Player Matchup

Chaac
Chaac
Cay_Engel
Chaac
Level 102
God Stats
2W - 0L
1,744 SR
Queue Stats
78W - 53L
1,566 Elo+
Party 1
Medusa
Medusa
FAO_Glitch
Medusa
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,231 Elo+
Party 1
Bacchus
Bacchus
ITS_OROCHI
Bacchus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,231 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kyuunchun
Morgan Le Fay
Level 125
God Stats
2W - 1L
1,640 SR
Queue Stats
91W - 91L
1,498 Elo+
Party 1
Fenrir
Fenrir
TheOneTrueMlungu
Fenrir
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 34L
1,511 Elo+
Party 1
Team Averages
Level 56
1,577 SR
1,407 Elo+

VS

Team Averages
Level 60
1,431 SR
1,370 Elo+
Ishtar
Ishtar
AlvaroMM26
Ishtar
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
139W - 135L
1,336 Elo+
Party 2
Artio
Artio
Franbang513
Artio
Level 109
God Stats
13W - 16L
1,405 SR
Queue Stats
329W - 345L
1,367 Elo+
Party 2
Chaac
Chaac
SheeshTeihk
Chaac
Level 42
God Stats
8W - 16L
1,289 SR
Queue Stats
41W - 64L
1,338 Elo+
Solo
Janus
Janus
Yelapo117
Janus
Level 68
God Stats
5W - 8L
1,411 SR
Queue Stats
199W - 229L
1,433 Elo+
Party 2
Loki
Loki
dylanpizzi11
Loki
Level 55
God Stats
13W - 13L
1,548 SR
Queue Stats
255W - 295L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cay_Engel
Chaac
11
3 / 1 / 2
6,862
686
7,838
7,450
4,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
FAO_Glitch
Medusa
10
3 / 0 / 1
5,943
594
5,408
4,012
1,485
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
ITS_OROCHI
Bacchus
9
3 / 0 / 2
5,857
586
3,458
7,115
5,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Kyuunchun
Morgan Le Fay
12
6 / 0 / 1
6,783
678
4,614
5,349
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
2 / 0 / 3
5,964
596
2,335
4,915
1,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AlvaroMM26
Ishtar
6
0 / 4 / 0
4,092
409
1,456
7,280
2,270
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
4,528
453
3,229
6,305
4,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 5 / 0
5,392
539
4,652
9,581
4,515
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
Yelapo117
Janus
8
0 / 4 / 0
4,718
472
2,455
5,286
1,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 4 / 0
4,673
467
2,735
8,250
2,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
17
Kills
1
1
Deaths
17
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ishtar
AlvaroMM26
Ishtar
0
4
0
0
W
Chaac
Cay_Engel
Chaac
3
1
2
4
W
Medusa
FAO_Glitch
Medusa
3
0
1
3.5
L
0
0
0
0
W
Bacchus
ITS_OROCHI
Bacchus
3
0
2
4
W
Morgan Le Fay
Kyuunchun
Morgan Le Fay
6
0
1
6.5
L
1
5
0
0.2
W
2
0
3
3.5
L
Janus
Yelapo117
Janus
0
4
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,653
Damage
14,527
28,841
Taken
36,702
14,992
Mitigated
15,658
12,107
Healing
8,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
AlvaroMM26
Ishtar
1,456
854
0
480
7,280
2,270
0
1,467
5,813
0
16,922
W
Chaac
Cay_Engel
Chaac
7,838
1,937
0
3,894
7,450
4,302
533
367
7,083
0
42,189
W
Medusa
FAO_Glitch
Medusa
5,408
2,517
0
1,704
4,012
1,485
1,296
1,204
2,796
0
43,506
L
3,229
701
709
2,944
6,305
4,171
0
1,374
4,931
14,992
0
W
Bacchus
ITS_OROCHI
Bacchus
3,458
782
0
2,006
7,115
5,288
0
2,658
4,410
12,237
0
W
Morgan Le Fay
Kyuunchun
Morgan Le Fay
4,614
1,329
0
1,533
5,349
2,127
672
1,127
4,092
48,265
0
L
4,652
1,991
0
1,722
9,581
4,515
0
339
9,242
0
35,374
W
2,335
665
0
2,970
4,915
1,790
0
117
4,776
0
30,458
L
Janus
Yelapo117
Janus
2,455
162
0
362
5,286
1,959
0
2,856
2,430
28,132
0
L
2,735
857
0
1,846
8,250
2,743
0
2,036
6,214
0
25,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,409
Gold Earned
23,403
324
Minions Killed
224
0
Camps Cleared
0
923,550
Distance Traveled
910,362
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,092
409
27
3
0
164,029
0
W
Chaac
6,862
686
89
9
0
182,704
0
W
Medusa
5,943
594
58
6
0
174,732
2
L
Artio
4,528
453
29
3
0
200,065
0
W
Bacchus
5,857
586
29
3
0
187,522
3
W
Morgan Le Fay
6,783
678
83
8
0
188,420
1
L
Chaac
5,392
539
66
7
0
177,565
0
W
Fenrir
5,964
596
65
7
0
190,172
0
L
Janus
4,718
472
49
5
0
176,127
0
L
Loki
4,673
467
53
5
0
192,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role