Player Matchup

King Arthur
King Arthur
Dracosilence
King Arthur
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 52L
1,600 Elo+
Party 4
Terra
Terra
Nayda24
Terra
Level 65
God Stats
1W - 1L
1,733 SR
Queue Stats
148W - 138L
1,372 Elo+
Party 3
Janus
Janus
ScottyPippen19
Janus
Level 49
God Stats
6W - 4L
1,528 SR
Queue Stats
204W - 173L
1,461 Elo+
Party 3
Mulan
Mulan
bannedfor1week
Mulan
Level 23
God Stats
8W - 3L
1,673 SR
Queue Stats
173W - 105L
1,539 Elo+
Party 4
Awilix
Awilix
ferreira22
Awilix
Level 129
God Stats
1W - 1L
1,723 SR
Queue Stats
231W - 184L
1,490 Elo+
Party 3
Team Averages
Level 58
1,632 SR
1,492 Elo+

VS

Team Averages
Level 95
1,556 SR
1,345 Elo+
Cliodhna
Cliodhna
ChocoThunder90
Cliodhna
Level 97
God Stats
2W - 0L
1,364 SR
Queue Stats
32W - 30L
1,336 Elo+
Party 2
Ravana
Ravana
DeLormungandr
Ravana
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 119L
1,335 Elo+
Party 1
Vulcan
Vulcan
GnsG Pigeon
Vulcan
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 48L
1,305 Elo+
Party 2
Geb
Geb
Zen-AirAirsoft
Geb
Level 121
God Stats
4W - 0L
1,914 SR
Queue Stats
158W - 168L
1,360 Elo+
Party 1
Ra
Ra
aPeanut260
Ra
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 54L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dracosilence
King Arthur
19
4 / 8 / 20
12,270
646
22,489
37,777
45,432
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Terra
Nayda24
Terra
18
2 / 5 / 16
11,315
596
10,040
29,127
30,733
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 4 / 14
12,891
678
38,491
21,307
11,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
16 / 9 / 12
14,327
754
51,987
52,366
64,006
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Awilix
ferreira22
Awilix
18
5 / 7 / 15
12,201
642
17,481
25,701
13,173
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
20
9 / 8 / 13
14,603
769
29,111
34,606
24,700
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
1 / 7 / 16
11,981
631
9,519
21,085
20,915
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
20
14 / 8 / 12
16,680
878
45,126
22,788
13,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
4 / 4 / 22
13,359
703
20,702
44,427
40,832
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
5 / 6 / 16
13,960
735
23,461
30,589
19,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
112
33
Kills
33
33
Deaths
33
77
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
9
8
13
1.94
W
1
7
16
1.29
L
King Arthur
Dracosilence
King Arthur
4
8
20
1.75
W
Vulcan
14
8
12
2.5
L
Terra
Nayda24
Terra
2
5
16
2
L
6
4
14
3.25
W
4
4
22
3.75
W
5
6
16
2.17
L
16
9
12
2.44
L
Awilix
ferreira22
Awilix
5
7
15
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,488
Damage
127,919
166,278
Taken
153,495
164,968
Mitigated
119,323
60,546
Healing
77,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
29,111
5,612
666
12,223
34,606
24,700
391
9,409
25,197
0
43,943
W
9,519
2,660
2,381
2,722
21,085
20,915
0
8,393
12,692
0
14,511
L
King Arthur
Dracosilence
King Arthur
22,489
175
1,157
3,009
37,777
45,432
168
18,301
19,476
0
43,373
W
Vulcan
45,126
21,016
2,109
3,787
22,788
13,779
3,601
5,686
17,102
77,654
0
L
Terra
Nayda24
Terra
10,040
1,312
8,591
6,291
29,127
30,733
590
15,415
13,712
20,831
0
L
38,491
2,859
1,677
4,731
21,307
11,624
327
13,053
8,254
73,740
0
W
20,702
3,891
1,910
17,580
44,427
40,832
264
15,954
28,473
33,732
0
W
23,461
4,540
19,333
14,737
30,589
19,097
2,263
9,089
21,500
61,565
0
L
51,987
6,884
2,362
25,054
52,366
64,006
358
29,231
23,135
0
81,518
L
Awilix
ferreira22
Awilix
17,481
7,467
2,272
5,402
25,701
13,173
714
13,289
12,412
0
28,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,004
Gold Earned
70,583
210
Minions Killed
206
0
Camps Cleared
0
1,625,966
Distance Traveled
1,699,250
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
14,603
769
28
1
0
350,437
1
W
Ravana
11,981
631
10
1
0
324,757
4
L
King Arthur
12,270
646
39
2
0
316,988
0
W
Vulcan
16,680
878
61
3
0
354,750
0
L
Terra
11,315
596
24
1
0
339,147
0
L
Janus
12,891
678
87
5
0
318,219
2
W
Geb
13,359
703
15
1
0
364,435
1
W
Ra
13,960
735
92
5
0
304,871
0
L
Mulan
14,327
754
39
2
0
301,967
1
L
Awilix
12,201
642
21
1
0
349,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role