Player Matchup

Gilgamesh
Gilgamesh
LootGoblin95
Gilgamesh
Level 63
God Stats
13W - 8L
1,643 SR
Queue Stats
88W - 127L
1,368 Elo+
Party 1
Ymir
Ymir
SchlievertZ
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,276 Elo+
Party 1
Thoth
Thoth
Twoeme
Thoth
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,425 Elo+
Solo
Team Averages
Level 58
1,548 SR
1,357 Elo+

VS

Team Averages
Level 95
1,412 SR
1,468 Elo+
Merlin
Merlin
Azullis
Merlin
Level 101
God Stats
3W - 1L
1,526 SR
Queue Stats
7W - 13L
1,654 Elo+
Solo
Camazotz
Camazotz
Blazeken131
Camazotz
Level 138
God Stats
1W - 0L
1,210 SR
Queue Stats
22W - 26L
1,518 Elo+
Solo
King Arthur
King Arthur
WhiteGandhi
King Arthur
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LootGoblin95
Gilgamesh
12
1 / 3 / 2
7,854
604
7,617
13,090
6,730
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 5 / 3
8,235
633
1,609
14,768
12,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
Twoeme
Thoth
12
2 / 5 / 1
8,132
626
7,516
8,994
3,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Azullis
Merlin
16
5 / 0 / 8
10,366
797
15,035
6,255
2,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Camazotz
Blazeken131
Camazotz
13
3 / 2 / 8
9,138
703
9,375
13,575
9,133
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

King Arthur
WhiteGandhi
King Arthur
13
5 / 4 / 8
9,302
716
8,443
16,509
14,059
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
3
Kills
13
13
Deaths
6
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Merlin
Azullis
Merlin
5
0
8
9
W
Camazotz
Blazeken131
Camazotz
3
2
8
3.5
L
Gilgamesh
LootGoblin95
Gilgamesh
1
3
2
0.67
L
0
5
3
0.3
L
Thoth
Twoeme
Thoth
2
5
1
0.5
W
King Arthur
WhiteGandhi
King Arthur
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,742
Damage
32,853
36,852
Taken
36,339
22,514
Mitigated
26,092
2,523
Healing
8,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Azullis
Merlin
15,035
1,459
236
1,416
6,255
2,900
1,102
2,271
3,984
46,942
0
W
Camazotz
Blazeken131
Camazotz
9,375
2,113
0
5,590
13,575
9,133
975
3,042
10,533
0
39,082
L
Gilgamesh
LootGoblin95
Gilgamesh
7,617
1,718
0
798
13,090
6,730
0
4,499
8,242
0
14,935
L
1,609
413
0
851
14,768
12,188
0
5,865
8,473
10,302
0
L
Thoth
Twoeme
Thoth
7,516
1,014
0
874
8,994
3,596
0
3,546
5,060
34,292
0
W
King Arthur
WhiteGandhi
King Arthur
8,443
1,010
0
1,367
16,509
14,059
108
5,346
10,535
0
15,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,221
Gold Earned
28,806
85
Minions Killed
157
1
Camps Cleared
8
632,087
Distance Traveled
658,429
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,366
797
91
7
1
218,735
0
W
Camazotz
9,138
703
53
4
6
198,151
2
L
Gilgamesh
7,854
604
22
2
1
254,578
2
L
Ymir
8,235
633
12
1
0
172,880
6
L
Thoth
8,132
626
51
4
0
204,629
2
W
King Arthur
9,302
716
13
1
1
241,543
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role