuz
Yu Huang
40,831
1,569
445
2,662
15,082
11,660
867
5,154
9,825
70,125
0
L
Anubis
ChrisNone
Anubis
43,807
2,087
1,428
5,926
17,317
12,295
114
12,466
4,851
84,814
0
L
15,251
1,294
1,341
7,732
34,119
46,829
0
23,128
10,991
0
26,618
W
34,636
2,541
555
1,266
16,432
6,054
1,189
7,477
8,833
70,395
0
L
Ganesha
Ranamus
Ganesha
14,818
1,155
916
1,628
27,195
42,730
0
23,434
3,761
31,830
0
W
Kumbhakarna
TriforceRuin
Kumbhakarna
10,403
1,359
2,766
21,601
52,241
61,320
0
25,346
26,437
26,709
0
L
30,028
6,049
237
1,036
26,078
13,248
0
18,393
7,685
0
52,813
L
Mulan
jacsong
Mulan
18,241
1,406
1,804
8,215
36,151
52,735
0
26,168
9,983
0
27,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,177
Gold Earned
66,545
217
Minions Killed
214
0
Camps Cleared
0
2,040,316
Distance Traveled
1,639,459
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
15,681
713
43
2
0
377,251
3
W
Ratatoskr
14,331
651
17
1
0
394,581
0
W
Yu Huang
15,592
709
44
2
0
465,670
0
L
Anubis
15,966
726
113
5
0
345,872
2
L
Tyr
12,464
567
17
1
0
388,493
0
W
Scylla
14,748
670
92
4
0
370,458
0
L
Ganesha
12,345
561
2
0
0
308,091
0
W
Kumbhakarna
15,825
719
21
1
0
432,356
2
L
Susano
12,924
587
54
2
0
277,966
0
L
Mulan
12,846
584
28
1
0
319,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role