Player Matchup

Hera
Hera
 
Hera
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
Dreaded_Days
Hun Batz
Level 61
God Stats
2W - 1L
1,565 SR
Queue Stats
12W - 16L
1,465 Elo+
Party 3
Atlas
Atlas
Slipcup
Atlas
Level 47
God Stats
11W - 15L
1,290 SR
Queue Stats
29W - 46L
1,338 Elo+
Party 4
Hachiman
Hachiman
Slipgoop
Hachiman
Level 120
God Stats
11W - 9L
1,528 SR
Queue Stats
77W - 103L
1,369 Elo+
Party 4
Achilles
Achilles
Slipslurm
Achilles
Level 126
God Stats
9W - 10L
1,780 SR
Queue Stats
111W - 133L
1,402 Elo+
Party 4
Team Averages
Level 91
1,533 SR
1,415 Elo+

VS

Team Averages
Level 55
1,445 SR
1,392 Elo+
Ishtar
Ishtar
Joeel_136
Ishtar
Level 26
God Stats
8W - 5L
1,106 SR
Queue Stats
27W - 33L
1,312 Elo+
Solo
Izanami
Izanami
JohnDough007
Izanami
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,430 Elo+
Party 2
Cerberus
Cerberus
Nickel 9yne
Cerberus
Level 123
God Stats
0W - 3L
1,650 SR
Queue Stats
285W - 365L
1,422 Elo+
Party 1
Fenrir
Fenrir
SquachnRound
Fenrir
Level 101
God Stats
4W - 13L
1,470 SR
Queue Stats
53W - 117L
1,295 Elo+
Party 1
Kukulkan
Kukulkan
YeaImToxic__
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
1 / 2 / 8
7,393
739
10,147
5,713
2,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Dreaded_Days
Hun Batz
14
1 / 1 / 5
7,520
752
5,948
6,998
3,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
Slipcup
Atlas
14
3 / 0 / 14
8,201
820
6,641
10,435
12,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Slipgoop
Hachiman
15
11 / 2 / 4
8,870
887
11,699
9,974
4,473
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
Slipslurm
Achilles
15
6 / 4 / 9
8,052
805
11,852
13,699
11,904
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Joeel_136
Ishtar
14
2 / 3 / 5
7,373
737
7,033
10,160
5,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
JohnDough007
Izanami
14
2 / 2 / 3
7,392
739
12,907
8,575
3,778
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Nickel 9yne
Cerberus
14
3 / 6 / 5
7,588
759
7,423
14,617
11,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
13
2 / 7 / 3
7,542
754
5,579
12,241
9,776
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
YeaImToxic__
Kukulkan
11
0 / 4 / 4
6,336
634
3,787
6,054
2,548
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
29
22
Kills
9
9
Deaths
22
40
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
2
8
2.5
W
Hun Batz
Dreaded_Days
Hun Batz
1
1
5
3.5
L
Ishtar
Joeel_136
Ishtar
2
3
5
1.5
L
Izanami
JohnDough007
Izanami
2
2
3
1.75
L
Cerberus
Nickel 9yne
Cerberus
3
6
5
0.92
W
Atlas
Slipcup
Atlas
3
0
14
10
W
Hachiman
Slipgoop
Hachiman
11
2
4
6.5
W
Achilles
Slipslurm
Achilles
6
4
9
2.63
L
Fenrir
2
7
3
0.5
L
Kukulkan
YeaImToxic__
Kukulkan
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,287
Damage
36,729
46,819
Taken
51,647
34,574
Mitigated
33,489
7,711
Healing
4,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
10,147
3,018
0
0
5,713
2,572
903
1,594
4,119
29,275
0
W
Hun Batz
Dreaded_Days
Hun Batz
5,948
1,896
0
890
6,998
3,452
818
1,304
5,694
0
24,665
L
Ishtar
Joeel_136
Ishtar
7,033
3,423
0
1,207
10,160
5,733
0
2,313
7,799
0
16,993
L
Izanami
JohnDough007
Izanami
12,907
6,306
0
349
8,575
3,778
82
1,405
7,132
0
33,137
L
Cerberus
Nickel 9yne
Cerberus
7,423
603
0
1,538
14,617
11,654
0
6,514
7,891
18,090
0
W
Atlas
Slipcup
Atlas
6,641
2,542
0
599
10,435
12,173
0
2,951
7,484
15,308
0
W
Hachiman
Slipgoop
Hachiman
11,699
5,398
350
2,890
9,974
4,473
389
1,891
8,083
0
20,614
W
Achilles
Slipslurm
Achilles
11,852
4,494
625
2,357
13,699
11,904
294
3,470
10,229
0
20,864
L
Fenrir
5,579
1,261
0
992
12,241
9,776
0
3,619
8,441
0
8,987
L
Kukulkan
YeaImToxic__
Kukulkan
3,787
1,153
0
0
6,054
2,548
0
2,416
3,596
10,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,036
Gold Earned
36,231
160
Minions Killed
135
0
Camps Cleared
0
1,007,765
Distance Traveled
873,153
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,393
739
60
6
0
189,799
3
W
Hun Batz
7,520
752
41
4
0
205,926
1
L
Ishtar
7,373
737
27
3
0
189,927
0
L
Izanami
7,392
739
54
5
0
188,306
3
L
Cerberus
7,588
759
24
2
0
179,404
0
W
Atlas
8,201
820
14
1
0
199,582
0
W
Hachiman
8,870
887
22
2
0
217,812
0
W
Achilles
8,052
805
23
2
0
194,646
0
L
Fenrir
7,542
754
9
1
0
179,237
0
L
Kukulkan
6,336
634
21
2
0
136,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role