Player Matchup

Khepri
Khepri
Gold III
Dmb6493
Khepri
Gold III
Level 156
God Stats
36W - 28L
1,713 SR
Queue Stats
108W - 111L
1,401 MMR
Solo
Scylla
Scylla
Gold I
II g0rd0 II
Scylla
Gold I
Level 141
God Stats
6W - 5L
1,661 SR
Queue Stats
437W - 456L
1,606 MMR
Solo
Fenrir
Fenrir
Silver IV
MrYellowcanary
Fenrir
Silver IV
Level 80
God Stats
1W - 1L
1,558 SR
Queue Stats
12W - 25L
1,408 MMR
Solo
Da Ji
Da Ji
Gold III
Tea_Time_Boys
Da Ji
Gold III
Level 149
God Stats
1W - 2L
1,471 SR
Queue Stats
69W - 75L
1,598 MMR
Solo
Danzaburou
Danzaburou
Bronze IV
Young_Uchija
Danzaburou
Bronze IV
Level 101
God Stats
0W - 1L
1,583 SR
Queue Stats
4W - 5L
1,440 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,597 SR
1,491 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,563 SR
1,496 MMR
Thor
Thor
Silver I
BobbySmurfah
Thor
Silver I
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,591 MMR
Solo
Shiva
Shiva
Silver III
IILemur
Shiva
Silver III
Level 159
God Stats
1W - 1L
1,492 SR
Queue Stats
11W - 19L
1,452 MMR
Party 1
Ra
Ra
Gold II
alfred070
Ra
Gold II
Level 158
God Stats
2W - 1L
1,466 SR
Queue Stats
103W - 96L
1,593 MMR
Solo
Hou Yi
Hou Yi
Gold IV
babyshaq915
Hou Yi
Gold IV
Level 135
God Stats
19W - 15L
1,664 SR
Queue Stats
613W - 624L
1,398 MMR
Solo
Bacchus
Bacchus
Silver III
slwoody21
Bacchus
Silver III
Level 154
God Stats
3W - 2L
1,690 SR
Queue Stats
5W - 6L
1,445 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dmb6493
Khepri
5
0 / 0 / 0
3,419
684
522
2,972
1,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
6
0 / 1 / 0
3,141
628
1,326
2,135
580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
0 / 0 / 0
2,942
588
408
3,893
1,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

2
0 / 1 / 0
2,717
543
241
1,341
388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Danzaburou
Young_Uchija
Danzaburou
5
0 / 0 / 0
2,970
594
1,084
1,927
758
Short Bow

Short Bow

+15%
Attack Speed

Bans
LancelotAthenaHadesKing Arthur

VS

Bans
AtlasIzanamiEsetKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 1
3,969
794
907
3,750
1,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
IILemur
Shiva
7
0 / 0 / 0
3,995
799
657
1,683
702
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
1 / 0 / 1
4,003
801
1,354
1,752
569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
5
0 / 0 / 0
3,444
689
2,206
1,287
291
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
slwoody21
Bacchus
5
0 / 0 / 0
3,467
693
1,591
2,257
1,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
2
2
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Khepri
Dmb6493
Khepri
0
0
0
0
L
Scylla
0
1
0
0
W
Shiva
IILemur
Shiva
0
0
0
0
L
0
0
0
0
L
0
1
0
0
L
Danzaburou
Young_Uchija
Danzaburou
0
0
0
0
W
1
0
1
1.5
W
Hou Yi
0
0
0
0
W
Bacchus
slwoody21
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,581
Damage
6,715
12,268
Taken
10,729
4,299
Mitigated
3,979
2,988
Healing
3,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
907
416
0
1,816
3,750
1,172
0
431
3,265
0
16,563
L
Khepri
Dmb6493
Khepri
522
92
0
1,344
2,972
1,513
0
765
2,207
8,944
0
L
Scylla
1,326
114
0
375
2,135
580
0
490
1,537
12,966
0
W
Shiva
IILemur
Shiva
657
340
0
0
1,683
702
468
0
1,683
0
20,215
L
408
296
0
54
3,893
1,060
0
305
3,550
0
9,508
L
241
144
0
365
1,341
388
0
441
878
0
4,279
L
Danzaburou
Young_Uchija
Danzaburou
1,084
768
0
850
1,927
758
0
776
1,151
0
11,138
W
1,354
549
151
563
1,752
569
0
729
911
16,447
0
W
Hou Yi
2,206
806
0
250
1,287
291
0
135
1,152
0
17,355
W
Bacchus
slwoody21
Bacchus
1,591
141
77
684
2,257
1,245
0
387
1,870
7,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,189
Gold Earned
18,878
91
Minions Killed
148
0
Camps Cleared
0
447,097
Distance Traveled
516,464
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
3,969
794
41
8
0
116,584
1
L
Khepri
3,419
684
17
3
0
103,634
1
L
Scylla
3,141
628
20
4
0
88,503
1
W
Shiva
3,995
799
39
8
0
107,374
2
L
Fenrir
2,942
588
17
3
0
119,694
0
L
Da Ji
2,717
543
12
2
0
46,447
1
L
Danzaburou
2,970
594
25
5
0
88,819
2
W
Ra
4,003
801
29
6
0
98,053
1
W
Hou Yi
3,444
689
32
6
0
92,460
2
W
Bacchus
3,467
693
7
1
0
101,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role