Player Matchup

Kali
Kali
JayglizzE
Kali
Level 100
God Stats
2W - 0L
1,697 SR
Queue Stats
232W - 180L
1,522 Elo+
Party 1
Izanami
Izanami
MIDNIGHTCOBRA
Izanami
Level 61
God Stats
2W - 3L
1,169 SR
Queue Stats
28W - 25L
1,635 Elo+
Party 1
Terra
Terra
RayRay435
Terra
Level 149
God Stats
4W - 0L
1,772 SR
Queue Stats
189W - 156L
1,536 Elo+
Party 1
Team Averages
Level 103
1,546 SR
1,564 Elo+

VS

Team Averages
Level 86
1,427 SR
1,262 Elo+
Ishtar
Ishtar
JBayless2772
Ishtar
Level 84
God Stats
0W - 3L
1,536 SR
Queue Stats
106W - 118L
1,451 Elo+
Party 2
Nu Wa
Nu Wa
S0DAP0PMAN
Nu Wa
Level 142
God Stats
4W - 7L
1,487 SR
Queue Stats
84W - 120L
1,371 Elo+
Party 2
Lancelot
Lancelot
capim-velado
Lancelot
Level 31
God Stats
0W - 2L
1,258 SR
Queue Stats
0W - 3L
962 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
5 / 2 / 4
10,495
700
11,972
19,025
8,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Izanami
15
4 / 1 / 7
10,426
695
7,607
10,550
4,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
RayRay435
Terra
15
2 / 1 / 8
10,432
695
6,165
17,819
17,423
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
1 / 4 / 2
9,704
647
12,310
12,509
5,531
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
15
3 / 4 / 0
9,583
639
19,883
12,573
5,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
capim-velado
Lancelot
5
0 / 3 / 1
7,221
481
1,588
4,200
1,563
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
11
Kills
4
4
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ishtar
1
4
2
0.5
W
Kali
5
2
4
3.5
W
Izanami
4
1
7
7.5
W
Terra
RayRay435
Terra
2
1
8
6
L
Nu Wa
3
4
0
0.75
L
Lancelot
capim-velado
Lancelot
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,744
Damage
33,781
47,394
Taken
29,282
30,595
Mitigated
12,443
19,592
Healing
3,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
12,310
6,301
0
1,913
12,509
5,531
0
3,249
9,260
0
40,922
W
Kali
11,972
3,759
0
6,650
19,025
8,714
310
8,581
10,444
0
44,540
W
Izanami
7,607
3,861
0
2,298
10,550
4,458
2,190
5,090
5,460
0
69,293
W
Terra
RayRay435
Terra
6,165
768
4,589
6,055
17,819
17,423
571
6,354
11,465
26,838
0
L
Nu Wa
19,883
9,464
308
1,253
12,573
5,349
0
2,402
10,171
49,979
0
L
Lancelot
capim-velado
Lancelot
1,588
169
0
57
4,200
1,563
0
1,443
2,757
0
3,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,353
Gold Earned
26,508
204
Minions Killed
144
7
Camps Cleared
5
828,838
Distance Traveled
534,762
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,704
647
83
6
2
237,512
5
W
Kali
10,495
700
50
3
2
292,603
0
W
Izanami
10,426
695
113
8
4
237,344
0
W
Terra
10,432
695
41
3
1
298,891
2
L
Nu Wa
9,583
639
57
4
1
222,278
4
L
Lancelot
7,221
481
4
0
2
74,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role