Player Matchup

Zhong Kui
Zhong Kui
A money A
Zhong Kui
Level 146
God Stats
19W - 12L
1,564 SR
Queue Stats
246W - 221L
1,547 Elo+
Party 1
Achilles
Achilles
MattJ993
Achilles
Level 105
God Stats
19W - 10L
1,586 SR
Queue Stats
400W - 378L
1,586 Elo+
Party 1
Cernunnos
Cernunnos
PrimE Frenzzy
Cernunnos
Level 29
God Stats
7W - 1L
1,895 SR
Queue Stats
138W - 108L
1,491 Elo+
Party 1
Team Averages
Level 93
1,682 SR
1,541 Elo+

VS

Team Averages
Level 38
1,388 SR
1,443 Elo+
Ishtar
Ishtar
MayuTokita
Ishtar
Level 38
God Stats
2W - 2L
1,689 SR
Queue Stats
63W - 65L
1,453 Elo+
Party 2
Hades
Hades
peraltaprime
Hades
Level 18
God Stats
1W - 2L
1,285 SR
Queue Stats
93W - 95L
1,432 Elo+
Party 2
Medusa
Medusa
toertayeule
Medusa
Level 59
God Stats
2W - 5L
1,191 SR
Queue Stats
5W - 6L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
A money A
Zhong Kui
14
0 / 3 / 11
9,183
706
13,889
15,482
11,416
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
MattJ993
Achilles
16
13 / 2 / 1
12,039
926
16,310
21,023
27,973
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cernunnos
PrimE Frenzzy
Cernunnos
15
1 / 1 / 10
9,746
750
7,511
8,529
4,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
MayuTokita
Ishtar
13
5 / 4 / 1
9,106
700
15,885
14,414
7,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 5 / 3
8,008
616
5,599
13,748
7,533
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
12
0 / 5 / 4
7,838
603
4,356
12,888
5,082
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
14
Kills
6
6
Deaths
14
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
A money A
Zhong Kui
0
3
11
1.83
W
Achilles
MattJ993
Achilles
13
2
1
6.75
L
Ishtar
MayuTokita
Ishtar
5
4
1
1.38
W
Cernunnos
PrimE Frenzzy
Cernunnos
1
1
10
6
L
1
5
3
0.5
L
Medusa
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,710
Damage
25,840
45,034
Taken
41,050
43,645
Mitigated
19,668
14,334
Healing
4,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
A money A
Zhong Kui
13,889
1,722
0
6,000
15,482
11,416
817
2,538
12,944
39,587
0
W
Achilles
MattJ993
Achilles
16,310
2,791
0
6,142
21,023
27,973
228
1,861
19,162
1,166
33,331
L
Ishtar
MayuTokita
Ishtar
15,885
9,341
0
1,220
14,414
7,053
0
6,665
7,749
0
50,060
W
Cernunnos
PrimE Frenzzy
Cernunnos
7,511
3,823
0
2,192
8,529
4,256
1,331
1,411
7,118
0
45,763
L
5,599
952
114
2,193
13,748
7,533
0
4,866
8,882
11,295
0
L
Medusa
4,356
2,296
0
500
12,888
5,082
0
3,713
9,175
0
18,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,968
Gold Earned
24,952
170
Minions Killed
125
9
Camps Cleared
3
732,935
Distance Traveled
620,198
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,183
706
57
4
3
233,887
2
W
Achilles
12,039
926
26
2
1
262,539
1
L
Ishtar
9,106
700
71
5
2
210,679
3
W
Cernunnos
9,746
750
87
7
5
236,509
0
L
Hades
8,008
616
23
2
0
195,384
1
L
Medusa
7,838
603
31
2
1
214,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role